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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedAug 25, 2025
DataAggregated Company Financials
Companies83
  • 7D0.9%
  • 3M0.2%
  • 1Y9.0%
  • YTD16.5%

Over the last 7 days, the Entertainment industry has remained flat, although notably KRAFTON gained 4.1%. As for the the longer term, the industry is up 8.8% over the past 12 months. Earnings are forecast to grow by 32% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Mon, 25 Aug 2025₩63.8t₩30.3t₩344.0b19.3x185.6x2.1x
Wed, 23 Jul 2025₩66.0t₩30.2t₩903.1b19x73.1x2.2x
Fri, 20 Jun 2025₩68.6t₩29.9t₩758.8b21.9x90.5x2.3x
Sun, 18 May 2025₩63.3t₩29.5t₩424.4b26.1x149.1x2.1x
Tue, 15 Apr 2025₩57.5t₩29.6t₩485.6b25.1x118.4x1.9x
Thu, 13 Mar 2025₩57.2t₩28.7t-₩282,042,224,263.0028.8x-202.8x2x
Sat, 08 Feb 2025₩59.8t₩28.8t-₩476,995,604,345.0026.7x-125.3x2.1x
Mon, 06 Jan 2025₩56.0t₩28.7t-₩474,110,542,235.0023.4x-118x1.9x
Wed, 04 Dec 2024₩59.4t₩28.7t-₩474,926,629,575.0026x-125.1x2.1x
Fri, 01 Nov 2024₩57.5t₩28.5t₩403.5b17.3x142.6x2x
Sun, 29 Sep 2024₩56.4t₩28.5t₩403.5b19.2x139.8x2x
Tue, 27 Aug 2024₩57.9t₩28.5t₩479.6b18.1x120.7x2x
Thu, 25 Jul 2024₩55.2t₩28.1t-₩39,487,500,642.0019.1x-1397x2x
Sat, 22 Jun 2024₩53.1t₩28.1t-₩66,218,830,602.0020x-802.5x1.9x
Mon, 20 May 2024₩54.2t₩27.7t-₩132,175,552,735.0022.5x-410.1x2x
Wed, 17 Apr 2024₩51.1t₩27.7t-₩64,977,179,835.0019.6x-787x1.8x
Fri, 15 Mar 2024₩53.2t₩27.9t-₩424,213,088,708.0025.3x-125.3x1.9x
Sun, 11 Feb 2024₩52.7t₩28.0t-₩514,460,279,788.0027x-102.4x1.9x
Tue, 09 Jan 2024₩56.5t₩28.2t-₩718,683,866,906.0030.5x-78.6x2x
Thu, 07 Dec 2023₩57.5t₩28.3t-₩715,419,878,468.0035x-80.4x2x
Sat, 04 Nov 2023₩52.8t₩28.1t-₩1,003,611,767,243.0030x-52.6x1.9x
Mon, 02 Oct 2023₩52.9t₩28.1t-₩1,002,861,767,618.0031.6x-52.8x1.9x
Wed, 30 Aug 2023₩56.4t₩28.0t-₩980,698,643,018.0029.1x-57.5x2x
Fri, 28 Jul 2023₩59.1t₩27.9t-₩923,602,446,351.0031.2x-64x2.1x
Sun, 25 Jun 2023₩65.1t₩27.9t-₩922,476,139,438.0033.3x-70.5x2.3x
Tue, 23 May 2023₩67.4t₩27.5t-₩941,394,216,927.0039.6x-71.6x2.4x
Thu, 20 Apr 2023₩66.3t₩27.5t-₩1,062,627,389,780.0037.7x-62.4x2.4x
Sat, 18 Mar 2023₩60.3t₩26.8t₩1.4t22x44.5x2.3x
Mon, 13 Feb 2023₩65.1t₩26.8t₩1.9t19.2x34.5x2.4x
Wed, 11 Jan 2023₩59.6t₩26.7t₩1.9t15.8x31.6x2.2x
Fri, 09 Dec 2022₩57.6t₩26.8t₩1.9t15.9x30.5x2.1x
Sun, 06 Nov 2022₩53.4t₩24.7t₩2.5t16.1x21.1x2.2x
Tue, 04 Oct 2022₩55.0t₩24.6t₩2.5t16.3x21.7x2.2x
Thu, 01 Sep 2022₩65.8t₩24.6t₩2.8t19.7x23.6x2.7x
Price to Earnings Ratio

23.6x


Total Market Cap: ₩65.8tTotal Earnings: ₩2.8tTotal Revenue: ₩24.6tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 288.9x202320242025
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 153x which is lower than its 3-year average PE of 289x.
  • The industry is trading close to its 3-year average PS ratio of 2.1x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have declined 47% per year over the last three years.
  • Meanwhile revenues for these companies have grown 6.9% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market-2.05%
Telecom-0.38%
Entertainment0.88%
Interactive Home Entertainment1.31%
Movies and Entertainment0.31%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 11.5x.
    • Analysts are expecting annual earnings growth of 28.4%, which is higher than its past year's earnings growth of 12.4% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 36% over the next 5 years.
  • This is better than its past earnings growth rate of 16% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 28% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A259960 KRAFTON₩329.50k5.3%
+₩736.3b
-5.6%PE14.7x
A352820 HYBE₩293.00k4.5%
+₩520.7b
65.3%PE218.8x
A251270 Netmarble₩61.00k3.6%
+₩172.1b
-0.8%PE54x
A035760 CJ ENM₩77.60k8.1%
+₩120.3b
3.5%PS0.3x
A253450 Studio Dragon₩49.30k8.8%
+₩120.2b
33.1%PE390x

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