In the last week, Interactive Home Entertainment has been flat. Unfortunately though, the industry is down 7.4% over the past 12 months. Looking forward, earnings are forecast to grow by 35% annually.
Has the South Korean Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Sat, 11 Oct 2025 | ₩34.8t | ₩14.6t | ₩1.1t | 14.1x | 33x | 2.4x |
Mon, 08 Sep 2025 | ₩36.0t | ₩14.6t | ₩1.1t | 15x | 34x | 2.5x |
Wed, 06 Aug 2025 | ₩36.7t | ₩14.7t | ₩1.5t | 15.6x | 23.8x | 2.5x |
Fri, 04 Jul 2025 | ₩40.3t | ₩14.7t | ₩1.6t | 16.5x | 26x | 2.7x |
Sun, 01 Jun 2025 | ₩37.3t | ₩14.5t | ₩1.4t | 15x | 26.9x | 2.6x |
Tue, 29 Apr 2025 | ₩36.6t | ₩14.3t | ₩1.4t | 16.5x | 26.4x | 2.6x |
Thu, 27 Mar 2025 | ₩34.6t | ₩14.3t | ₩1.3t | 14.7x | 27.2x | 2.4x |
Sat, 22 Feb 2025 | ₩36.3t | ₩14.5t | ₩585.0b | 27.6x | 62x | 2.5x |
Mon, 20 Jan 2025 | ₩36.5t | ₩14.5t | ₩423.7b | 26.5x | 86.2x | 2.5x |
Wed, 18 Dec 2024 | ₩37.5t | ₩12.8t | ₩345.6b | 25x | 108.7x | 2.9x |
Fri, 15 Nov 2024 | ₩33.9t | ₩14.2t | ₩684.7b | 14.6x | 49.6x | 2.4x |
Sun, 13 Oct 2024 | ₩37.4t | ₩14.2t | ₩637.1b | 16.9x | 58.7x | 2.6x |
Tue, 10 Sep 2024 | ₩36.3t | ₩14.2t | ₩637.1b | 17.6x | 57x | 2.6x |
Thu, 08 Aug 2024 | ₩36.5t | ₩13.7t | ₩214.5b | 18x | 170x | 2.7x |
Sat, 06 Jul 2024 | ₩32.5t | ₩13.7t | ₩173.4b | 19.5x | 187.5x | 2.4x |
Mon, 03 Jun 2024 | ₩31.6t | ₩13.7t | ₩159.7b | 21.9x | 197.8x | 2.3x |
Wed, 01 May 2024 | ₩30.3t | ₩13.5t | ₩186.8b | 18.6x | 162.4x | 2.2x |
Fri, 29 Mar 2024 | ₩32.9t | ₩13.6t | ₩90.3b | 19.7x | 364.1x | 2.4x |
Sun, 25 Feb 2024 | ₩31.6t | ₩13.5t | -₩393,095,790,998.00 | 23.2x | -80.5x | 2.3x |
Tue, 23 Jan 2024 | ₩29.1t | ₩13.6t | -₩336,282,874,068.00 | 27x | -86.5x | 2.1x |
Thu, 21 Dec 2023 | ₩32.9t | ₩13.5t | -₩333,379,919,718.00 | 30.9x | -98.6x | 2.4x |
Sat, 18 Nov 2023 | ₩30.4t | ₩13.5t | -₩537,767,902,259.00 | 31.7x | -56.6x | 2.3x |
Mon, 16 Oct 2023 | ₩27.1t | ₩13.6t | -₩522,254,395,260.00 | 23.2x | -51.9x | 2x |
Wed, 13 Sep 2023 | ₩29.7t | ₩13.6t | -₩522,254,395,260.00 | 25.4x | -56.8x | 2.2x |
Fri, 11 Aug 2023 | ₩30.6t | ₩13.7t | -₩496,473,835,663.00 | 19.3x | -61.6x | 2.2x |
Sun, 09 Jul 2023 | ₩31.1t | ₩13.8t | -₩454,373,750,650.00 | 19x | -68.5x | 2.3x |
Tue, 06 Jun 2023 | ₩35.8t | ₩13.8t | -₩456,412,927,110.00 | 22x | -78.5x | 2.6x |
Thu, 04 May 2023 | ₩38.3t | ₩14.0t | -₩532,175,586,700.00 | 19.8x | -72x | 2.7x |
Sat, 01 Apr 2023 | ₩37.5t | ₩14.0t | -₩532,175,586,700.00 | 21x | -70.5x | 2.7x |
Mon, 27 Feb 2023 | ₩39.1t | ₩14.0t | ₩1.6t | 15x | 23.8x | 2.8x |
Wed, 25 Jan 2023 | ₩37.2t | ₩14.2t | ₩1.8t | 12.9x | 20.9x | 2.6x |
Fri, 23 Dec 2022 | ₩36.1t | ₩14.2t | ₩1.8t | 12x | 20.2x | 2.5x |
Sun, 20 Nov 2022 | ₩40.0t | ₩13.9t | ₩1.9t | 14.2x | 21.2x | 2.9x |
Tue, 18 Oct 2022 | ₩33.0t | ₩14.0t | ₩2.2t | 12.4x | 15.3x | 2.3x |
15.3x
How does South Korean Interactive Home Entertainment compare with similar industries?
KR Market | 1.64% | |
Telecom | 1.92% | |
Entertainment | 0.44% | |
Interactive Home Entertainment | 0.028% | |
Movies and Entertainment | 1.00% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
A259960 KRAFTON | ₩302.00k | 1.0% +₩133.9b | -8.9% | PE13.5x | |
A263750 Pearl Abyss | ₩35.40k | 2.5% +₩52.2b | -7.6% | PE134.1x | |
A036570 NCSOFT | ₩217.00k | 0.7% +₩29.1b | 10.7% | PS2.7x | |
A204610 T3 Entertainment | ₩2.04k | 7.2% +₩7.7b | 53.9% | PE8x | |
A052770 ITOXI | ₩484.00 | 10.3% +₩2.6b | -60.3% | PS1.6x |