Analysis Article • Jun 21
Over the last 7 days, the Entertainment industry has remained flat, although notably Take-Two Interactive Software gained 13%. As for the longer term, the industry has declined 20% in the last year. As for the next few years, earnings are expected to grow by 22% per annum.
Has the U.S. Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Mon, 22 Jun 2026 | US$980.6b | US$293.1b | US$24.8b | 24.4x | 39.6x | 3.3x |
| Wed, 20 May 2026 | US$1.0t | US$293.1b | US$21.1b | 28.5x | 48.4x | 3.5x |
| Fri, 17 Apr 2026 | US$1.1t | US$288.2b | US$23.0b | 37.4x | 48.5x | 3.9x |
| Sun, 15 Mar 2026 | US$1.0t | US$287.2b | US$22.9b | 35.2x | 45.9x | 3.7x |
| Tue, 10 Feb 2026 | US$999.6b | US$285.9b | US$21.3b | 27.7x | 46.9x | 3.5x |
| Thu, 08 Jan 2026 | US$1.1t | US$281.3b | US$21.3b | 17.7x | 53.8x | 4.1x |
| Sat, 06 Dec 2025 | US$1.1t | US$281.1b | US$21.3b | 22.2x | 53.9x | 4.1x |
| Mon, 03 Nov 2025 | US$1.2t | US$276.6b | US$21.8b | 24.5x | 56.5x | 4.5x |
| Wed, 01 Oct 2025 | US$1.3t | US$274.9b | US$21.8b | 28.2x | 60.2x | 4.8x |
| Fri, 29 Aug 2025 | US$1.4t | US$293.9b | US$23.0b | 37.2x | 59.9x | 4.7x |
| Sun, 27 Jul 2025 | US$1.3t | US$290.3b | US$8.3b | 28.3x | 159.7x | 4.6x |
| Tue, 24 Jun 2025 | US$1.3t | US$288.5b | US$7.5b | 23.8x | 179.2x | 4.6x |
| Thu, 22 May 2025 | US$1.3t | US$288.3b | US$7.4b | 20.4x | 170.5x | 4.4x |
| Sat, 19 Apr 2025 | US$1.0t | US$283.2b | US$2.6b | 20.9x | 399.6x | 3.6x |
| Mon, 17 Mar 2025 | US$1.1t | US$289.5b | US$2.3b | 24x | 448.9x | 3.6x |
| Wed, 12 Feb 2025 | US$1.2t | US$287.8b | US$2.2b | 25.7x | 524.9x | 4x |
| Fri, 10 Jan 2025 | US$1.0t | US$284.3b | -US$612,637.67 | 19.2x | -1673175x | 3.6x |
| Sun, 08 Dec 2024 | US$1.1t | US$284.8b | US$83.9m | 18.3x | 12940.1x | 3.8x |
| Tue, 05 Nov 2024 | US$895.8b | US$282.1b | -US$1,441,953,115.41 | 18.9x | -621.2x | 3.2x |
| Thu, 03 Oct 2024 | US$936.6b | US$299.4b | US$1.1b | 23.5x | 862.2x | 3.1x |
| Sat, 31 Aug 2024 | US$882.5b | US$299.2b | US$1.1b | 18.9x | 807.8x | 2.9x |
| Mon, 29 Jul 2024 | US$828.3b | US$292.8b | US$8.8b | 21.9x | 93.6x | 2.8x |
| Wed, 26 Jun 2024 | US$865.3b | US$291.1b | US$7.8b | 14.2x | 111.3x | 3x |
| Fri, 24 May 2024 | US$856.7b | US$291.1b | US$7.7b | 16.9x | 111.4x | 2.9x |
| Sun, 21 Apr 2024 | US$802.4b | US$288.7b | US$10.3b | 18.6x | 77.6x | 2.8x |
| Tue, 19 Mar 2024 | US$840.0b | US$288.3b | US$9.2b | 16.2x | 91.3x | 2.9x |
| Thu, 15 Feb 2024 | US$794.5b | US$284.5b | US$7.6b | 18.9x | 104.8x | 2.8x |
| Sat, 13 Jan 2024 | US$831.0b | US$296.9b | US$7.0b | 19.1x | 118.2x | 2.8x |
| Mon, 11 Dec 2023 | US$816.3b | US$296.6b | US$7.1b | 17.7x | 115.6x | 2.8x |
| Wed, 08 Nov 2023 | US$781.4b | US$291.9b | US$1.9b | 20.9x | 416.3x | 2.7x |
| Fri, 06 Oct 2023 | US$722.8b | US$287.4b | US$1.2b | 19.7x | 602.3x | 2.5x |
| Sun, 03 Sep 2023 | US$753.2b | US$286.6b | US$876.2m | 20.6x | 859.6x | 2.6x |
| Tue, 01 Aug 2023 | US$800.3b | US$282.5b | -US$2,046,681,022.00 | 27.8x | -391x | 2.8x |
| Thu, 29 Jun 2023 | US$769.3b | US$279.6b | -US$2,343,284,342.00 | 21.7x | -328.3x | 2.8x |
-328.3x
Which industries have driven the changes within the U.S. Telecom industry?
| US Market | 1.40% | |
| Telecom | 3.86% | |
| Entertainment | -0.22% | |
| Interactive Home Entertainment | 8.57% | |
| Movies and Entertainment | -1.49% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| TTWO Take-Two Interactive Software | US$239.28 | 13.0% +US$5.1b | 0.4% | PS6.7x | |
| RBLX Roblox | US$51.53 | 12.9% +US$4.2b | -50.2% | PS7x | |
| DIS Walt Disney | US$103.89 | 2.2% +US$3.8b | -11.8% | PE16.1x | |
| AMC AMC Entertainment Holdings | US$2.83 | 24.1% +US$414.8m | -5.4% | PS0.4x | |
| LION Lionsgate Studios | US$15.49 | 7.8% +US$325.5m | 153.9% | PS1.7x |