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Last week, the Interactive Home Entertainment industry hasn't moved much but KRAFTON is up 4.4% in that time. In line with that, the industry has also been flat over the past 12 months. Looking forward, earnings are forecast to grow by 36% annually.
Has the South Korean Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Thu, 21 Nov 2024 | ₩35.3t | ₩14.2t | ₩679.4b | 15.7x | 52x | 2.5x |
Sat, 19 Oct 2024 | ₩37.1t | ₩14.2t | ₩637.1b | 17.2x | 58.2x | 2.6x |
Mon, 16 Sep 2024 | ₩37.6t | ₩14.2t | ₩637.1b | 17.7x | 58.9x | 2.6x |
Wed, 14 Aug 2024 | ₩39.5t | ₩13.6t | ₩247.5b | 18.8x | 159.5x | 2.9x |
Fri, 12 Jul 2024 | ₩37.4t | ₩13.7t | ₩173.4b | 20.1x | 215.4x | 2.7x |
Sun, 09 Jun 2024 | ₩31.9t | ₩13.7t | ₩173.0b | 22.2x | 184.6x | 2.3x |
Tue, 07 May 2024 | ₩31.1t | ₩13.5t | ₩186.8b | 19.5x | 166.5x | 2.3x |
Thu, 04 Apr 2024 | ₩32.1t | ₩13.5t | ₩186.8b | 20x | 172x | 2.4x |
Sat, 02 Mar 2024 | ₩31.0t | ₩13.5t | -₩393,095,790,998.00 | 23.5x | -78.9x | 2.3x |
Mon, 29 Jan 2024 | ₩30.2t | ₩13.6t | -₩336,669,173,578.00 | 25.6x | -89.7x | 2.2x |
Wed, 27 Dec 2023 | ₩30.3t | ₩13.5t | -₩333,379,919,718.00 | 30.6x | -90.9x | 2.2x |
Fri, 24 Nov 2023 | ₩32.5t | ₩13.5t | -₩565,715,032,905.00 | 33.3x | -57.5x | 2.4x |
Sun, 22 Oct 2023 | ₩26.6t | ₩13.6t | -₩523,004,394,885.00 | 22.6x | -50.9x | 2x |
Tue, 19 Sep 2023 | ₩29.1t | ₩13.6t | -₩522,254,395,260.00 | 25.6x | -55.7x | 2.1x |
Thu, 17 Aug 2023 | ₩29.9t | ₩13.8t | -₩453,194,854,733.00 | 18.7x | -65.9x | 2.2x |
Sat, 15 Jul 2023 | ₩33.4t | ₩13.8t | -₩454,748,750,463.00 | 22x | -73.4x | 2.4x |
Mon, 12 Jun 2023 | ₩35.9t | ₩13.8t | -₩456,412,927,110.00 | 21.7x | -78.8x | 2.6x |
Wed, 10 May 2023 | ₩38.8t | ₩14.1t | -₩530,596,268,860.00 | 22.3x | -73.2x | 2.8x |
Fri, 07 Apr 2023 | ₩37.9t | ₩14.0t | -₩532,175,586,700.00 | 22.1x | -71.2x | 2.7x |
Sun, 05 Mar 2023 | ₩37.9t | ₩14.0t | ₩1.4t | 15.6x | 27.4x | 2.7x |
Tue, 31 Jan 2023 | ₩38.6t | ₩14.2t | ₩1.8t | 13.6x | 21.6x | 2.7x |
Thu, 29 Dec 2022 | ₩35.0t | ₩14.2t | ₩1.8t | 11.6x | 19.6x | 2.5x |
Sat, 26 Nov 2022 | ₩38.7t | ₩13.9t | ₩1.9t | 14.7x | 20.6x | 2.8x |
Mon, 24 Oct 2022 | ₩33.4t | ₩14.0t | ₩2.2t | 12.4x | 15.5x | 2.4x |
Wed, 21 Sep 2022 | ₩39.4t | ₩14.0t | ₩2.2t | 13.6x | 18.3x | 2.8x |
Fri, 19 Aug 2022 | ₩44.5t | ₩13.5t | ₩2.5t | 16x | 17.6x | 3.3x |
Sun, 17 Jul 2022 | ₩41.1t | ₩13.5t | ₩2.5t | 15.2x | 16.3x | 3x |
Tue, 14 Jun 2022 | ₩46.7t | ₩13.7t | ₩2.5t | 16.9x | 18.8x | 3.4x |
Thu, 12 May 2022 | ₩47.2t | ₩13.1t | ₩2.7t | 12.5x | 17.2x | 3.6x |
Sat, 09 Apr 2022 | ₩57.9t | ₩13.1t | ₩2.7t | 14.1x | 21.1x | 4.4x |
Mon, 07 Mar 2022 | ₩56.6t | ₩12.5t | ₩2.0t | 22.6x | 28.9x | 4.5x |
Wed, 02 Feb 2022 | ₩59.5t | ₩12.7t | ₩2.0t | 21.9x | 29.7x | 4.7x |
Fri, 31 Dec 2021 | ₩82.3t | ₩12.7t | ₩2.0t | 32.4x | 41x | 6.5x |
Sun, 28 Nov 2021 | ₩83.8t | ₩12.5t | ₩1.9t | 40.3x | 45x | 6.7x |
45x
How does South Korean Interactive Home Entertainment compare with similar industries?
KR Market | 2.33% | |
Telecom | 4.96% | |
Entertainment | 6.23% | |
Interactive Home Entertainment | 4.44% | |
Movies and Entertainment | 9.40% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
A259960 KRAFTON | ₩308.50k | 5.1% +₩681.7b | 46.9% | PE15.7x | |
A263750 Pearl Abyss | ₩40.00k | 13.8% +₩297.9b | -2.7% | PE257.9x | |
A036570 NCSOFT | ₩215.00k | 5.1% +₩209.8b | -19.8% | PE21.8x | |
A462870 SHIFT UP | ₩51.60k | 6.1% +₩172.1b | n/a | n/a | |
A251270 Netmarble | ₩49.90k | 3.4% +₩135.2b | -8.1% | PS1.5x |