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Swedish (OMX) Interactive Home Entertainment Industry Analysis

UpdatedMay 22, 2022
DataAggregated Company Financials
  • 7D8.8%
  • 3M-5.7%
  • 1Y-37.8%
  • YTD-20.6%

In the last week, the Interactive Home Entertainment industry is up 8.8%, with Embracer Group up 12%. During this same period, the Enad Global 7 underperformed, falling 10%. In contrast, the industry has lost 38% in the last 12 months. Earnings are forecast to grow by 16% annually.

Industry Valuation and Performance

Has the Swedish Interactive Home Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPE
Sun, 22 May 2022kr144.7bkr38.4b-kr3,937,752,486.0023.7x
Tue, 19 Apr 2022kr140.1bkr34.3b-kr2,119,641,718.0078.2x
Thu, 17 Mar 2022kr140.4bkr34.3b-kr2,244,763,736.0079.7x
Sat, 12 Feb 2022kr159.5bkr29.9b-kr1,452,413,519.0080x
Mon, 10 Jan 2022kr158.4bkr29.3b-kr1,098,001,830.00101.6x
Wed, 08 Dec 2021kr149.7bkr29.3b-kr1,088,816,080.0085.8x
Fri, 05 Nov 2021kr137.8bkr27.3bkr193.3m25.5x
Sun, 03 Oct 2021kr142.9bkr26.8bkr89.3m27.1x
Tue, 31 Aug 2021kr164.2bkr26.8bkr89.4m27.6x
Wed, 07 Jul 2021kr194.3bkr26.8bkr95.7m36.7x
Sat, 10 Apr 2021kr183.6bkr24.6bkr960.4m45.2x
Fri, 01 Jan 2021kr174.7bkr22.4bkr847.4m74x
Mon, 05 Oct 2020kr151.6bkr20.6bkr721.1m67.4x
Thu, 09 Jul 2020kr105.8bkr18.4bkr588.9m64x
Wed, 01 Apr 2020kr70.0bkr16.2bkr375.9m48.6x
Sat, 04 Jan 2020kr58.0bkr15.7bkr263.6m42.3x
Tue, 08 Oct 2019kr54.6bkr15.1b-kr925,684,301.0039.9x
Mon, 01 Jul 2019kr57.1bkr14.8b-kr942,022,215.1638.1x
Median PE Ratio


Total Market Cap: kr53.8bTotal Earnings: -kr988,449,984.56Total Revenue: kr14.1bTotal Market Cap vs Earnings and Revenue0%0%0%
Swedish Interactive Home Entertainment Industry Median PE3Y Average 56.6x202020212022
Current Industry PE
  • Investors are more pessimistic on the industry, indicating that they anticipate long-term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 23.7x which is lower than its 3-year average PE of 56.7x.
Past Earnings Growth
  • The earnings for companies in the Interactive Home Entertainment industry have deteriorated over the last three years.
  • Meanwhile revenues for these companies have grown 40% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased, which has caused losses to expand.

Industry Comparison

How does Swedish Interactive Home Entertainment compare with similar industries?

SE Market0.25%
Interactive Home Entertainment8.83%
Movies and Entertainment-4.26%
Industry PEThere is insufficient data on the sub-industries of this industry.
Forecasted GrowthThere is insufficient data on the sub-industries of this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
EMBRAC B Embracer Groupkr81.0012.0%
PDX Paradox Interactivekr187.104.5%
SF Stillfront Groupkr25.167.2%
MTG B Modern Times Group MTGkr113.301.6%
G5EN G5 Entertainmentkr259.406.0%
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