

Over the last 7 days, the Interactive Home Entertainment industry has risen 1.8%, driven by gains from BAIOO Family Interactive of 15%. This takes the industry's 12 month performance to a gain of 10%. As for the next few years, earnings are expected to grow by 9.6% per annum.
Has the Hong Kong Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Sun, 15 Mar 2026 | HK$680.3b | HK$176.7b | HK$41.1b | 13.3x | 16.6x | 3.8x |
| Tue, 10 Feb 2026 | HK$722.1b | HK$174.9b | HK$43.7b | 13.8x | 16.5x | 4.1x |
| Thu, 08 Jan 2026 | HK$821.1b | HK$172.3b | HK$43.1b | 12.5x | 19.1x | 4.8x |
| Sat, 06 Dec 2025 | HK$804.9b | HK$171.7b | HK$42.8b | 14.7x | 18.8x | 4.7x |
| Mon, 03 Nov 2025 | HK$808.3b | HK$167.5b | HK$40.0b | 14.1x | 20.2x | 4.8x |
| Wed, 01 Oct 2025 | HK$882.6b | HK$167.6b | HK$40.1b | 14.8x | 22x | 5.3x |
| Fri, 29 Aug 2025 | HK$802.1b | HK$169.3b | HK$38.5b | 18x | 20.9x | 4.7x |
| Sun, 27 Jul 2025 | HK$791.4b | HK$167.3b | HK$36.2b | 16.2x | 21.9x | 4.7x |
| Tue, 24 Jun 2025 | HK$761.9b | HK$166.9b | HK$36.1b | 13x | 21.1x | 4.6x |
| Thu, 22 May 2025 | HK$710.0b | HK$165.9b | HK$36.6b | 11.2x | 19.4x | 4.3x |
| Sat, 19 Apr 2025 | HK$595.2b | HK$160.4b | HK$32.9b | 11.2x | 18.1x | 3.7x |
| Mon, 17 Mar 2025 | HK$628.7b | HK$162.4b | HK$33.9b | 13.5x | 18.6x | 3.9x |
| Wed, 12 Feb 2025 | HK$629.8b | HK$161.7b | HK$30.6b | 12.1x | 20.6x | 3.9x |
| Fri, 10 Jan 2025 | HK$556.2b | HK$160.9b | HK$30.5b | 12.2x | 18.2x | 3.5x |
| Sun, 08 Dec 2024 | HK$554.9b | HK$162.2b | HK$30.7b | 14.5x | 18.1x | 3.4x |
| Tue, 05 Nov 2024 | HK$483.9b | HK$166.2b | HK$32.6b | 11.3x | 14.9x | 2.9x |
| Thu, 03 Oct 2024 | HK$93.2b | HK$49.7b | HK$1.0b | 10.3x | 92.7x | 1.9x |
| Sat, 31 Aug 2024 | HK$72.7b | HK$49.4b | HK$1.8b | 9.4x | 40.7x | 1.5x |
| Mon, 29 Jul 2024 | HK$75.4b | HK$49.5b | HK$2.4b | 6.5x | 31.9x | 1.5x |
| Wed, 26 Jun 2024 | HK$85.6b | HK$49.4b | HK$2.4b | 7.5x | 36.2x | 1.7x |
| Fri, 24 May 2024 | HK$99.0b | HK$49.8b | HK$2.0b | 10.8x | 49.7x | 2x |
| Sun, 21 Apr 2024 | HK$87.8b | HK$49.8b | HK$1.9b | 9.4x | 46.3x | 1.8x |
| Tue, 19 Mar 2024 | HK$93.1b | HK$52.4b | -HK$226,491,621.62 | 18.1x | -411x | 1.8x |
| Thu, 15 Feb 2024 | HK$86.6b | HK$52.5b | -HK$231,275,435.21 | 18.4x | -374.6x | 1.7x |
| Sat, 13 Jan 2024 | HK$77.4b | HK$44.2b | -HK$724,244,024.00 | 16.3x | -106.9x | 1.8x |
| Mon, 11 Dec 2023 | HK$82.7b | HK$44.1b | -HK$726,728,944.00 | 16.3x | -113.8x | 1.9x |
| Wed, 08 Nov 2023 | HK$91.1b | HK$43.3b | -HK$7,268,127,985.00 | 15x | -12.5x | 2.1x |
| Fri, 06 Oct 2023 | HK$94.6b | HK$51.5b | -HK$6,775,224,612.00 | 15.5x | -14x | 1.8x |
| Sun, 03 Sep 2023 | HK$97.6b | HK$44.3b | -HK$7,439,700,604.00 | 16.3x | -13.1x | 2.2x |
| Tue, 01 Aug 2023 | HK$104.2b | HK$43.4b | -HK$8,912,293,366.00 | 13.8x | -11.7x | 2.4x |
| Thu, 29 Jun 2023 | HK$105.9b | HK$43.1b | -HK$8,836,054,661.00 | 14.4x | -12x | 2.5x |
| Sat, 27 May 2023 | HK$98.3b | HK$44.0b | -HK$9,078,205,206.00 | 14.2x | -10.8x | 2.2x |
| Mon, 24 Apr 2023 | HK$113.7b | HK$44.8b | -HK$9,443,701,171.00 | 14.2x | -12x | 2.5x |
| Wed, 22 Mar 2023 | HK$107.8b | HK$44.5b | -HK$7,443,664,104.00 | 6.1x | -14.5x | 2.4x |
-14.5x
How does Hong Kong Interactive Home Entertainment compare with similar industries?
| HK Market | -0.32% | |
| Telecom | 2.92% | |
| Entertainment | -3.14% | |
| Interactive Home Entertainment | -3.29% | |
| Movies and Entertainment | -2.28% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| 2100 BAIOO Family Interactive | HK$0.42 | 14.9% +HK$157.7m | -31.5% | PS1.9x | |
| 9990 Archosaur Games | HK$1.50 | 3.4% +HK$40.2m | -17.6% | PS0.8x | |
| 2660 Zengame Technology Holding | HK$2.31 | 1.3% +HK$30.4m | 3.6% | PE6.8x | |
| 1961 Infinities Technology International (Cayman) Holding | HK$0.48 | 9.1% +HK$29.4m | 6.7% | PS2.2x | |
| 6933 Sino-Entertainment Technology Holdings | HK$0.55 | 10.0% +HK$21.4m | 205.6% | PS5.5x |