
Over the last 7 days, the Entertainment industry has remained flat, although notably KRAFTON gained 4.8%. The past year has been better, since the industry has gained 11% in that time. Earnings are forecast to grow by 37% annually.
Has the South Korean Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Sat, 15 Nov 2025 | ₩59.9t | ₩30.5t | ₩525.9b | 14.3x | 113.8x | 2x |
| Mon, 13 Oct 2025 | ₩61.0t | ₩30.6t | ₩530.3b | 17x | 115.1x | 2x |
| Wed, 10 Sep 2025 | ₩63.3t | ₩30.6t | ₩535.0b | 16.3x | 118.2x | 2.1x |
| Fri, 08 Aug 2025 | ₩64.7t | ₩30.2t | ₩895.5b | 19.3x | 72.3x | 2.1x |
| Sun, 06 Jul 2025 | ₩66.3t | ₩30.2t | ₩900.7b | 18.2x | 73.6x | 2.2x |
| Tue, 03 Jun 2025 | ₩64.3t | ₩29.9t | ₩747.2b | 20.4x | 86.1x | 2.1x |
| Thu, 01 May 2025 | ₩61.6t | ₩29.6t | ₩485.6b | 26.2x | 126.8x | 2.1x |
| Sat, 29 Mar 2025 | ₩58.3t | ₩29.4t | ₩401.5b | 23.5x | 145.2x | 2x |
| Mon, 24 Feb 2025 | ₩59.9t | ₩28.7t | -₩282,042,224,263.00 | 27.8x | -212.5x | 2.1x |
| Wed, 22 Jan 2025 | ₩57.2t | ₩28.7t | -₩474,110,542,235.00 | 26.4x | -120.5x | 2x |
| Fri, 20 Dec 2024 | ₩57.0t | ₩28.7t | -₩474,896,629,575.00 | 24.4x | -120.1x | 2x |
| Sun, 17 Nov 2024 | ₩53.6t | ₩28.4t | ₩417.5b | 16.1x | 128.3x | 1.9x |
| Tue, 15 Oct 2024 | ₩55.4t | ₩28.5t | ₩403.5b | 18.5x | 137.4x | 1.9x |
| Thu, 12 Sep 2024 | ₩53.5t | ₩28.5t | ₩395.9b | 17.8x | 135.2x | 1.9x |
| Sat, 10 Aug 2024 | ₩55.4t | ₩28.0t | ₩1.6b | 18.9x | 34013.4x | 2x |
| Mon, 08 Jul 2024 | ₩52.0t | ₩28.1t | -₩39,487,500,642.00 | 19.4x | -1317.9x | 1.9x |
| Wed, 05 Jun 2024 | ₩52.4t | ₩28.1t | -₩62,418,862,355.00 | 22.9x | -839.1x | 1.9x |
| Fri, 03 May 2024 | ₩51.4t | ₩27.7t | -₩64,977,179,835.00 | 19.4x | -791.2x | 1.9x |
| Sun, 31 Mar 2024 | ₩55.2t | ₩27.7t | -₩52,149,295,915.00 | 21.1x | -1059.3x | 2x |
| Tue, 27 Feb 2024 | ₩53.9t | ₩27.9t | -₩576,490,511,538.00 | 25.3x | -93.5x | 1.9x |
| Thu, 25 Jan 2024 | ₩53.6t | ₩28.3t | -₩721,973,120,766.00 | 29.5x | -74.3x | 1.9x |
| Sat, 23 Dec 2023 | ₩55.1t | ₩28.3t | -₩717,669,876,906.00 | 31.3x | -76.7x | 1.9x |
| Mon, 20 Nov 2023 | ₩52.6t | ₩28.2t | -₩945,133,582,697.00 | 29x | -55.7x | 1.9x |
| Wed, 18 Oct 2023 | ₩52.7t | ₩28.1t | -₩1,002,861,767,618.00 | 28.8x | -52.5x | 1.9x |
| Fri, 15 Sep 2023 | ₩55.9t | ₩28.0t | -₩1,009,736,751,318.00 | 29.3x | -55.4x | 2x |
| Sun, 13 Aug 2023 | ₩59.3t | ₩27.9t | -₩962,384,757,641.00 | 31.9x | -61.6x | 2.1x |
| Tue, 11 Jul 2023 | ₩58.7t | ₩27.9t | -₩922,476,139,438.00 | 32.2x | -63.6x | 2.1x |
| Thu, 08 Jun 2023 | ₩65.4t | ₩27.9t | -₩924,515,315,898.00 | 36.3x | -70.7x | 2.3x |
| Sat, 06 May 2023 | ₩68.2t | ₩27.5t | -₩1,057,258,852,828.00 | 36.4x | -64.5x | 2.5x |
| Mon, 03 Apr 2023 | ₩61.8t | ₩27.5t | -₩851,866,016,920.00 | 37x | -72.6x | 2.2x |
| Wed, 01 Mar 2023 | ₩64.8t | ₩26.6t | ₩1.7t | 22.8x | 37x | 2.4x |
| Fri, 27 Jan 2023 | ₩64.3t | ₩26.8t | ₩1.9t | 16.2x | 34x | 2.4x |
| Sun, 25 Dec 2022 | ₩58.8t | ₩26.8t | ₩1.9t | 16.5x | 31.1x | 2.2x |
| Tue, 22 Nov 2022 | ₩60.4t | ₩25.7t | ₩2.1t | 18.1x | 29.4x | 2.4x |
29.4x
Which industries have driven the changes within the South Korean Telecom industry?
| KR Market | 1.57% | |
| Telecom | 0.10% | |
| Entertainment | 1.87% | |
| Interactive Home Entertainment | 5.05% | |
| Movies and Entertainment | -2.09% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| A259960 KRAFTON | ₩270.00k | 4.7% +₩535.5b | -6.7% | PE12x | |
| A251270 Netmarble | ₩55.20k | 8.4% +₩352.3b | 17.8% | PE48.9x | |
| A036570 NCSOFT | ₩231.50k | 4.8% +₩203.6b | 14.6% | PS2.9x | |
| A263750 Pearl Abyss | ₩39.10k | 8.9% +₩196.5b | 3.0% | PE148.1x | |
| A112040 WemadeLtd | ₩28.70k | 10.4% +₩91.1b | -31.2% | PE5.1x |