

The Interactive Home Entertainment is pretty flat in the last 7 days, but Pearl Abyss has stood out, gaining 6.9%. Unfortunately though, the industry is down 14% over the past 12 months. Looking forward, earnings are forecast to grow by 20% annually.
Has the South Korean Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Sat, 06 Dec 2025 | ₩31.9t | ₩14.7t | ₩1.8t | 11.9x | 17.4x | 2.2x |
| Mon, 03 Nov 2025 | ₩33.3t | ₩14.6t | ₩1.1t | 13.2x | 31.5x | 2.3x |
| Wed, 01 Oct 2025 | ₩34.9t | ₩14.6t | ₩1.1t | 14x | 33x | 2.4x |
| Fri, 29 Aug 2025 | ₩36.7t | ₩14.6t | ₩1.0t | 14.5x | 35.3x | 2.5x |
| Sun, 27 Jul 2025 | ₩37.8t | ₩14.7t | ₩1.6t | 15.7x | 24.4x | 2.6x |
| Tue, 24 Jun 2025 | ₩40.1t | ₩14.4t | ₩1.4t | 15.6x | 28.6x | 2.8x |
| Thu, 22 May 2025 | ₩38.0t | ₩14.2t | ₩1.3t | 14.9x | 28.6x | 2.7x |
| Sat, 19 Apr 2025 | ₩36.6t | ₩14.3t | ₩1.4t | 17.6x | 26.4x | 2.6x |
| Mon, 17 Mar 2025 | ₩35.6t | ₩14.6t | ₩1.1t | 27.4x | 32.7x | 2.4x |
| Wed, 12 Feb 2025 | ₩38.7t | ₩14.5t | ₩420.7b | 26.8x | 92x | 2.7x |
| Fri, 10 Jan 2025 | ₩36.4t | ₩14.5t | ₩423.7b | 25.9x | 85.8x | 2.5x |
| Sun, 08 Dec 2024 | ₩36.3t | ₩13.7t | ₩442.3b | 24.9x | 82.1x | 2.6x |
| Tue, 05 Nov 2024 | ₩38.3t | ₩14.2t | ₩637.1b | 16.8x | 60.1x | 2.7x |
| Thu, 03 Oct 2024 | ₩37.8t | ₩14.2t | ₩637.1b | 17.5x | 59.4x | 2.7x |
| Sat, 31 Aug 2024 | ₩37.7t | ₩14.2t | ₩640.8b | 17.9x | 58.9x | 2.7x |
| Mon, 29 Jul 2024 | ₩36.9t | ₩13.7t | ₩173.4b | 19.7x | 212.6x | 2.7x |
| Wed, 26 Jun 2024 | ₩32.6t | ₩13.7t | ₩173.4b | 19.8x | 188.1x | 2.4x |
| Fri, 24 May 2024 | ₩33.2t | ₩13.5t | ₩103.8b | 21.4x | 320x | 2.5x |
| Sun, 21 Apr 2024 | ₩30.4t | ₩13.5t | ₩186.8b | 19.7x | 162.7x | 2.2x |
| Tue, 19 Mar 2024 | ₩32.2t | ₩13.5t | -₩244,824,559,088.00 | 24.2x | -131.4x | 2.4x |
| Thu, 15 Feb 2024 | ₩32.7t | ₩13.5t | -₩393,095,790,998.00 | 24.8x | -83.2x | 2.4x |
| Sat, 13 Jan 2024 | ₩31.2t | ₩13.5t | -₩333,379,919,718.00 | 29.5x | -93.6x | 2.3x |
| Mon, 11 Dec 2023 | ₩32.9t | ₩13.5t | -₩333,379,919,718.00 | 31.9x | -98.5x | 2.4x |
| Wed, 08 Nov 2023 | ₩29.7t | ₩13.6t | -₩523,004,394,885.00 | 24.6x | -56.8x | 2.2x |
| Fri, 06 Oct 2023 | ₩27.1t | ₩13.6t | -₩522,254,395,260.00 | 23.3x | -51.9x | 2x |
| Sun, 03 Sep 2023 | ₩29.2t | ₩13.6t | -₩521,504,395,260.00 | 24x | -55.9x | 2.2x |
| Tue, 01 Aug 2023 | ₩31.6t | ₩13.8t | -₩454,748,750,463.00 | 19.8x | -69.4x | 2.3x |
| Thu, 29 Jun 2023 | ₩35.0t | ₩13.8t | -₩454,373,750,650.00 | 21.4x | -77.1x | 2.5x |
| Sat, 27 May 2023 | ₩35.3t | ₩13.7t | -₩489,441,911,330.00 | 22x | -72.2x | 2.6x |
| Mon, 24 Apr 2023 | ₩37.5t | ₩14.0t | -₩532,175,586,700.00 | 20.7x | -70.5x | 2.7x |
| Wed, 22 Mar 2023 | ₩36.4t | ₩14.2t | ₩1.2t | 16.2x | 29.8x | 2.6x |
| Fri, 17 Feb 2023 | ₩38.7t | ₩14.2t | ₩1.8t | 15x | 21.7x | 2.7x |
| Sun, 15 Jan 2023 | ₩37.2t | ₩14.2t | ₩1.8t | 12.1x | 21x | 2.6x |
| Tue, 13 Dec 2022 | ₩37.1t | ₩14.2t | ₩1.8t | 12.2x | 20.8x | 2.6x |
20.8x
How does South Korean Interactive Home Entertainment compare with similar industries?
| KR Market | 4.10% | |
| Telecom | 1.27% | |
| Entertainment | -1.76% | |
| Interactive Home Entertainment | -0.84% | |
| Movies and Entertainment | -2.90% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| A263750 Pearl Abyss | ₩38.65k | 6.9% +₩153.5b | 5.6% | PE44.8x | |
| A293490 Kakao Games | ₩16.71k | 7.0% +₩97.8b | -9.7% | PS3x | |
| A112040 WemadeLtd | ₩27.90k | 6.7% +₩59.1b | -35.6% | PE4.5x | |
| A036570 NCSOFT | ₩212.00k | 1.0% +₩38.8b | 5.7% | PE12x | |
| A101730 Wemade Max | ₩6.85k | 6.9% +₩36.7b | -24.2% | PS4.1x |