Seeking Alpha • 23h

Last week, the Interactive Home Entertainment industry hasn't moved much but Roblox is up 4.0% in that time. As for the longer term, the industry has declined 43% in the last year. Looking forward, earnings are forecast to grow by 42% annually.
Has the U.S. Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Thu, 20 Aug 2026 | US$75.4b | US$16.9b | -US$1,086,283,475.26 | 7x | -69.4x | 4.5x |
| Sat, 18 Jul 2026 | US$138.3b | US$23.9b | -US$274,741,994.91 | 8.6x | -503.4x | 5.8x |
| Mon, 15 Jun 2026 | US$124.4b | US$23.9b | -US$270,680,868.23 | 8x | -459.5x | 5.2x |
| Wed, 13 May 2026 | US$124.2b | US$23.7b | -US$3,787,692,028.00 | 7.8x | -32.8x | 5.2x |
| Fri, 10 Apr 2026 | US$130.9b | US$23.1b | -US$3,961,316,586.55 | 7.9x | -33x | 5.7x |
| Sun, 08 Mar 2026 | US$137.0b | US$23.1b | -US$3,933,581,638.63 | 8.3x | -34.8x | 5.9x |
| Tue, 03 Feb 2026 | US$141.3b | US$22.3b | -US$3,896,020,258.89 | 9.3x | -36.3x | 6.3x |
| Thu, 01 Jan 2026 | US$159.2b | US$22.2b | -US$3,880,890,433.61 | 7.2x | -41x | 7.2x |
| Sat, 29 Nov 2025 | US$164.3b | US$22.2b | -US$3,882,273,454.05 | 8.4x | -42.3x | 7.4x |
| Mon, 27 Oct 2025 | US$189.4b | US$21.5b | -US$3,965,634,682.00 | 9.3x | -47.8x | 8.8x |
| Wed, 24 Sep 2025 | US$188.8b | US$21.5b | -US$3,962,973,303.40 | 14.6x | -47.6x | 8.8x |
| Fri, 22 Aug 2025 | US$276.9b | US$40.9b | -US$2,789,389,222.80 | 12.7x | -99.3x | 6.8x |
| Sun, 20 Jul 2025 | US$268.1b | US$39.0b | -US$3,188,900,221.10 | 13.5x | -84.1x | 6.9x |
| Tue, 17 Jun 2025 | US$240.4b | US$39.0b | -US$3,188,052,383.23 | 14.3x | -75.4x | 6.2x |
| Thu, 15 May 2025 | US$229.4b | US$38.8b | -US$2,565,563,119.80 | 10.7x | -89.4x | 5.9x |
| Sat, 12 Apr 2025 | US$180.8b | US$37.4b | -US$3,133,352,667.93 | 7.4x | -57.7x | 4.8x |
| Mon, 10 Mar 2025 | US$192.9b | US$37.4b | -US$3,084,333,872.01 | 11.6x | -62.5x | 5.2x |
| Wed, 05 Feb 2025 | US$185.3b | US$35.8b | -US$3,482,544,131.84 | 10.8x | -53.2x | 5.2x |
| Fri, 03 Jan 2025 | US$173.2b | US$35.7b | -US$3,491,429,294.44 | 9x | -49.6x | 4.9x |
| Sun, 01 Dec 2024 | US$178.3b | US$35.7b | -US$3,503,324,757.56 | 8.7x | -50.9x | 5x |
| Tue, 29 Oct 2024 | US$163.6b | US$37.7b | -US$4,485,961,090.02 | 6.4x | -36.5x | 4.3x |
| Thu, 26 Sep 2024 | US$215.6b | US$53.0b | -US$391,429,812.56 | 6x | -550.9x | 4.1x |
| Sat, 24 Aug 2024 | US$205.1b | US$52.6b | -US$221,781,553.85 | 6.6x | -924.8x | 3.9x |
| Mon, 22 Jul 2024 | US$172.2b | US$48.5b | US$1.0b | 10x | 165.7x | 3.6x |
| Wed, 19 Jun 2024 | US$177.5b | US$48.5b | US$1.1b | 9.8x | 168.8x | 3.7x |
| Fri, 17 May 2024 | US$177.3b | US$48.5b | US$3.3b | 16.5x | 54x | 3.7x |
| Sun, 14 Apr 2024 | US$161.7b | US$47.9b | US$3.2b | 14.2x | 51x | 3.4x |
| Tue, 12 Mar 2024 | US$171.0b | US$48.2b | US$3.0b | 12.2x | 57x | 3.5x |
| Thu, 08 Feb 2024 | US$188.7b | US$50.4b | US$1.7b | 14.9x | 108.4x | 3.7x |
| Sat, 06 Jan 2024 | US$257.2b | US$59.9b | US$3.9b | 18x | 66.5x | 4.3x |
| Mon, 04 Dec 2023 | US$264.2b | US$60.0b | US$3.9b | 23.2x | 68.5x | 4.4x |
| Wed, 01 Nov 2023 | US$252.3b | US$58.3b | US$3.1b | 26.2x | 80.5x | 4.3x |
| Fri, 29 Sep 2023 | US$244.8b | US$58.4b | US$3.2b | 34x | 77x | 4.2x |
| Sun, 27 Aug 2023 | US$240.2b | US$58.4b | US$3.2b | 33.3x | 75.4x | 4.1x |
75.4x
How does U.S. Interactive Home Entertainment compare with similar industries?
| US Market | -0.79% | |
| Telecom | -0.92% | |
| Entertainment | 5.09% | |
| Interactive Home Entertainment | 1.36% | |
| Movies and Entertainment | 5.43% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| RBLX Roblox | US$38.69 | 8.9% +US$2.3b | -67.3% | PS4.9x | |
| GCL GCL Global Holdings | US$0.67 | 32.4% +US$21.0m | -81.2% | PS0.4x | |
| DDI DoubleDown Interactive | US$12.63 | 3.1% +US$18.8m | 36.1% | PE5x | |
| DOYU DouYu International Holdings | US$4.71 | 3.0% +US$4.1m | -42.9% | PE12.3x | |
| SOHU Sohu.com | US$14.29 | 1.0% +US$3.6m | -6.4% | PE1.6x |