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South Korean (KOSPI) Leisure Industry Analysis

UpdatedNov 24, 2025
DataAggregated Company Financials
Companies13
  • 7D-1.3%
  • 3M-4.8%
  • 1Y7.9%
  • YTD7.1%

Over the last 7 days, the Leisure industry has remained flat, although notably Yujin Robot declined by 3.7%. The past year has been better, since the industry has gained 7.0% in that time. As for the next few years, earnings are expected to grow by 23% per annum.

Industry Valuation and Performance

Has the South Korean Leisure Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Thu, 27 Nov 2025₩1.4t₩1.7t₩63.1b8.3x22.2x0.8x
Sat, 25 Oct 2025₩1.6t₩1.7t₩49.6b10.4x31.4x0.9x
Mon, 22 Sep 2025₩1.5t₩1.7t₩49.6b10.5x30.3x0.9x
Wed, 20 Aug 2025₩1.4t₩1.7t₩57.9b17.8x24.9x0.8x
Fri, 18 Jul 2025₩1.6t₩1.7t₩35.9b22.7x43.3x0.9x
Sun, 15 Jun 2025₩1.3t₩1.7t₩35.9b14.7x37.6x0.8x
Tue, 13 May 2025₩1.3t₩1.8t₩41.6b11.9x31.9x0.8x
Thu, 10 Apr 2025₩1.1t₩1.8t₩44.3b8x25.1x0.6x
Sat, 08 Mar 2025₩1.2t₩1.8t₩33.8b7.6x35x0.7x
Mon, 03 Feb 2025₩1.2t₩1.8t₩33.8b8.1x36.5x0.7x
Wed, 01 Jan 2025₩1.2t₩1.8t₩33.8b8.8x35.4x0.7x
Fri, 29 Nov 2024₩1.2t₩1.8t₩30.8b8.9x40.5x0.7x
Sun, 27 Oct 2024₩1.2t₩1.8t₩29.5b11.8x39.7x0.7x
Tue, 24 Sep 2024₩1.2t₩1.8t₩29.5b11.4x41x0.7x
Thu, 22 Aug 2024₩1.2t₩1.8t₩26.9b10x46.4x0.7x
Sat, 20 Jul 2024₩1.4t₩1.8t₩30.5b8.7x45.4x0.8x
Mon, 17 Jun 2024₩1.5t₩1.8t₩30.5b9.3x47.9x0.8x
Wed, 15 May 2024₩1.5t₩1.8t₩33.3b9.9x46x0.9x
Fri, 12 Apr 2024₩1.5t₩1.8t₩29.5b9.6x51.9x0.9x
Sun, 10 Mar 2024₩1.6t₩1.8t₩43.7b8x36x0.9x
Tue, 06 Feb 2024₩1.6t₩1.8t₩42.9b8.3x37.8x0.9x
Thu, 04 Jan 2024₩1.7t₩1.8t₩42.9b8.6x39.7x1x
Sat, 02 Dec 2023₩1.7t₩1.5t₩14.5b9.8x120.2x1.1x
Mon, 30 Oct 2023₩1.5t₩1.6t₩43.4b10.8x35.6x1x
Wed, 27 Sep 2023₩1.6t₩1.6t₩43.4b10.3x36.8x1x
Fri, 25 Aug 2023₩1.5t₩1.6t₩80.4b14.4x18.4x0.9x
Sun, 23 Jul 2023₩1.5t₩1.6t₩78.5b15x18.7x0.9x
Tue, 20 Jun 2023₩1.6t₩1.6t₩78.5b15.7x20.2x1x
Thu, 18 May 2023₩1.6t₩1.6t₩122.2b6.5x13.2x1x
Sat, 15 Apr 2023₩1.7t₩1.7t₩125.9b6.6x13.3x1x
Mon, 13 Mar 2023₩1.8t₩1.7t₩100.6b11.8x17.4x1.1x
Wed, 08 Feb 2023₩1.7t₩1.7t₩100.1b12x17.3x1x
Fri, 06 Jan 2023₩1.4t₩1.7t₩88.1b11.5x16.2x0.9x
Sun, 04 Dec 2022₩1.5t₩1.7t₩88.1b12.6x17.4x0.9x
Price to Earnings Ratio

17.4x


Total Market Cap: ₩1.5tTotal Earnings: ₩88.1bTotal Revenue: ₩1.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Industry Price to Earnings3Y Average 34.7x202320242025
Current Industry PE
  • Investors are pessimistic on the South Korean Leisure industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 22.2x which is lower than its 3-year average PE of 34.7x.
  • The industry is trading close to its 3-year average PS ratio of 0.86x.
Past Earnings Growth
  • The earnings for companies in the Leisure industry have declined 12% per year over the last three years.
  • Meanwhile revenues have remained mostly flat.
  • This means that although sales have remained flat, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Consumer Discretionary industry?

KR Market0.89%
Consumer Discretionary0.63%
Leisure-1.28%
Leisure Products-1.28%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A215000 GOLFZON₩59.50k1.4%
+₩4.8b
-15.0%PE8.4x
A050120 ES Cube₩3.05k4.5%
+₩1.7b
84.8%PE4.2x
A002450 SAMICK MUSICAL INSTRUMENT₩1.20k1.1%
+₩988.4m
8.0%PE4.4x
A900270 Heng Sheng Holding Group₩204.001.5%
+₩564.1m
-23.6%PE28.9x
A024950 Samchuly Bicycle₩4.16k1.1%
+₩544.6m
8.8%PE9.7x

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