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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedJan 14, 2026
DataAggregated Company Financials
Companies85
  • 7D-0.3%
  • 3M-3.0%
  • 1Y1.0%
  • YTD-3.0%

Over the last 7 days, the Entertainment industry has remained flat, although notably NCSOFT gained 14%. Furthermore, the industry has been flat for the past year as well. Earnings are forecast to grow by 38% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Wed, 14 Jan 2026₩59.0t₩31.5t₩1.9t14x31.6x1.9x
Fri, 12 Dec 2025₩56.2t₩31.5t₩1.9t13.1x30.4x1.8x
Sun, 09 Nov 2025₩57.9t₩30.6t₩530.3b14.7x109.1x1.9x
Tue, 07 Oct 2025₩60.8t₩30.6t₩530.3b16.9x114.6x2x
Thu, 04 Sep 2025₩62.3t₩30.6t₩535.0b16x116.5x2x
Sat, 02 Aug 2025₩60.9t₩30.2t₩903.1b17.6x67.5x2x
Mon, 30 Jun 2025₩68.1t₩30.2t₩900.7b19.1x75.6x2.3x
Wed, 28 May 2025₩64.1t₩29.8t₩665.0b21.3x96.4x2.2x
Fri, 25 Apr 2025₩58.8t₩29.6t₩485.6b26.1x121.1x2x
Sun, 23 Mar 2025₩56.5t₩29.4t₩533.5b18.9x105.8x1.9x
Tue, 18 Feb 2025₩58.3t₩28.8t-₩284,760,036,053.0026.9x-204.7x2x
Thu, 16 Jan 2025₩56.7t₩28.7t-₩474,110,542,235.0026.4x-119.6x2x
Sat, 14 Dec 2024₩59.4t₩28.7t-₩474,896,629,575.0025x-125x2.1x
Mon, 11 Nov 2024₩56.7t₩28.5t₩403.5b18.5x140.5x2x
Wed, 09 Oct 2024₩56.5t₩28.5t₩403.5b18.9x140.1x2x
Fri, 06 Sep 2024₩54.3t₩28.5t₩395.2b18.4x137.4x1.9x
Sun, 04 Aug 2024₩55.9t₩28.1t-₩39,487,500,642.0019.5x-1415.6x2x
Tue, 02 Jul 2024₩52.5t₩28.1t-₩66,218,830,602.0020.2x-793x1.9x
Thu, 30 May 2024₩52.4t₩28.0t-₩74,121,790,405.0022.3x-707.1x1.9x
Sat, 27 Apr 2024₩50.0t₩27.7t-₩64,977,179,835.0019.3x-769.6x1.8x
Mon, 25 Mar 2024₩52.6t₩27.8t-₩314,923,628,775.0021.3x-167.1x1.9x
Wed, 21 Feb 2024₩54.2t₩27.9t-₩576,490,511,538.0027.2x-94.1x1.9x
Fri, 19 Jan 2024₩51.4t₩28.2t-₩718,683,866,906.0031.3x-71.5x1.8x
Sun, 17 Dec 2023₩56.8t₩28.3t-₩717,669,876,906.0030.9x-79.2x2x
Tue, 14 Nov 2023₩55.4t₩28.1t-₩885,586,675,093.0030.8x-62.6x2x
Thu, 12 Oct 2023₩51.8t₩28.1t-₩1,002,861,767,618.0029x-51.6x1.8x
Sat, 09 Sep 2023₩55.1t₩28.0t-₩1,008,986,751,318.0029.3x-54.6x2x
Mon, 07 Aug 2023₩60.1t₩27.9t-₩965,327,531,551.0032.8x-62.3x2.2x
Wed, 05 Jul 2023₩61.9t₩27.9t-₩922,476,139,438.0033.2x-67.1x2.2x
Fri, 02 Jun 2023₩65.8t₩27.8t-₩950,925,476,048.0036.7x-69.2x2.4x
Sun, 30 Apr 2023₩66.0t₩27.5t-₩1,057,258,852,828.0036.3x-62.4x2.4x
Tue, 28 Mar 2023₩60.2t₩27.5t-₩354,854,026,452.0022.6x-169.7x2.2x
Thu, 23 Feb 2023₩64.9t₩26.6t₩1.7t21.7x37.1x2.4x
Sat, 21 Jan 2023₩62.5t₩26.7t₩1.9t17.1x33.2x2.3x
Price to Earnings Ratio

33.2x


Total Market Cap: ₩62.5tTotal Earnings: ₩1.9tTotal Revenue: ₩26.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.6x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 31.6x which is lower than its 3-year average PE of 297x.
  • The industry is trading close to its 3-year average PS ratio of 2.0x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have remained mostly flat over the last three years.
  • Meanwhile revenues for these companies have grown 5.7% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased and as a result, profits have held steady.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market3.16%
Telecom-0.79%
Entertainment-0.35%
Interactive Home Entertainment-0.008%
Movies and Entertainment-0.73%
Industry PE
  • Investors are most optimistic about the Movies and Entertainment industry which is trading above its 3-year average PE ratio of 0.77x.
    • Analysts are expecting annual earnings growth of 59.4%, which is lower than the prior year's growth of 239.2% per year.
  • Investors are most pessimistic about the Interactive Home Entertainment industry, although it looks like investor sentiment has improved given that it's trading above its 3-year average of 12.6x.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 59% over the next 5 years.
  • However this is lower than its past earnings growth rate of 239% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 20% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A036570 NCSOFT₩246.50k14.4%
+₩601.2b
33.5%PE14x
A263750 Pearl Abyss₩39.70k3.9%
+₩92.1b
39.3%PE46x
A112040 WemadeLtd₩28.65k10.2%
+₩89.6b
-25.4%PE4.6x
A251270 Netmarble₩50.50k2.1%
+₩86.0b
1.2%PE38.5x
A253450 Studio Dragon₩45.60k5.1%
+₩66.1b
16.2%PE72.9x

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