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South Korean (KOSPI) Leisure Industry Analysis

UpdatedFeb 27, 2026
DataAggregated Company Financials
Companies13
  • 7D-3.5%
  • 3M61.1%
  • 1Y83.7%
  • YTD56.2%

Over the last 7 days, the Leisure industry has remained flat, although notably Blitzway Entertainment gained 10%. As for the the longer term, the industry is up 85% over the past 12 months. Earnings are forecast to grow by 24% annually.

Industry Valuation and Performance

Has the South Korean Leisure Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Fri, 27 Feb 2026₩2.3t₩1.7t₩54.0b7.2x43.4x1.4x
Sun, 25 Jan 2026₩2.0t₩1.7t₩54.0b7.5x37x1.2x
Tue, 23 Dec 2025₩1.5t₩1.7t₩54.0b8.1x28.1x0.9x
Thu, 20 Nov 2025₩1.4t₩1.7t₩57.3b9.6x24.5x0.8x
Sat, 18 Oct 2025₩1.5t₩1.7t₩49.6b10x30.2x0.9x
Mon, 15 Sep 2025₩1.5t₩1.7t₩49.6b10.5x30.4x0.9x
Wed, 13 Aug 2025₩1.4t₩1.7t₩35.9b21.2x39.9x0.8x
Fri, 11 Jul 2025₩1.6t₩1.7t₩35.9b21.8x43.6x0.9x
Sun, 08 Jun 2025₩1.4t₩1.7t₩35.9b14.4x38.4x0.8x
Tue, 06 May 2025₩1.2t₩1.8t₩41.6b11.1x29.2x0.7x
Thu, 03 Apr 2025₩1.2t₩1.8t₩44.3b8.6x26x0.7x
Sat, 01 Mar 2025₩1.2t₩1.8t₩33.8b8.2x35.4x0.7x
Mon, 27 Jan 2025₩1.2t₩1.8t₩33.8b8.1x36.5x0.7x
Wed, 25 Dec 2024₩1.2t₩1.8t₩33.8b9x36.3x0.7x
Fri, 22 Nov 2024₩1.2t₩1.8t₩15.3b12.9x78x0.7x
Sun, 20 Oct 2024₩1.2t₩1.8t₩29.5b11.8x41x0.7x
Tue, 17 Sep 2024₩1.2t₩1.8t₩29.5b11.3x40.8x0.7x
Thu, 15 Aug 2024₩1.3t₩1.8t₩30.5b8.3x41x0.7x
Sat, 13 Jul 2024₩1.4t₩1.8t₩30.5b8.7x45.5x0.8x
Mon, 10 Jun 2024₩1.5t₩1.8t₩30.5b9.4x47.7x0.8x
Wed, 08 May 2024₩1.5t₩1.8t₩33.3b9.8x45.4x0.9x
Fri, 05 Apr 2024₩1.6t₩1.8t₩29.5b9.3x53.1x0.9x
Sun, 03 Mar 2024₩1.6t₩1.8t₩43.7b8x35.8x0.9x
Tue, 30 Jan 2024₩1.7t₩1.8t₩42.9b8.3x38.8x0.9x
Thu, 28 Dec 2023₩1.7t₩1.8t₩42.9b8.6x40.1x1x
Sat, 25 Nov 2023₩1.8t₩1.6t₩44.8b13.4x39.4x1.1x
Mon, 23 Oct 2023₩1.6t₩1.6t₩43.4b10.4x36.4x1x
Wed, 20 Sep 2023₩1.7t₩1.6t₩43.4b10.7x38.9x1.1x
Fri, 18 Aug 2023₩1.5t₩1.6t₩80.4b14.6x18.5x0.9x
Sun, 16 Jul 2023₩1.5t₩1.6t₩78.5b14.9x19.2x0.9x
Tue, 13 Jun 2023₩1.6t₩1.6t₩78.5b15.7x20.6x1x
Thu, 11 May 2023₩1.6t₩1.6t₩122.6b6.5x13x1x
Sat, 08 Apr 2023₩1.7t₩1.7t₩125.9b6.7x13.2x1x
Mon, 06 Mar 2023₩1.8t₩1.7t₩99.9b11.7x17.8x1.1x
Price to Earnings Ratio

17.8x


Total Market Cap: ₩1.8tTotal Earnings: ₩99.9bTotal Revenue: ₩1.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Industry Price to Earnings3Y Average 36x202420252026
Current Industry PE
  • Investors are optimistic on the South Korean Leisure industry, and appear confident in long term growth rates.
  • The industry is trading at a PE ratio of 44.3x which is higher than its 3-year average PE of 36.0x.
  • The 3-year average PS ratio of 0.87x is lower than the industry's current PS ratio of 1.4x.
Past Earnings Growth
  • The earnings for companies in the Leisure industry have declined 19% per year over the last three years.
  • Meanwhile revenues have remained mostly flat.
  • This means that although sales have remained flat, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Consumer Discretionary industry?

KR Market10.17%
Consumer Discretionary13.54%
Leisure-3.49%
Leisure Products-3.49%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A369370 Blitzway Entertainment₩1.80k10.3%
+₩8.0b
14.6%PS2.7x
A066910 SONOKONG₩707.006.5%
+₩2.9b
-9.0%PS0.7x
A002450 SAMICK MUSICAL INSTRUMENT₩1.24k2.7%
+₩2.5b
2.7%PE4.5x

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