
Over the last 7 days, the Interactive Home Entertainment industry has dropped 1.9%, driven by a pullback from Roblox of 14%. Meanwhile, CTW Cayman actually outperformed within the industry, gaining 8.1% in the last week. Over the past 12 months, the industry was up 9.1%. Earnings are forecast to grow by 44% annually.
Has the U.S. Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Mon, 16 Feb 2026 | US$134.3b | US$23.1b | -US$3,931,872,174.85 | 8.5x | -34.2x | 5.8x |
| Wed, 14 Jan 2026 | US$154.2b | US$22.2b | -US$3,882,230,286.33 | 7.4x | -39.7x | 6.9x |
| Fri, 12 Dec 2025 | US$165.8b | US$22.2b | -US$3,882,133,043.67 | 7.2x | -42.7x | 7.5x |
| Sun, 09 Nov 2025 | US$171.4b | US$22.2b | -US$3,917,487,669.07 | 8.8x | -43.7x | 7.7x |
| Tue, 07 Oct 2025 | US$186.7b | US$21.5b | -US$3,964,507,822.47 | 13.7x | -47.1x | 8.7x |
| Thu, 04 Sep 2025 | US$180.5b | US$21.5b | -US$3,962,721,439.03 | 15.4x | -45.5x | 8.4x |
| Sat, 02 Aug 2025 | US$271.9b | US$39.3b | -US$3,335,954,518.27 | 16.1x | -81.5x | 6.9x |
| Mon, 30 Jun 2025 | US$253.5b | US$39.0b | -US$3,187,759,760.86 | 14.5x | -79.5x | 6.5x |
| Wed, 28 May 2025 | US$234.5b | US$39.0b | -US$3,188,604,110.49 | 13.2x | -73.5x | 6x |
| Fri, 25 Apr 2025 | US$194.7b | US$37.4b | -US$3,134,838,770.05 | 8x | -62.1x | 5.2x |
| Sun, 23 Mar 2025 | US$192.4b | US$37.4b | -US$3,106,050,520.38 | 14.6x | -62x | 5.1x |
| Tue, 18 Feb 2025 | US$197.1b | US$36.0b | -US$3,398,468,386.40 | 13.8x | -58x | 5.5x |
| Thu, 16 Jan 2025 | US$176.6b | US$35.7b | -US$3,490,568,047.37 | 8.7x | -50.6x | 5x |
| Sat, 14 Dec 2024 | US$186.3b | US$35.7b | -US$3,490,548,772.15 | 9.8x | -53.4x | 5.2x |
| Mon, 11 Nov 2024 | US$165.0b | US$34.8b | -US$3,792,962,717.78 | 7.1x | -43.5x | 4.7x |
| Wed, 09 Oct 2024 | US$225.9b | US$52.9b | -US$406,771,938.04 | 6.3x | -555.3x | 4.3x |
| Fri, 06 Sep 2024 | US$201.0b | US$52.9b | -US$414,121,442.75 | 6.5x | -485.3x | 3.8x |
| Sun, 04 Aug 2024 | US$193.4b | US$51.7b | -US$61,487,284.33 | 10.9x | -3145.5x | 3.7x |
| Tue, 02 Jul 2024 | US$177.5b | US$48.5b | US$1.0b | 11.2x | 170.6x | 3.7x |
| Thu, 30 May 2024 | US$171.5b | US$48.6b | US$1.1b | 11x | 160.5x | 3.5x |
| Sat, 27 Apr 2024 | US$164.1b | US$47.9b | US$3.2b | 14.8x | 51.8x | 3.4x |
| Mon, 25 Mar 2024 | US$166.5b | US$48.0b | US$3.1b | 14x | 53.5x | 3.5x |
| Wed, 21 Feb 2024 | US$164.1b | US$47.8b | US$3.1b | 11.7x | 52.2x | 3.4x |
| Fri, 19 Jan 2024 | US$249.5b | US$59.8b | US$3.8b | 17.9x | 64.9x | 4.2x |
| Sun, 17 Dec 2023 | US$262.3b | US$60.0b | US$3.9b | 19x | 67.7x | 4.4x |
| Tue, 14 Nov 2023 | US$270.3b | US$59.2b | US$3.0b | 27.3x | 89.4x | 4.6x |
| Thu, 12 Oct 2023 | US$259.1b | US$58.4b | US$3.1b | 27.6x | 82.5x | 4.4x |
| Sat, 09 Sep 2023 | US$243.1b | US$58.3b | US$3.2b | 33.5x | 76.9x | 4.2x |
| Mon, 07 Aug 2023 | US$268.5b | US$58.2b | US$1.5b | 27.7x | 175.2x | 4.6x |
| Wed, 05 Jul 2023 | US$260.3b | US$57.3b | US$1.1b | 35.3x | 239.6x | 4.5x |
| Fri, 02 Jun 2023 | US$246.9b | US$57.7b | US$1.2b | 17.5x | 202.2x | 4.3x |
| Sun, 30 Apr 2023 | US$252.6b | US$57.2b | US$903.4m | 16.7x | 279.6x | 4.4x |
| Tue, 28 Mar 2023 | US$261.4b | US$56.7b | US$562.9m | 16.1x | 464.3x | 4.6x |
| Thu, 23 Feb 2023 | US$236.1b | US$55.9b | -US$446,340,949.00 | 17.1x | -529x | 4.2x |
-529x
How does U.S. Interactive Home Entertainment compare with similar industries?
| US Market | -1.34% | |
| Telecom | -3.23% | |
| Entertainment | -1.83% | |
| Interactive Home Entertainment | -1.93% | |
| Movies and Entertainment | -1.81% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| CTW CTW Cayman | US$1.60 | 8.1% +US$7.5m | n/a | PE26.1x | |
| IH iHuman | US$2.00 | 3.6% +US$3.6m | 8.1% | PE6.6x | |
| GMGI Golden Matrix Group | US$0.65 | 2.7% +US$2.4m | -64.4% | PS0.5x | |
| TRUG TruGolf Holdings | US$1.01 | 37.8% +US$1.4m | -95.2% | PS0.2x | |
| SOHU Sohu.com | US$16.10 | 0.2% +US$1.2m | 9.7% | PE1.2x |