Analysis Article • Aug 13

Over the last 7 days, the Interactive Home Entertainment industry has risen 6.7%, driven by gains from Nintendo of 9.0%. During this same period, the KLab underperformed, falling 17%. In contrast, the industry has lost 31% in the last 12 months. Looking forward, earnings are forecast to grow by 3.8% annually.
Has the Japanese Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Fri, 14 Aug 2026 | JP¥18.7t | JP¥4.7t | JP¥946.9b | 15x | 19.8x | 3.9x |
| Sun, 12 Jul 2026 | JP¥16.2t | JP¥4.7t | JP¥818.2b | 14.4x | 19.8x | 3.4x |
| Tue, 09 Jun 2026 | JP¥16.8t | JP¥4.7t | JP¥819.2b | 14.5x | 20.5x | 3.6x |
| Thu, 07 May 2026 | JP¥17.1t | JP¥4.4t | JP¥756.4b | 18x | 22.6x | 3.8x |
| Sat, 04 Apr 2026 | JP¥18.7t | JP¥4.4t | JP¥750.7b | 18.6x | 24.9x | 4.2x |
| Mon, 02 Mar 2026 | JP¥19.9t | JP¥4.4t | JP¥751.4b | 20.2x | 26.5x | 4.5x |
| Wed, 28 Jan 2026 | JP¥22.4t | JP¥4.0t | JP¥754.6b | 21.2x | 29.7x | 5.5x |
| Fri, 26 Dec 2025 | JP¥22.3t | JP¥4.0t | JP¥756.3b | 18.8x | 29.5x | 5.5x |
| Sun, 23 Nov 2025 | JP¥26.3t | JP¥4.0t | JP¥756.7b | 21.4x | 34.7x | 6.5x |
| Tue, 21 Oct 2025 | JP¥24.5t | JP¥3.8t | JP¥627.3b | 23.9x | 39x | 6.5x |
| Thu, 18 Sep 2025 | JP¥26.2t | JP¥3.8t | JP¥628.3b | 24.3x | 41.7x | 6.9x |
| Sat, 16 Aug 2025 | JP¥27.8t | JP¥3.8t | JP¥626.7b | 24.9x | 44.3x | 7.4x |
| Mon, 14 Jul 2025 | JP¥24.6t | JP¥3.4t | JP¥643.6b | 22.2x | 38.2x | 7.2x |
| Wed, 11 Jun 2025 | JP¥23.8t | JP¥3.4t | JP¥637.6b | 22.6x | 37.4x | 6.9x |
| Fri, 09 May 2025 | JP¥23.4t | JP¥3.5t | JP¥654.7b | 20.4x | 35.7x | 6.7x |
| Sun, 06 Apr 2025 | JP¥19.9t | JP¥3.5t | JP¥651.7b | 19.3x | 30.5x | 5.7x |
| Tue, 04 Mar 2025 | JP¥21.5t | JP¥3.5t | JP¥649.7b | 22.3x | 33.1x | 6.2x |
| Thu, 30 Jan 2025 | JP¥19.5t | JP¥3.6t | JP¥514.8b | 28x | 37.9x | 5.4x |
| Sat, 28 Dec 2024 | JP¥18.9t | JP¥3.6t | JP¥511.0b | 29.6x | 37x | 5.2x |
| Mon, 25 Nov 2024 | JP¥17.1t | JP¥3.6t | JP¥507.5b | 26.6x | 33.6x | 4.7x |
| Wed, 23 Oct 2024 | JP¥17.0t | JP¥3.7t | JP¥600.4b | 21.5x | 28.3x | 4.6x |
| Fri, 20 Sep 2024 | JP¥16.4t | JP¥3.7t | JP¥600.3b | 22.9x | 27.4x | 4.5x |
| Sun, 18 Aug 2024 | JP¥16.8t | JP¥3.7t | JP¥598.3b | 22x | 28.1x | 4.6x |
| Tue, 16 Jul 2024 | JP¥18.2t | JP¥3.9t | JP¥684.3b | 23.9x | 26.7x | 4.7x |
| Thu, 13 Jun 2024 | JP¥17.2t | JP¥3.9t | JP¥685.0b | 23.9x | 25.1x | 4.4x |
| Sat, 11 May 2024 | JP¥15.5t | JP¥3.9t | JP¥723.1b | 23.4x | 21.4x | 4x |
| Mon, 08 Apr 2024 | JP¥15.7t | JP¥3.9t | JP¥736.1b | 22x | 21.3x | 4x |
| Wed, 06 Mar 2024 | JP¥16.7t | JP¥3.9t | JP¥736.7b | 21.5x | 22.7x | 4.3x |
| Fri, 02 Feb 2024 | JP¥16.2t | JP¥3.9t | JP¥775.5b | 20.2x | 20.9x | 4.1x |
| Sun, 31 Dec 2023 | JP¥14.8t | JP¥3.9t | JP¥769.8b | 19.3x | 19.2x | 3.8x |
| Tue, 28 Nov 2023 | JP¥14.9t | JP¥3.9t | JP¥772.6b | 20.1x | 19.2x | 3.8x |
| Thu, 26 Oct 2023 | JP¥13.8t | JP¥3.9t | JP¥807.9b | 19.4x | 17.1x | 3.5x |
| Sat, 23 Sep 2023 | JP¥13.9t | JP¥3.9t | JP¥808.1b | 20.9x | 17.2x | 3.6x |
| Mon, 21 Aug 2023 | JP¥14.1t | JP¥3.9t | JP¥808.1b | 20.3x | 17.5x | 3.6x |
17.5x
How does Japanese Interactive Home Entertainment compare with similar industries?
| JP Market | 2.71% | |
| Telecom | 1.18% | |
| Entertainment | 5.79% | |
| Interactive Home Entertainment | 6.69% | |
| Movies and Entertainment | 0.64% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| 7974 Nintendo | JP¥8.90k | 10.7% +JP¥988.0b | -38.2% | PE21.6x | |
| 3659 NEXON | JP¥3.02k | 24.4% +JP¥464.3b | -8.7% | PE17.4x | |
| 9766 Konami Group | JP¥21.99k | 4.5% +JP¥128.1b | -13.1% | PE26.4x | |
| 9684 Square Enix Holdings | JP¥2.93k | 5.8% +JP¥58.1b | -22.7% | PE27.8x | |
| 3635 Koei Tecmo Holdings | JP¥1.67k | 2.8% +JP¥15.4b | -21.2% | PE11.6x |