
Over the last 7 days, the Entertainment industry has remained flat, although notably NCSOFT gained 14%. Furthermore, the industry has been flat for the past year as well. Earnings are forecast to grow by 38% annually.
Has the South Korean Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Wed, 14 Jan 2026 | ₩59.0t | ₩31.5t | ₩1.9t | 14x | 31.6x | 1.9x |
| Fri, 12 Dec 2025 | ₩56.2t | ₩31.5t | ₩1.9t | 13.1x | 30.4x | 1.8x |
| Sun, 09 Nov 2025 | ₩57.9t | ₩30.6t | ₩530.3b | 14.7x | 109.1x | 1.9x |
| Tue, 07 Oct 2025 | ₩60.8t | ₩30.6t | ₩530.3b | 16.9x | 114.6x | 2x |
| Thu, 04 Sep 2025 | ₩62.3t | ₩30.6t | ₩535.0b | 16x | 116.5x | 2x |
| Sat, 02 Aug 2025 | ₩60.9t | ₩30.2t | ₩903.1b | 17.6x | 67.5x | 2x |
| Mon, 30 Jun 2025 | ₩68.1t | ₩30.2t | ₩900.7b | 19.1x | 75.6x | 2.3x |
| Wed, 28 May 2025 | ₩64.1t | ₩29.8t | ₩665.0b | 21.3x | 96.4x | 2.2x |
| Fri, 25 Apr 2025 | ₩58.8t | ₩29.6t | ₩485.6b | 26.1x | 121.1x | 2x |
| Sun, 23 Mar 2025 | ₩56.5t | ₩29.4t | ₩533.5b | 18.9x | 105.8x | 1.9x |
| Tue, 18 Feb 2025 | ₩58.3t | ₩28.8t | -₩284,760,036,053.00 | 26.9x | -204.7x | 2x |
| Thu, 16 Jan 2025 | ₩56.7t | ₩28.7t | -₩474,110,542,235.00 | 26.4x | -119.6x | 2x |
| Sat, 14 Dec 2024 | ₩59.4t | ₩28.7t | -₩474,896,629,575.00 | 25x | -125x | 2.1x |
| Mon, 11 Nov 2024 | ₩56.7t | ₩28.5t | ₩403.5b | 18.5x | 140.5x | 2x |
| Wed, 09 Oct 2024 | ₩56.5t | ₩28.5t | ₩403.5b | 18.9x | 140.1x | 2x |
| Fri, 06 Sep 2024 | ₩54.3t | ₩28.5t | ₩395.2b | 18.4x | 137.4x | 1.9x |
| Sun, 04 Aug 2024 | ₩55.9t | ₩28.1t | -₩39,487,500,642.00 | 19.5x | -1415.6x | 2x |
| Tue, 02 Jul 2024 | ₩52.5t | ₩28.1t | -₩66,218,830,602.00 | 20.2x | -793x | 1.9x |
| Thu, 30 May 2024 | ₩52.4t | ₩28.0t | -₩74,121,790,405.00 | 22.3x | -707.1x | 1.9x |
| Sat, 27 Apr 2024 | ₩50.0t | ₩27.7t | -₩64,977,179,835.00 | 19.3x | -769.6x | 1.8x |
| Mon, 25 Mar 2024 | ₩52.6t | ₩27.8t | -₩314,923,628,775.00 | 21.3x | -167.1x | 1.9x |
| Wed, 21 Feb 2024 | ₩54.2t | ₩27.9t | -₩576,490,511,538.00 | 27.2x | -94.1x | 1.9x |
| Fri, 19 Jan 2024 | ₩51.4t | ₩28.2t | -₩718,683,866,906.00 | 31.3x | -71.5x | 1.8x |
| Sun, 17 Dec 2023 | ₩56.8t | ₩28.3t | -₩717,669,876,906.00 | 30.9x | -79.2x | 2x |
| Tue, 14 Nov 2023 | ₩55.4t | ₩28.1t | -₩885,586,675,093.00 | 30.8x | -62.6x | 2x |
| Thu, 12 Oct 2023 | ₩51.8t | ₩28.1t | -₩1,002,861,767,618.00 | 29x | -51.6x | 1.8x |
| Sat, 09 Sep 2023 | ₩55.1t | ₩28.0t | -₩1,008,986,751,318.00 | 29.3x | -54.6x | 2x |
| Mon, 07 Aug 2023 | ₩60.1t | ₩27.9t | -₩965,327,531,551.00 | 32.8x | -62.3x | 2.2x |
| Wed, 05 Jul 2023 | ₩61.9t | ₩27.9t | -₩922,476,139,438.00 | 33.2x | -67.1x | 2.2x |
| Fri, 02 Jun 2023 | ₩65.8t | ₩27.8t | -₩950,925,476,048.00 | 36.7x | -69.2x | 2.4x |
| Sun, 30 Apr 2023 | ₩66.0t | ₩27.5t | -₩1,057,258,852,828.00 | 36.3x | -62.4x | 2.4x |
| Tue, 28 Mar 2023 | ₩60.2t | ₩27.5t | -₩354,854,026,452.00 | 22.6x | -169.7x | 2.2x |
| Thu, 23 Feb 2023 | ₩64.9t | ₩26.6t | ₩1.7t | 21.7x | 37.1x | 2.4x |
| Sat, 21 Jan 2023 | ₩62.5t | ₩26.7t | ₩1.9t | 17.1x | 33.2x | 2.3x |
33.2x
Which industries have driven the changes within the South Korean Telecom industry?
| KR Market | 3.16% | |
| Telecom | -0.79% | |
| Entertainment | -0.35% | |
| Interactive Home Entertainment | -0.008% | |
| Movies and Entertainment | -0.73% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| A036570 NCSOFT | ₩246.50k | 14.4% +₩601.2b | 33.5% | PE14x | |
| A263750 Pearl Abyss | ₩39.70k | 3.9% +₩92.1b | 39.3% | PE46x | |
| A112040 WemadeLtd | ₩28.65k | 10.2% +₩89.6b | -25.4% | PE4.6x | |
| A251270 Netmarble | ₩50.50k | 2.1% +₩86.0b | 1.2% | PE38.5x | |
| A253450 Studio Dragon | ₩45.60k | 5.1% +₩66.1b | 16.2% | PE72.9x |