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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedJun 25, 2024
DataAggregated Company Financials
Companies79
  • 7D-2.1%
  • 3M-5.9%
  • 1Y-21.3%
  • YTD-8.5%

Over the last 7 days, the Entertainment industry has risen 1.6%, driven by gains from KRAFTON of 0.7%. Meanwhile, Netmarble actually underperformed within the industry, shrinking 5.9% in the last week. However, the industry is down 19% over the past year. As for the next few years, earnings are expected to grow by 40% per annum.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Tue, 25 Jun 2024₩51.6t₩28.1t-₩66,218,830,602.0019.5x-778.8x1.8x
Thu, 23 May 2024₩53.2t₩27.7t-₩143,329,526,265.0021.4x-371.3x1.9x
Sat, 20 Apr 2024₩52.4t₩27.7t-₩64,977,179,835.0019.8x-807.2x1.9x
Mon, 18 Mar 2024₩52.2t₩27.9t-₩438,227,662,718.0025.1x-119.1x1.9x
Wed, 14 Feb 2024₩53.4t₩27.8t-₩585,297,550,758.0025.4x-91.3x1.9x
Fri, 12 Jan 2024₩57.1t₩28.2t-₩718,683,866,906.0032.6x-79.4x2x
Sun, 10 Dec 2023₩57.6t₩28.3t-₩717,669,876,906.0032.3x-80.3x2x
Tue, 07 Nov 2023₩55.0t₩28.1t-₩1,003,611,767,243.0031.5x-54.8x2x
Thu, 05 Oct 2023₩52.9t₩28.1t-₩1,002,861,767,618.0030x-52.8x1.9x
Sat, 02 Sep 2023₩55.9t₩28.0t-₩1,008,986,751,318.0030.1x-55.4x2x
Mon, 31 Jul 2023₩59.0t₩27.9t-₩923,602,446,351.0032.6x-63.9x2.1x
Wed, 28 Jun 2023₩64.3t₩27.9t-₩922,476,139,438.0033.3x-69.7x2.3x
Fri, 26 May 2023₩66.1t₩27.7t-₩898,181,555,887.0039.2x-73.5x2.4x
Sun, 23 Apr 2023₩64.6t₩27.5t-₩1,062,627,389,780.0037.6x-60.8x2.3x
Tue, 21 Mar 2023₩60.0t₩26.8t₩1.3t21.7x44.7x2.2x
Thu, 16 Feb 2023₩63.1t₩26.8t₩1.9t19.7x33.4x2.4x
Sat, 14 Jan 2023₩60.9t₩26.7t₩1.9t16.1x32.4x2.3x
Mon, 12 Dec 2022₩60.1t₩26.8t₩1.9t16.1x31.9x2.2x
Wed, 09 Nov 2022₩54.2t₩24.5t₩2.5t16.1x21.8x2.2x
Fri, 07 Oct 2022₩54.5t₩24.6t₩2.5t15.9x21.6x2.2x
Sun, 04 Sep 2022₩62.9t₩24.7t₩2.7t18.6x23.4x2.6x
Tue, 02 Aug 2022₩66.0t₩24.1t₩2.6t17.7x25.4x2.7x
Thu, 30 Jun 2022₩62.8t₩24.1t₩2.6t16.3x24.5x2.6x
Sat, 28 May 2022₩75.2t₩23.9t₩2.8t15.3x27.2x3.1x
Mon, 25 Apr 2022₩82.6t₩23.1t₩2.9t17.5x28.5x3.6x
Wed, 23 Mar 2022₩89.7t₩18.3t₩1.3t31.6x70x4.9x
Fri, 18 Feb 2022₩83.7t₩17.9t₩1.3t29.5x66.8x4.7x
Sun, 16 Jan 2022₩96.6t₩18.2t₩1.3t34.2x72.1x5.3x
Tue, 14 Dec 2021₩112.6t₩18.2t₩1.3t41.2x84.5x6.2x
Thu, 11 Nov 2021₩113.8t₩17.3t₩1.2t47.8x93.8x6.6x
Sat, 09 Oct 2021₩96.0t₩17.4t₩1.2t43.2x79.5x5.5x
Mon, 06 Sep 2021₩95.8t₩17.6t₩1.2t41x79.7x5.4x
Wed, 04 Aug 2021₩77.9t₩16.0t₩663.0b40.9x117.5x4.9x
Price to Earnings Ratio

113.6x


Total Market Cap: ₩75.3tTotal Earnings: ₩663.0bTotal Revenue: ₩16.0tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average -55.8x202220232024
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The 3-year average PS ratio of 3.1x is higher than the industry's current PS ratio of 1.9x.
Past Earnings Growth
  • Total earnings for the Entertainment industry have declined over the last three years, with the industry now making a loss overall.
  • Meanwhile revenues have grown 21% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market0.36%
Telecom-0.36%
Entertainment-2.07%
Interactive Home Entertainment-1.32%
Movies and Entertainment-3.26%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio.
    • Analysts are expecting annual earnings growth of 43.4%, which is higher than its past year's earnings decline of 6.6% per year.
Forecasted Growth
  • Analysts are most optimistic on the Interactive Home Entertainment industry, expecting annual earnings growth of 43% over the next 5 years.
  • This is better than its past earnings decline of 6.6% per year.
  • In contrast, the Movies and Entertainment industry is expected to see its earnings grow by 35% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A259960 KRAFTON₩276.50k0.7%
+₩89.9b
35.5%PE18.3x
A194480 Devsisters₩58.20k10.6%
+₩60.3b
18.7%PS3.7x
A263750 Pearl Abyss₩44.70k1.8%
+₩49.1b
-13.5%PE147.5x
A112040 WemadeLtd₩41.25k2.9%
+₩38.7b
-1.1%PS2.1x
A036570 Ncsoft₩187.00k0.6%
+₩24.4b
-37.7%PE24.4x
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A206400

₩3,395.00

BENO TNR

7D

6.4%

1Y

-10.1%

A035900

₩56,100.00

JYP Entertainment

7D

-2.1%

1Y

-57.3%

A112040

₩41,250.00

WemadeLtd

7D

2.9%

1Y

-1.1%

A122870

₩39,900.00

YG Entertainment

7D

-2.2%

1Y

-48.3%