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South Korean (KOSPI) Leisure Industry Analysis

UpdatedJan 11, 2026
DataAggregated Company Financials
Companies13
  • 7D0.03%
  • 3M-1.6%
  • 1Y16.1%
  • YTD-0.01%

Last week, the Leisure industry hasn't moved much but Yujin Robot is up 4.2% in that time. As for the the longer term, the industry is up 16% over the past 12 months. As for the next few years, earnings are expected to grow by 26% per annum.

Industry Valuation and Performance

Has the South Korean Leisure Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Mon, 12 Jan 2026₩1.5t₩1.7t₩54.0b7.4x27.7x0.9x
Wed, 10 Dec 2025₩1.5t₩1.7t₩54.0b8.2x27.2x0.9x
Fri, 07 Nov 2025₩1.5t₩1.7t₩49.6b10.2x30.1x0.9x
Sun, 05 Oct 2025₩1.5t₩1.7t₩49.6b10.2x30.5x0.9x
Tue, 02 Sep 2025₩1.4t₩1.7t₩50.2b10x28.6x0.8x
Thu, 31 Jul 2025₩1.4t₩1.7t₩35.9b20.8x39.9x0.8x
Sat, 28 Jun 2025₩1.5t₩1.7t₩35.9b18.2x41x0.9x
Mon, 26 May 2025₩1.3t₩1.8t₩34.9b10.7x38.2x0.7x
Wed, 23 Apr 2025₩1.2t₩1.8t₩44.3b8.7x27.6x0.7x
Fri, 21 Mar 2025₩1.2t₩1.8t₩19.5b7.6x61.7x0.7x
Sun, 16 Feb 2025₩1.2t₩1.8t₩33.8b7.8x36.2x0.7x
Tue, 14 Jan 2025₩1.2t₩1.8t₩33.8b8.3x36x0.7x
Thu, 12 Dec 2024₩1.2t₩1.8t₩33.8b9.1x35.7x0.7x
Sat, 09 Nov 2024₩1.2t₩1.8t₩29.5b11.8x40x0.7x
Mon, 07 Oct 2024₩1.3t₩1.8t₩29.5b11.9x42.5x0.7x
Wed, 04 Sep 2024₩1.2t₩1.8t₩29.5b11.3x41.1x0.7x
Fri, 02 Aug 2024₩1.3t₩1.8t₩30.5b8.7x43.5x0.8x
Sun, 30 Jun 2024₩1.4t₩1.8t₩30.5b9x45.7x0.8x
Tue, 28 May 2024₩1.5t₩1.8t₩43.2b8.5x33.8x0.8x
Thu, 25 Apr 2024₩1.5t₩1.8t₩29.5b9.8x51.5x0.9x
Sat, 23 Mar 2024₩1.6t₩1.8t₩62.0b9.9x26.6x0.9x
Mon, 19 Feb 2024₩1.6t₩1.8t₩43.7b8.3x36.9x0.9x
Wed, 17 Jan 2024₩1.7t₩1.8t₩42.9b8.2x40.3x1x
Fri, 15 Dec 2023₩1.7t₩1.5t₩16.1b9.8x105.1x1.1x
Sun, 12 Nov 2023₩1.5t₩1.6t₩43.4b10.7x35.7x1x
Tue, 10 Oct 2023₩1.6t₩1.6t₩43.4b10.3x37.5x1x
Thu, 07 Sep 2023₩1.6t₩1.6t₩43.4b10.8x37.5x1x
Sat, 05 Aug 2023₩1.4t₩1.6t₩78.5b14.5x18.3x0.9x
Mon, 03 Jul 2023₩1.6t₩1.6t₩78.5b15.6x19.9x0.9x
Wed, 31 May 2023₩1.6t₩1.6t₩87.6b15.6x17.9x1x
Fri, 28 Apr 2023₩1.5t₩1.7t₩125.9b6.4x12.3x0.9x
Sun, 26 Mar 2023₩1.7t₩1.7t₩100.2b10.6x16.5x1x
Tue, 21 Feb 2023₩1.7t₩1.7t₩100.1b11.7x17.3x1x
Thu, 19 Jan 2023₩1.7t₩1.7t₩88.1b11.7x18.8x1x
Price to Earnings Ratio

18.8x


Total Market Cap: ₩1.7tTotal Earnings: ₩88.1bTotal Revenue: ₩1.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Industry Price to Earnings3Y Average 35.1x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Leisure industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 27.7x which is lower than its 3-year average PE of 35.1x.
  • The industry is trading close to its 3-year average PS ratio of 0.86x.
Past Earnings Growth
  • The earnings for companies in the Leisure industry have declined 15% per year over the last three years.
  • Meanwhile revenues have remained mostly flat.
  • This means that although sales have remained flat, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Consumer Discretionary industry?

KR Market5.75%
Consumer Discretionary8.16%
Leisure0.029%
Leisure Products0.029%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A056080 Yujin Robot₩15.30k4.2%
+₩22.9b
112.8%n/a
A206950 Volvik₩2.00k14.6%
+₩3.6b
-20.5%n/a
A123750 AltonLtd₩1.44k9.8%
+₩1.6b
-6.4%PS0.5x
A031860 DHX Company₩690.002.5%
+₩322.7m
-57.5%PS0.8x
A050120 ES Cube₩2.86k0.4%
+₩133.9m
39.2%PE7.3x

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