

Over the last 7 days, the Interactive Home Entertainment industry has dropped 4.1%, driven by a pullback from KRAFTON of 4.6%. The industry has fallen 8.4% in the last year. Looking forward, earnings are forecast to grow by 17% annually.
Has the South Korean Interactive Home Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Mon, 02 Mar 2026 | ₩32.8t | ₩14.7t | ₩1.8t | 11.5x | 18x | 2.2x |
| Wed, 28 Jan 2026 | ₩34.4t | ₩14.7t | ₩1.8t | 12.2x | 18.8x | 2.3x |
| Fri, 26 Dec 2025 | ₩31.0t | ₩14.7t | ₩1.8t | 11.5x | 16.9x | 2.1x |
| Sun, 23 Nov 2025 | ₩31.4t | ₩14.5t | ₩1.5t | 11x | 21.3x | 2.2x |
| Tue, 21 Oct 2025 | ₩33.3t | ₩14.6t | ₩1.1t | 13.4x | 31.5x | 2.3x |
| Thu, 18 Sep 2025 | ₩37.5t | ₩14.6t | ₩1.1t | 14.8x | 35.5x | 2.6x |
| Sat, 16 Aug 2025 | ₩36.1t | ₩14.6t | ₩1.4t | 15.2x | 25.7x | 2.5x |
| Mon, 14 Jul 2025 | ₩39.7t | ₩14.7t | ₩1.6t | 16.3x | 25.6x | 2.7x |
| Wed, 11 Jun 2025 | ₩39.5t | ₩14.5t | ₩1.4t | 15.8x | 28.4x | 2.7x |
| Fri, 09 May 2025 | ₩36.6t | ₩14.3t | ₩1.4t | 17.2x | 26.4x | 2.6x |
| Sun, 06 Apr 2025 | ₩35.8t | ₩14.3t | ₩1.4t | 17.1x | 25.8x | 2.5x |
| Tue, 04 Mar 2025 | ₩36.0t | ₩14.5t | ₩585.0b | 27.8x | 61.6x | 2.5x |
| Thu, 30 Jan 2025 | ₩35.8t | ₩14.5t | ₩423.7b | 26.9x | 84.4x | 2.5x |
| Sat, 28 Dec 2024 | ₩34.9t | ₩14.5t | ₩423.0b | 23.9x | 82.4x | 2.4x |
| Mon, 25 Nov 2024 | ₩35.5t | ₩14.5t | ₩475.2b | 16.5x | 74.6x | 2.4x |
| Wed, 23 Oct 2024 | ₩37.4t | ₩14.2t | ₩637.1b | 16.9x | 58.6x | 2.6x |
| Fri, 20 Sep 2024 | ₩38.1t | ₩14.2t | ₩637.1b | 18.2x | 59.7x | 2.7x |
| Sun, 18 Aug 2024 | ₩37.8t | ₩13.6t | ₩240.0b | 18.9x | 157.4x | 2.8x |
| Tue, 16 Jul 2024 | ₩37.3t | ₩13.7t | ₩173.4b | 20.9x | 215.2x | 2.7x |
| Thu, 13 Jun 2024 | ₩31.1t | ₩13.7t | ₩173.4b | 21.3x | 179.6x | 2.3x |
| Sat, 11 May 2024 | ₩33.6t | ₩13.5t | ₩186.8b | 20.1x | 180.1x | 2.5x |
| Mon, 08 Apr 2024 | ₩31.5t | ₩13.5t | ₩186.8b | 19.5x | 168.8x | 2.3x |
| Wed, 06 Mar 2024 | ₩30.2t | ₩13.5t | -₩393,095,790,998.00 | 22.5x | -76.8x | 2.2x |
| Fri, 02 Feb 2024 | ₩30.7t | ₩13.6t | -₩336,669,173,578.00 | 26.4x | -91.2x | 2.3x |
| Sun, 31 Dec 2023 | ₩31.4t | ₩13.5t | -₩333,379,919,718.00 | 31x | -94.3x | 2.3x |
| Tue, 28 Nov 2023 | ₩32.8t | ₩13.5t | -₩350,860,371,960.00 | 31.5x | -93.5x | 2.4x |
| Thu, 26 Oct 2023 | ₩27.3t | ₩13.6t | -₩523,004,394,885.00 | 22.3x | -52.2x | 2x |
| Sat, 23 Sep 2023 | ₩27.2t | ₩13.6t | -₩522,254,395,260.00 | 25.5x | -52x | 2x |
| Mon, 21 Aug 2023 | ₩29.4t | ₩13.8t | -₩459,775,253,323.00 | 18.8x | -63.9x | 2.1x |
| Wed, 19 Jul 2023 | ₩33.0t | ₩13.8t | -₩454,748,750,463.00 | 22.6x | -72.5x | 2.4x |
| Fri, 16 Jun 2023 | ₩35.3t | ₩13.8t | -₩454,373,750,650.00 | 21.7x | -77.8x | 2.6x |
| Sun, 14 May 2023 | ₩37.1t | ₩14.1t | -₩530,596,268,860.00 | 20.4x | -69.9x | 2.6x |
| Tue, 11 Apr 2023 | ₩38.3t | ₩14.0t | -₩532,175,586,700.00 | 20.8x | -71.9x | 2.7x |
| Thu, 09 Mar 2023 | ₩36.9t | ₩14.0t | ₩1.4t | 15.3x | 26.7x | 2.6x |
26.7x
How does South Korean Interactive Home Entertainment compare with similar industries?
| KR Market | 7.30% | |
| Telecom | -1.40% | |
| Entertainment | -3.50% | |
| Interactive Home Entertainment | -4.08% | |
| Movies and Entertainment | -2.85% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| A263750 Pearl Abyss | ₩53.60k | 1.9% +₩61.4b | 64.4% | PE62.1x | |
| A194480 Devsisters | ₩38.80k | 8.8% +₩34.5b | 13.6% | PE21.5x | |
| A204610 T3 Entertainment | ₩2.26k | 18.0% +₩19.3b | 25.6% | PE8.8x | |
| A331520 VALOFELtd | ₩624.00 | 10.4% +₩2.9b | -34.0% | PE18.1x | |
| A223220 Logis Mon | ₩1.88k | 100.9% +₩1.5b | -87.3% | n/a |