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In the last week, the Interactive Home Entertainment industry is up 3.5%, with Roblox leading the way, up 6.0%. Meanwhile, HUYA actually underperformed within the industry, shrinking 7.7% in the last week. In the last 12 months, the industry was up 55%. Earnings are forecast to grow by 38% annually.
Has the U.S. Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Sat, 01 Feb 2025 | US$186.3b | US$35.7b | -US$3,490,943,540.67 | 11.3x | -53.4x | 5.2x |
Mon, 30 Dec 2024 | US$176.6b | US$35.7b | -US$3,491,492,273.06 | 8.9x | -50.6x | 5x |
Wed, 27 Nov 2024 | US$177.5b | US$35.7b | -US$3,502,500,852.58 | 8.9x | -50.7x | 5x |
Fri, 25 Oct 2024 | US$163.5b | US$37.7b | -US$4,486,325,241.72 | 6.4x | -36.5x | 4.3x |
Sun, 22 Sep 2024 | US$203.4b | US$52.9b | -US$401,364,079.86 | 6.1x | -506.9x | 3.8x |
Tue, 20 Aug 2024 | US$205.2b | US$52.5b | -US$361,172,872.50 | 6.5x | -568.2x | 3.9x |
Thu, 18 Jul 2024 | US$177.9b | US$48.5b | US$1.0b | 9.4x | 170.4x | 3.7x |
Sat, 15 Jun 2024 | US$177.0b | US$48.5b | US$1.1b | 9.8x | 168.4x | 3.6x |
Mon, 13 May 2024 | US$170.0b | US$47.9b | US$3.4b | 15.6x | 50.3x | 3.5x |
Wed, 10 Apr 2024 | US$162.0b | US$48.0b | US$3.2b | 15.5x | 51x | 3.4x |
Fri, 08 Mar 2024 | US$168.9b | US$48.2b | US$3.0b | 11.7x | 56.4x | 3.5x |
Sun, 04 Feb 2024 | US$260.4b | US$59.9b | US$3.9b | 18.7x | 66.3x | 4.4x |
Tue, 02 Jan 2024 | US$259.7b | US$60.1b | US$3.9b | 18.1x | 66.9x | 4.3x |
Thu, 30 Nov 2023 | US$267.8b | US$60.0b | US$3.7b | 24.4x | 72.8x | 4.5x |
Sat, 28 Oct 2023 | US$250.4b | US$58.3b | US$3.1b | 26.8x | 80x | 4.3x |
Mon, 25 Sep 2023 | US$241.1b | US$58.4b | US$3.2b | 34.1x | 75.8x | 4.1x |
Wed, 23 Aug 2023 | US$242.0b | US$58.3b | US$2.7b | 33.3x | 89.9x | 4.2x |
Fri, 21 Jul 2023 | US$272.2b | US$58.0b | US$1.4b | 33.5x | 193.4x | 4.7x |
Sun, 18 Jun 2023 | US$259.8b | US$57.6b | US$1.2b | 19.9x | 214x | 4.5x |
Tue, 16 May 2023 | US$261.7b | US$57.3b | US$742.7m | 15.3x | 352.4x | 4.6x |
Thu, 13 Apr 2023 | US$264.1b | US$56.6b | US$541.2m | 16.4x | 488x | 4.7x |
Sat, 11 Mar 2023 | US$240.1b | US$56.3b | US$429.8m | 18x | 558.8x | 4.3x |
Mon, 06 Feb 2023 | US$243.4b | US$55.6b | US$403.2m | 17.6x | 603.7x | 4.4x |
Wed, 04 Jan 2023 | US$221.2b | US$55.1b | US$231.7m | 18.2x | 954.5x | 4x |
Fri, 02 Dec 2022 | US$221.6b | US$54.8b | US$265.2m | 21.1x | 835.4x | 4x |
Sun, 30 Oct 2022 | US$210.9b | US$53.1b | US$521.7m | 18.6x | 404.2x | 4x |
Tue, 27 Sep 2022 | US$218.7b | US$53.4b | US$539.5m | 20.7x | 405.3x | 4.1x |
Thu, 25 Aug 2022 | US$247.2b | US$54.1b | US$715.2m | 24.5x | 345.6x | 4.6x |
Sat, 23 Jul 2022 | US$268.8b | US$53.5b | US$1.9b | 21.7x | 142.6x | 5x |
Mon, 20 Jun 2022 | US$253.6b | US$56.9b | US$1.7b | 20.6x | 151.8x | 4.5x |
Wed, 18 May 2022 | US$256.2b | US$55.2b | US$2.1b | 23.5x | 120.4x | 4.6x |
Fri, 15 Apr 2022 | US$286.7b | US$56.0b | US$2.6b | 23.1x | 110.2x | 5.1x |
Sun, 13 Mar 2022 | US$264.1b | US$56.2b | US$2.7b | 21.3x | 97.9x | 4.7x |
Tue, 08 Feb 2022 | US$340.2b | US$53.0b | US$2.4b | 22.9x | 141.4x | 6.4x |
141.4x
How does U.S. Interactive Home Entertainment compare with similar industries?
US Market | -0.87% | |
Telecom | 2.78% | |
Entertainment | 1.74% | |
Interactive Home Entertainment | 3.49% | |
Movies and Entertainment | 1.39% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
RBLX Roblox | US$71.07 | 6.0% +US$2.6b | 74.7% | PS13.9x | |
SE Sea | US$121.79 | 3.4% +US$2.3b | 189.8% | PE719.1x | |
EA Electronic Arts | US$122.91 | 5.4% +US$1.7b | -10.0% | PE30.8x | |
GMHS Gamehaus Holdings | US$1.70 | -41.5% US$82.0m | -83.8% | n/a | |
PLTK Playtika Holding | US$7.17 | 0.7% +US$18.6m | 0% | PE12.4x |