
Over the last 7 days, the Entertainment industry has dropped 1.9%, driven by a pullback from KRAFTON of 6.7%. On the other hand NCSOFT is actually up 14%. As for the longer term, the industry's performance has been flat for the past year. As for the next few years, earnings are expected to grow by 38% per annum.
Has the South Korean Entertainment Industry valuation changed over the past few years?
| Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
|---|---|---|---|---|---|---|
| Thu, 08 Jan 2026 | ₩57.6t | ₩31.5t | ₩1.9t | 12.4x | 30.7x | 1.8x |
| Sat, 06 Dec 2025 | ₩57.2t | ₩31.5t | ₩1.9t | 13.6x | 30.9x | 1.8x |
| Mon, 03 Nov 2025 | ₩62.3t | ₩30.6t | ₩530.3b | 16.1x | 117.5x | 2x |
| Wed, 01 Oct 2025 | ₩60.9t | ₩30.6t | ₩530.3b | 17.1x | 114.8x | 2x |
| Fri, 29 Aug 2025 | ₩64.1t | ₩30.6t | ₩480.1b | 15.3x | 133.4x | 2.1x |
| Sun, 27 Jul 2025 | ₩63.2t | ₩30.2t | ₩903.1b | 19x | 70x | 2.1x |
| Tue, 24 Jun 2025 | ₩68.9t | ₩29.9t | ₩758.8b | 21.9x | 90.8x | 2.3x |
| Thu, 22 May 2025 | ₩63.9t | ₩29.6t | ₩429.7b | 25.7x | 148.7x | 2.2x |
| Sat, 19 Apr 2025 | ₩59.4t | ₩29.6t | ₩485.6b | 25.9x | 122.4x | 2x |
| Mon, 17 Mar 2025 | ₩57.8t | ₩28.8t | ₩196.2b | 28.6x | 294.8x | 2x |
| Wed, 12 Feb 2025 | ₩61.6t | ₩28.8t | -₩476,995,604,345.00 | 27.5x | -129.1x | 2.1x |
| Fri, 10 Jan 2025 | ₩56.1t | ₩28.7t | -₩474,110,542,235.00 | 25.9x | -118.3x | 2x |
| Sun, 08 Dec 2024 | ₩56.1t | ₩27.8t | -₩460,709,955,055.00 | 25.5x | -121.7x | 2x |
| Tue, 05 Nov 2024 | ₩57.8t | ₩28.5t | ₩403.5b | 17.4x | 143.1x | 2x |
| Thu, 03 Oct 2024 | ₩55.7t | ₩28.5t | ₩403.5b | 19x | 138.1x | 2x |
| Sat, 31 Aug 2024 | ₩56.3t | ₩28.5t | ₩403.1b | 19.4x | 139.7x | 2x |
| Mon, 29 Jul 2024 | ₩55.1t | ₩28.1t | -₩39,487,500,642.00 | 18.9x | -1395.3x | 2x |
| Wed, 26 Jun 2024 | ₩52.4t | ₩28.1t | -₩66,218,830,602.00 | 19.6x | -791.5x | 1.9x |
| Fri, 24 May 2024 | ₩54.1t | ₩27.8t | -₩101,641,201,695.00 | 21.3x | -532.4x | 1.9x |
| Sun, 21 Apr 2024 | ₩52.3t | ₩27.7t | -₩64,977,179,835.00 | 19.5x | -804.1x | 1.9x |
| Tue, 19 Mar 2024 | ₩53.1t | ₩27.9t | -₩438,227,662,718.00 | 25.2x | -121.2x | 1.9x |
| Thu, 15 Feb 2024 | ₩55.1t | ₩27.9t | -₩579,078,525,228.00 | 25.4x | -95.2x | 2x |
| Sat, 13 Jan 2024 | ₩56.2t | ₩28.2t | -₩718,683,866,906.00 | 31.4x | -78.1x | 2x |
| Mon, 11 Dec 2023 | ₩57.6t | ₩28.3t | -₩717,669,876,906.00 | 32.3x | -80.3x | 2x |
| Wed, 08 Nov 2023 | ₩53.8t | ₩28.1t | -₩1,003,611,767,243.00 | 31x | -53.6x | 1.9x |
| Fri, 06 Oct 2023 | ₩52.9t | ₩28.1t | -₩1,002,861,767,618.00 | 29.1x | -52.8x | 1.9x |
| Sun, 03 Sep 2023 | ₩55.9t | ₩28.0t | -₩1,008,986,751,318.00 | 30.1x | -55.4x | 2x |
| Tue, 01 Aug 2023 | ₩60.0t | ₩27.9t | -₩923,602,446,351.00 | 33.6x | -64.9x | 2.1x |
| Thu, 29 Jun 2023 | ₩64.3t | ₩27.9t | -₩922,476,139,438.00 | 33.5x | -69.7x | 2.3x |
| Sat, 27 May 2023 | ₩64.5t | ₩27.7t | -₩899,410,965,448.00 | 40.3x | -71.7x | 2.3x |
| Mon, 24 Apr 2023 | ₩64.6t | ₩27.5t | -₩1,062,627,389,780.00 | 37.6x | -60.8x | 2.3x |
| Wed, 22 Mar 2023 | ₩60.9t | ₩26.8t | ₩1.3t | 21.1x | 45.4x | 2.3x |
| Fri, 17 Feb 2023 | ₩65.3t | ₩26.8t | ₩1.9t | 22.8x | 34.6x | 2.4x |
| Sun, 15 Jan 2023 | ₩61.0t | ₩26.7t | ₩1.9t | 16.1x | 32.4x | 2.3x |
32.4x
Which industries have driven the changes within the South Korean Telecom industry?
| KR Market | 7.50% | |
| Telecom | -0.32% | |
| Entertainment | -1.91% | |
| Interactive Home Entertainment | -0.94% | |
| Movies and Entertainment | -2.95% | |
Which companies have driven the market over the last 7 days?
| Company | Last Price | 7D | 1Y | Valuation | |
|---|---|---|---|---|---|
| A036570 NCSOFT | ₩230.50k | 14.4% +₩562.4b | 19.9% | PE13.1x | |
| A352820 HYBE | ₩334.50k | 1.4% +₩191.0b | 66.0% | PS5.3x | |
| A181710 NHN | ₩32.35k | 11.4% +₩103.1b | 72.8% | PS0.4x | |
| A251270 Netmarble | ₩48.75k | 1.0% +₩41.0b | -6.8% | PE37.1x | |
| A403850 Pinkfong Company | ₩27.85k | 11.2% +₩40.2b | n/a | PE18x |