Over the last 7 days, the Entertainment industry has dropped 2.7%, driven by a pullback from HYBE of 9.8%. In contrast, NCSOFT has gained 11%. In the past year, the industry has gained 19%. Looking forward, earnings are forecast to grow by 24% annually.
Has the South Korean Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Mon, 07 Jul 2025 | ₩66.3t | ₩30.2t | ₩900.7b | 18.2x | 73.6x | 2.2x |
Wed, 04 Jun 2025 | ₩64.3t | ₩29.9t | ₩747.2b | 20.4x | 86.1x | 2.1x |
Fri, 02 May 2025 | ₩61.6t | ₩29.6t | ₩485.6b | 26.2x | 126.8x | 2.1x |
Sun, 30 Mar 2025 | ₩58.3t | ₩29.4t | ₩401.5b | 23.5x | 145.2x | 2x |
Tue, 25 Feb 2025 | ₩59.7t | ₩28.7t | -₩282,042,224,263.00 | 27.4x | -211.8x | 2.1x |
Thu, 23 Jan 2025 | ₩57.1t | ₩28.7t | -₩474,110,542,235.00 | 26.5x | -120.3x | 2x |
Sat, 21 Dec 2024 | ₩55.8t | ₩28.7t | -₩474,896,629,575.00 | 24.2x | -117.4x | 1.9x |
Mon, 18 Nov 2024 | ₩53.6t | ₩28.4t | ₩417.5b | 16.1x | 128.3x | 1.9x |
Wed, 16 Oct 2024 | ₩56.7t | ₩28.5t | ₩403.5b | 18.6x | 140.4x | 2x |
Fri, 13 Sep 2024 | ₩54.1t | ₩28.5t | ₩395.9b | 18.5x | 136.8x | 1.9x |
Sun, 11 Aug 2024 | ₩55.4t | ₩28.0t | ₩1.6b | 18.9x | 34013.4x | 2x |
Tue, 09 Jul 2024 | ₩52.4t | ₩28.1t | -₩39,487,500,642.00 | 20x | -1326.6x | 1.9x |
Thu, 06 Jun 2024 | ₩52.2t | ₩28.1t | -₩62,418,862,355.00 | 22.6x | -836.1x | 1.9x |
Sat, 04 May 2024 | ₩52.3t | ₩27.7t | -₩64,977,179,835.00 | 19.7x | -805.5x | 1.9x |
Mon, 01 Apr 2024 | ₩55.2t | ₩27.7t | -₩52,149,295,915.00 | 21.1x | -1059.3x | 2x |
Wed, 28 Feb 2024 | ₩53.1t | ₩27.9t | -₩576,490,511,538.00 | 24.9x | -92.1x | 1.9x |
Fri, 26 Jan 2024 | ₩52.9t | ₩28.3t | -₩721,973,120,766.00 | 29.3x | -73.3x | 1.9x |
Sun, 24 Dec 2023 | ₩55.0t | ₩28.3t | -₩717,669,876,906.00 | 31.3x | -76.7x | 1.9x |
Tue, 21 Nov 2023 | ₩54.0t | ₩28.2t | -₩945,133,582,697.00 | 29.2x | -57.1x | 1.9x |
Thu, 19 Oct 2023 | ₩51.9t | ₩28.1t | -₩1,002,861,767,618.00 | 27.6x | -51.8x | 1.9x |
Sat, 16 Sep 2023 | ₩55.9t | ₩28.0t | -₩1,009,736,751,318.00 | 29.3x | -55.4x | 2x |
Mon, 14 Aug 2023 | ₩59.3t | ₩27.9t | -₩996,185,735,691.00 | 31.9x | -59.5x | 2.1x |
Wed, 12 Jul 2023 | ₩60.5t | ₩27.9t | -₩922,476,139,438.00 | 32.7x | -65.6x | 2.2x |
Fri, 09 Jun 2023 | ₩65.2t | ₩27.9t | -₩924,515,315,898.00 | 35.9x | -70.5x | 2.3x |
Sun, 07 May 2023 | ₩68.2t | ₩27.5t | -₩1,055,679,534,988.00 | 36.3x | -64.6x | 2.5x |
Tue, 04 Apr 2023 | ₩61.4t | ₩27.5t | -₩851,866,016,920.00 | 36.4x | -72.1x | 2.2x |
Thu, 02 Mar 2023 | ₩64.8t | ₩26.6t | ₩1.5t | 22.9x | 43.4x | 2.4x |
Sat, 28 Jan 2023 | ₩64.6t | ₩26.8t | ₩1.9t | 16.3x | 34.2x | 2.4x |
Mon, 26 Dec 2022 | ₩58.8t | ₩26.8t | ₩1.9t | 16.5x | 31.1x | 2.2x |
Wed, 23 Nov 2022 | ₩58.6t | ₩25.7t | ₩2.1t | 17.7x | 28.6x | 2.3x |
Fri, 21 Oct 2022 | ₩50.7t | ₩24.7t | ₩2.5t | 15.6x | 20x | 2.1x |
Sun, 18 Sep 2022 | ₩62.4t | ₩24.7t | ₩2.5t | 18.6x | 24.6x | 2.5x |
Tue, 16 Aug 2022 | ₩70.3t | ₩24.1t | ₩2.6t | 17.7x | 27.1x | 2.9x |
Thu, 14 Jul 2022 | ₩64.3t | ₩24.1t | ₩2.6t | 17.3x | 24.8x | 2.7x |
24.8x
Which industries have driven the changes within the South Korean Telecom industry?
KR Market | -0.065% | |
Telecom | -2.20% | |
Entertainment | -2.68% | |
Interactive Home Entertainment | 0.54% | |
Movies and Entertainment | -7.13% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
A036570 NCSOFT | ₩207.00k | 11.5% +₩413.1b | 12.9% | PE53.7x | |
A251270 Netmarble | ₩61.40k | 3.9% +₩188.4b | 8.9% | PE49.5x | |
A259960 KRAFTON | ₩359.50k | 0.6% +₩92.4b | 28.4% | PE12.5x | |
A217270 Neptune | ₩10.16k | 18.4% +₩70.9b | 69.1% | PS3.5x | |
A079160 CJ CGV | ₩5.19k | 3.8% +₩31.5b | -5.6% | PS0.4x |