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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedJan 28, 2026
DataAggregated Company Financials
Companies84
  • 7D6.2%
  • 3M4.3%
  • 1Y12.6%
  • YTD6.0%

In the last week, the Entertainment industry is up 6.2%, with KRAFTON up 14%. This means that the industry has gained 13% over the past year. Earnings are forecast to grow by 40% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Wed, 28 Jan 2026₩64.5t₩31.5t₩1.9t14.9x34.4x2x
Fri, 26 Dec 2025₩58.7t₩31.5t₩1.9t14.3x31.3x1.9x
Sun, 23 Nov 2025₩56.6t₩30.7t₩1.5t13x37.9x1.8x
Tue, 21 Oct 2025₩58.5t₩30.6t₩530.3b16.4x110.4x1.9x
Thu, 18 Sep 2025₩65.1t₩30.6t₩535.0b17.5x121.8x2.1x
Sat, 16 Aug 2025₩63.8t₩30.1t₩746.7b19.2x85.4x2.1x
Mon, 14 Jul 2025₩66.5t₩30.2t₩903.1b18.7x73.7x2.2x
Wed, 11 Jun 2025₩68.9t₩29.9t₩747.2b22.2x92.2x2.3x
Fri, 09 May 2025₩61.8t₩29.6t₩485.6b26.5x127.2x2.1x
Sun, 06 Apr 2025₩59.2t₩29.6t₩485.6b25.5x121.9x2x
Tue, 04 Mar 2025₩60.4t₩28.7t-₩282,042,224,263.0028.2x-214.1x2.1x
Thu, 30 Jan 2025₩56.6t₩28.7t-₩474,110,542,235.0026.9x-119.4x2x
Sat, 28 Dec 2024₩54.4t₩28.7t-₩474,896,629,575.0023.9x-114.5x1.9x
Mon, 25 Nov 2024₩56.2t₩28.9t-₩353,699,792,306.0021.1x-158.9x1.9x
Wed, 23 Oct 2024₩56.3t₩28.5t₩403.5b17.8x139.5x2x
Fri, 20 Sep 2024₩55.1t₩28.5t₩395.9b18.6x139.1x1.9x
Sun, 18 Aug 2024₩55.2t₩27.8t₩1.2b19.1x46394.6x2x
Tue, 16 Jul 2024₩56.7t₩28.1t-₩39,487,500,642.0020.7x-1436.2x2x
Thu, 13 Jun 2024₩51.7t₩28.1t-₩66,218,830,602.0021.9x-780.2x1.8x
Sat, 11 May 2024₩55.0t₩27.7t-₩64,977,179,835.0020.1x-846.9x2x
Mon, 08 Apr 2024₩53.7t₩27.7t-₩52,149,295,915.0020.7x-1029.8x1.9x
Wed, 06 Mar 2024₩50.6t₩27.9t-₩576,490,511,538.0024.5x-87.8x1.8x
Fri, 02 Feb 2024₩52.2t₩28.3t-₩721,973,120,766.0026.4x-72.3x1.8x
Sun, 31 Dec 2023₩56.2t₩28.2t-₩718,683,866,906.0031.9x-78.2x2x
Tue, 28 Nov 2023₩56.4t₩28.2t-₩700,633,644,538.0029x-80.6x2x
Thu, 26 Oct 2023₩51.4t₩28.1t-₩1,003,611,767,243.0029.3x-51.2x1.8x
Sat, 23 Sep 2023₩52.3t₩28.1t-₩1,002,861,767,618.0030.1x-52.2x1.9x
Mon, 21 Aug 2023₩55.3t₩28.1t-₩889,981,126,361.0027.9x-62.1x2x
Wed, 19 Jul 2023₩60.9t₩27.9t-₩922,851,139,251.0034.6x-66x2.2x
Fri, 16 Jun 2023₩66.5t₩27.9t-₩922,476,139,438.0035x-72.1x2.4x
Sun, 14 May 2023₩66.1t₩27.5t-₩1,055,679,534,988.0035.8x-62.6x2.4x
Tue, 11 Apr 2023₩63.9t₩27.5t-₩923,233,646,110.0037x-69.2x2.3x
Thu, 09 Mar 2023₩63.3t₩26.6t₩1.5t22.1x42.5x2.4x
Sat, 04 Feb 2023₩66.6t₩26.8t₩1.9t16.3x35.2x2.5x
Price to Earnings Ratio

35.2x


Total Market Cap: ₩66.6tTotal Earnings: ₩1.9tTotal Revenue: ₩26.8tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.6x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 34.4x which is lower than its 3-year average PE of 297x.
  • The industry is trading close to its 3-year average PS ratio of 2.0x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have remained mostly flat over the last three years.
  • Meanwhile revenues for these companies have grown 5.6% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased and as a result, profits have held steady.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market4.97%
Telecom7.91%
Entertainment6.17%
Interactive Home Entertainment9.63%
Movies and Entertainment2.47%
Industry PE
  • Investors are most optimistic about the Movies and Entertainment industry which is trading above its 3-year average PE ratio of 7.1x.
    • Analysts are expecting annual earnings growth of 62.9%, which is lower than the prior year's growth of 239.2% per year.
  • Investors are most pessimistic about the Interactive Home Entertainment industry, although it looks like investor sentiment has improved given that it's trading above its 3-year average of 12.5x.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 63% over the next 5 years.
  • However this is lower than its past earnings growth rate of 239% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 20% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A259960 KRAFTON₩264.00k14.0%
+₩1.5t
-23.0%PE9.5x
A263750 Pearl Abyss₩55.10k35.9%
+₩893.7b
95.7%PE63.8x
A352820 HYBE₩378.50k4.8%
+₩745.4b
70.9%PS6.1x
A251270 Netmarble₩52.70k7.3%
+₩295.0b
21.0%PE40.1x
A293490 Kakao Games₩17.20k23.1%
+₩287.3b
7.9%PS3.1x

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