

Over the last 7 days, the Interactive Home Entertainment industry has dropped 1.5%, driven by a pullback from Roblox of 4.3%. This takes the industry's 12 month performance to a gain of 47%. As for the next few years, earnings are expected to grow by 40% per annum.
Has the U.S. Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Mon, 17 Nov 2025 | US$171.6b | US$22.2b | -US$3,920,119,410.31 | 8.8x | -43.8x | 7.7x |
| Wed, 15 Oct 2025 | US$190.0b | US$21.5b | -US$3,965,150,443.43 | 10.3x | -47.9x | 8.8x |
| Fri, 12 Sep 2025 | US$183.6b | US$21.5b | -US$3,963,769,693.11 | 17.4x | -46.3x | 8.5x |
| Sun, 10 Aug 2025 | US$262.6b | US$39.4b | -US$3,100,136,770.89 | 22x | -84.7x | 6.7x |
| Tue, 08 Jul 2025 | US$245.4b | US$39.0b | -US$3,188,173,525.04 | 14.3x | -77x | 6.3x |
| Thu, 05 Jun 2025 | US$241.6b | US$39.0b | -US$3,188,191,735.44 | 15.4x | -75.8x | 6.2x |
| Sat, 03 May 2025 | US$211.1b | US$37.6b | -US$3,061,137,997.25 | 15x | -69x | 5.6x |
| Mon, 31 Mar 2025 | US$192.9b | US$37.4b | -US$3,123,268,599.46 | 10.8x | -61.8x | 5.2x |
| Wed, 26 Feb 2025 | US$190.5b | US$36.1b | -US$3,430,573,234.87 | 12.1x | -55.5x | 5.3x |
| Fri, 24 Jan 2025 | US$184.7b | US$35.7b | -US$3,490,005,133.83 | 7.8x | -52.9x | 5.2x |
| Sun, 22 Dec 2024 | US$177.3b | US$35.7b | -US$3,489,731,004.83 | 10x | -50.8x | 5x |
| Tue, 19 Nov 2024 | US$169.9b | US$35.8b | -US$3,492,566,904.88 | 9.7x | -48.6x | 4.7x |
| Thu, 17 Oct 2024 | US$214.7b | US$52.7b | -US$438,566,176.75 | 6.4x | -489.6x | 4.1x |
| Sat, 14 Sep 2024 | US$200.1b | US$52.9b | -US$423,062,169.81 | 6.3x | -473x | 3.8x |
| Mon, 12 Aug 2024 | US$193.6b | US$51.7b | -US$121,768,799.98 | 7.1x | -1589.6x | 3.7x |
| Wed, 10 Jul 2024 | US$176.1b | US$48.5b | US$1.0b | 10.4x | 169.6x | 3.6x |
| Fri, 07 Jun 2024 | US$177.9b | US$48.6b | US$1.1b | 8.7x | 168.2x | 3.7x |
| Sun, 05 May 2024 | US$174.7b | US$48.0b | US$3.2b | 16.3x | 55.3x | 3.6x |
| Tue, 02 Apr 2024 | US$164.5b | US$47.9b | US$3.2b | 15.2x | 51.8x | 3.4x |
| Thu, 29 Feb 2024 | US$167.8b | US$47.7b | US$3.1b | 12.3x | 53.5x | 3.5x |
| Sat, 27 Jan 2024 | US$263.5b | US$59.9b | US$3.9b | 19x | 68.2x | 4.4x |
| Mon, 25 Dec 2023 | US$255.1b | US$60.0b | US$3.9b | 17.7x | 65.9x | 4.3x |
| Wed, 22 Nov 2023 | US$267.2b | US$59.8b | US$3.7b | 25.9x | 73x | 4.5x |
| Fri, 20 Oct 2023 | US$253.5b | US$58.4b | US$3.1b | 27.5x | 80.9x | 4.3x |
| Sun, 17 Sep 2023 | US$244.1b | US$58.5b | US$3.2b | 33.4x | 76.6x | 4.2x |
| Tue, 15 Aug 2023 | US$258.4b | US$58.3b | US$1.4b | 27.1x | 187.1x | 4.4x |
| Thu, 13 Jul 2023 | US$272.6b | US$57.5b | US$1.1b | 38.1x | 247.3x | 4.7x |
| Sat, 10 Jun 2023 | US$251.2b | US$57.6b | US$1.2b | 18.6x | 207x | 4.4x |
| Mon, 08 May 2023 | US$251.6b | US$57.2b | US$902.7m | 16.3x | 278.7x | 4.4x |
| Wed, 05 Apr 2023 | US$270.0b | US$56.7b | US$511.6m | 16.6x | 527.8x | 4.8x |
| Fri, 03 Mar 2023 | US$238.3b | US$56.0b | -US$704,349,464.00 | 18.6x | -338.3x | 4.3x |
| Sun, 29 Jan 2023 | US$250.5b | US$55.5b | US$265.6m | 21.5x | 943.4x | 4.5x |
| Tue, 27 Dec 2022 | US$212.2b | US$54.9b | US$220.4m | 17.7x | 962.6x | 3.9x |
| Thu, 24 Nov 2022 | US$215.4b | US$54.4b | US$100.6m | 20.6x | 2140.9x | 4x |
2140.9x
How does U.S. Interactive Home Entertainment compare with similar industries?
| US Market | -0.39% | |
| Telecom | -0.84% | |
| Entertainment | -0.72% | |
| Interactive Home Entertainment | -1.53% | |
| Movies and Entertainment | -0.59% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| TTWO Take-Two Interactive Software | US$235.03 | 0.4% +US$179.2m | 28.5% | PS7x | |
| TRUG TruGolf Holdings | US$1.67 | 1.2% +US$2.1m | -93.0% | PS0.2x |