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Swedish (OMX) Entertainment Industry Analysis

UpdatedAug 03, 2024
DataAggregated Company Financials
Companies30
  • 7D-8.9%
  • 3M-11.5%
  • 1Y-33.5%
  • YTD-20.4%

Over the last 7 days, the Entertainment industry has remained flat, although notably Fantasma Games gained 5.1%. As for the longer term, the industry has declined 27% in the last year. Earnings are forecast to grow by 77% annually.

Industry Valuation and Performance

Has the Swedish Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Sat, 03 Aug 2024SEK 66.2bSEK 66.7b-SEK 18,219,773,037.8218.4x-3.6x1x
Mon, 01 Jul 2024SEK 66.1bSEK 67.0b-SEK 17,738,479,913.1014.7x-3.7x1x
Wed, 29 May 2024SEK 73.7bSEK 67.0b-SEK 17,747,069,001.1814x-4.2x1.1x
Fri, 26 Apr 2024SEK 75.1bSEK 67.9bSEK 1.1b20x67.8x1.1x
Sun, 24 Mar 2024SEK 63.3bSEK 67.8bSEK 1.2b16.2x51x0.9x
Tue, 20 Feb 2024SEK 64.3bSEK 67.8bSEK 1.2b34.4x53.1x0.9x
Thu, 18 Jan 2024SEK 71.2bSEK 67.0bSEK 4.4b90.9x16.2x1.1x
Sat, 16 Dec 2023SEK 85.8bSEK 67.0bSEK 4.4b102.4x19.5x1.3x
Mon, 13 Nov 2023SEK 72.9bSEK 65.3bSEK 7.1b37.2x10.2x1.1x
Wed, 11 Oct 2023SEK 78.8bSEK 65.3bSEK 7.6b30.9x10.4x1.2x
Fri, 08 Sep 2023SEK 88.7bSEK 65.3bSEK 7.6b31.5x11.7x1.4x
Sun, 06 Aug 2023SEK 97.9bSEK 61.8bSEK 4.9b27.9x20.1x1.6x
Tue, 04 Jul 2023SEK 86.4bSEK 61.5bSEK 5.2b18.6x16.6x1.4x
Thu, 01 Jun 2023SEK 85.2bSEK 61.8bSEK 5.2b19.4x16.4x1.4x
Sat, 29 Apr 2023SEK 124.5bSEK 60.7b-SEK 571,413,085.0024.3x-217.8x2.1x
Mon, 27 Mar 2023SEK 117.3bSEK 60.7b-SEK 623,675,727.0025.9x-188x1.9x
Wed, 22 Feb 2023SEK 121.6bSEK 60.7b-SEK 652,841,276.0026.7x-186.3x2x
Fri, 20 Jan 2023SEK 101.8bSEK 53.5b-SEK 3,507,167,702.0030.5x-29x1.9x
Sun, 18 Dec 2022SEK 114.2bSEK 53.5b-SEK 3,486,902,849.0028.4x-32.8x2.1x
Tue, 15 Nov 2022SEK 125.0bSEK 46.3b-SEK 3,883,447,291.0031.1x-32.2x2.7x
Thu, 13 Oct 2022SEK 121.0bSEK 45.1b-SEK 4,739,717,753.0021x-25.5x2.7x
Sat, 10 Sep 2022SEK 132.6bSEK 45.1b-SEK 4,735,277,227.0018.9x-28x2.9x
Mon, 08 Aug 2022SEK 158.6bSEK 40.6b-SEK 4,286,135,761.0017.7x-37x3.9x
Wed, 06 Jul 2022SEK 150.2bSEK 39.3b-SEK 4,209,456,445.0018.6x-35.7x3.8x
Fri, 03 Jun 2022SEK 152.2bSEK 39.3b-SEK 4,129,416,363.0021.6x-36.8x3.9x
Sun, 01 May 2022SEK 122.9bSEK 35.1b-SEK 2,280,224,145.0023.4x-53.9x3.5x
Tue, 29 Mar 2022SEK 144.1bSEK 34.5b-SEK 2,221,437,515.0065.8x-64.9x4.2x
Thu, 24 Feb 2022SEK 140.9bSEK 33.8b-SEK 2,636,266,933.0044x-53.4x4.2x
Sat, 22 Jan 2022SEK 158.9bSEK 29.7b-SEK 1,192,782,356.0051.8x-133.2x5.4x
Mon, 20 Dec 2021SEK 150.6bSEK 29.6b-SEK 1,175,834,097.0088.6x-128.1x5.1x
Wed, 17 Nov 2021SEK 149.0bSEK 28.0bSEK 57.2m33x2604.8x5.3x
Fri, 15 Oct 2021SEK 141.9bSEK 27.1b-SEK 27,289,154.0024.8x-5199.2x5.2x
Sun, 12 Sep 2021SEK 166.1bSEK 27.1b-SEK 28,215,485.2828.8x-5885.3x6.1x
Tue, 10 Aug 2021SEK 161.7bSEK 27.1b-SEK 28,215,485.2827x-5729.3x6x
Price to Earnings Ratio

-5729.3x


Total Market Cap: SEK 161.7bTotal Earnings: -SEK 28,215,485.28Total Revenue: SEK 27.1bTotal Market Cap vs Earnings and Revenue0%0%0%
Swedish Entertainment Industry Price to Earnings3Y Average -442.4x202220232024
Current Industry PE
  • Investors are pessimistic on the Swedish Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The 3-year average PS ratio of 2.7x is higher than the industry's current PS ratio of 1.1x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have deteriorated over the last three years.
  • Meanwhile revenues for these companies have grown 35% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased, which has caused losses to expand.

Industry Trends

Which industries have driven the changes within the Swedish Telecom industry?

SE Market-4.24%
Telecom-2.94%
Entertainment-8.89%
Movies and Entertainment-0.53%
Interactive Home Entertainment-8.93%
Industry PE
    Forecasted Growth
    • Analysts are most optimistic on the Interactive Home Entertainment industry, expecting annual earnings growth of 77% over the next 5 years.
    • This is better than its past earnings growth rate of 49% per year.
    • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 77% per year over the next few years.

    Top Stock Gainers and Losers

    Which companies have driven the market over the last 7 days?

    CompanyLast Price7D1YValuation
    FAGA Fantasma GamesSEK 49.205.1%
    +SEK 8.5m
    -26.3%PS3.6x
    GBK Goodbye Kansas GroupSEK 0.6547.3%
    +SEK 4.5m
    -99.8%PS0.06x
    MAXENT B Maximum EntertainmentSEK 1.185.4%
    +SEK 3.1m
    -89.0%PS0.05x
    EDYOU edyoutecSEK 1.304.7%
    +SEK 2.2m
    1.0%PS1.5x
    GAMEC Game Chest GroupSEK 0.595.4%
    +SEK 1.0m
    -0.3%PS2.6x
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    Latest News

    EDYOU

    SEK 1.30

    edyoutec

    7D

    4.7%

    1Y

    1.0%

    EG7

    SEK 13.82

    Enad Global 7

    7D

    -4.8%

    1Y

    -48.7%

    FRAG

    SEK 0.015

    Fragbite Group

    7D

    -66.3%

    1Y

    -99.4%

    SF

    SEK 8.31

    Stillfront Group

    7D

    -5.9%

    1Y

    -54.6%

    VAXXA

    SEK 1.11

    Vaxxa

    7D

    0.9%

    1Y

    -20.7%

    MTG B

    SEK 77.35

    Modern Times Group MTG

    7D

    -5.6%

    1Y

    10.8%

    STAR B

    SEK 0.31

    Starbreeze

    7D

    -7.6%

    1Y

    -75.2%

    PDX

    SEK 145.10

    Paradox Interactive

    7D

    -9.0%

    1Y

    -52.6%

    GBK

    SEK 0.65

    Goodbye Kansas Group

    7D

    47.3%

    1Y

    -99.8%

    FAGA

    SEK 49.20

    Fantasma Games

    7D

    5.1%

    1Y

    -26.3%

    G5EN

    SEK 120.80

    G5 Entertainment

    7D

    -2.4%

    1Y

    -38.5%

    MAXENT B

    SEK 1.18

    Maximum Entertainment

    7D

    5.4%

    1Y

    -89.0%

    GAMEC

    SEK 0.59

    Game Chest Group

    7D

    5.4%

    1Y

    -0.3%