Header cover image

South Korean (KOSPI) Entertainment Industry Analysis

UpdatedFeb 23, 2026
DataAggregated Company Financials
Companies84
  • 7D2.0%
  • 3M14.7%
  • 1Y7.5%
  • YTD7.0%

NCSOFT is up 9.4%, leading the way for the Entertainment industry, which has gained 2.0%. This means that the industry has gained 7.5% over the past year. Earnings are forecast to grow by 38% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Mon, 23 Feb 2026₩65.2t₩31.5t₩1.9t14.5x35x2.1x
Wed, 21 Jan 2026₩60.7t₩31.5t₩1.9t13.3x32.4x1.9x
Fri, 19 Dec 2025₩56.8t₩31.5t₩1.9t14x30.3x1.8x
Sun, 16 Nov 2025₩58.9t₩30.5t₩539.7b13.9x109.2x1.9x
Tue, 14 Oct 2025₩61.6t₩30.6t₩530.3b16.8x116.1x2x
Thu, 11 Sep 2025₩63.7t₩30.6t₩535.0b16.5x119x2.1x
Sat, 09 Aug 2025₩64.9t₩30.2t₩895.5b19.7x72.4x2.1x
Mon, 07 Jul 2025₩66.3t₩30.2t₩900.7b18.2x73.6x2.2x
Wed, 04 Jun 2025₩64.3t₩29.9t₩747.2b20.4x86.1x2.1x
Fri, 02 May 2025₩61.6t₩29.6t₩485.6b26.2x126.8x2.1x
Sun, 30 Mar 2025₩58.3t₩29.4t₩401.5b23.5x145.2x2x
Tue, 25 Feb 2025₩59.7t₩28.7t-₩282,042,224,263.0027.4x-211.8x2.1x
Thu, 23 Jan 2025₩57.1t₩28.7t-₩474,110,542,235.0026.5x-120.3x2x
Sat, 21 Dec 2024₩55.8t₩28.7t-₩474,896,629,575.0024.2x-117.4x1.9x
Mon, 18 Nov 2024₩53.6t₩28.4t₩417.5b16.1x128.3x1.9x
Wed, 16 Oct 2024₩56.7t₩28.5t₩403.5b18.6x140.4x2x
Fri, 13 Sep 2024₩54.1t₩28.5t₩395.9b18.5x136.8x1.9x
Sun, 11 Aug 2024₩55.4t₩28.0t₩1.6b18.9x34013.4x2x
Tue, 09 Jul 2024₩52.4t₩28.1t-₩39,487,500,642.0020x-1326.6x1.9x
Thu, 06 Jun 2024₩52.2t₩28.1t-₩62,418,862,355.0022.6x-836.1x1.9x
Sat, 04 May 2024₩52.3t₩27.7t-₩64,977,179,835.0019.7x-805.5x1.9x
Mon, 01 Apr 2024₩55.2t₩27.7t-₩52,149,295,915.0021.1x-1059.3x2x
Wed, 28 Feb 2024₩53.1t₩27.9t-₩576,490,511,538.0024.9x-92.1x1.9x
Fri, 26 Jan 2024₩52.9t₩28.3t-₩721,973,120,766.0029.3x-73.3x1.9x
Sun, 24 Dec 2023₩55.0t₩28.3t-₩717,669,876,906.0031.3x-76.7x1.9x
Tue, 21 Nov 2023₩54.0t₩28.2t-₩945,133,582,697.0029.2x-57.1x1.9x
Thu, 19 Oct 2023₩51.9t₩28.1t-₩1,002,861,767,618.0027.6x-51.8x1.9x
Sat, 16 Sep 2023₩55.9t₩28.0t-₩1,009,736,751,318.0029.3x-55.4x2x
Mon, 14 Aug 2023₩59.3t₩27.9t-₩996,185,735,691.0031.9x-59.5x2.1x
Wed, 12 Jul 2023₩60.5t₩27.9t-₩922,476,139,438.0032.7x-65.6x2.2x
Fri, 09 Jun 2023₩65.2t₩27.9t-₩924,515,315,898.0035.9x-70.5x2.3x
Sun, 07 May 2023₩68.2t₩27.5t-₩1,055,679,534,988.0036.3x-64.6x2.5x
Tue, 04 Apr 2023₩61.4t₩27.5t-₩851,866,016,920.0036.4x-72.1x2.2x
Thu, 02 Mar 2023₩64.8t₩26.6t₩1.5t22.9x43.4x2.4x
Price to Earnings Ratio

43.4x


Total Market Cap: ₩64.8tTotal Earnings: ₩1.5tTotal Revenue: ₩26.6tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.6x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 35.0x which is lower than its 3-year average PE of 297x.
  • The industry is trading close to its 3-year average PS ratio of 2.0x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have grown 2.2% per year over the last three years.
  • Revenues for these companies have grown 5.8% per year.
  • This means that more sales are being generated by these companies overall, and subsequently their profits are increasing too.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market5.28%
Telecom1.06%
Entertainment1.98%
Interactive Home Entertainment3.03%
Movies and Entertainment0.84%
Industry PE
  • Investors are most optimistic about the Movies and Entertainment industry which is trading above its 3-year average PE ratio of 19.7x.
    • Analysts are expecting annual earnings growth of 61.8%, which is lower than the prior year's growth of 109.6% per year.
  • Investors are most pessimistic about the Interactive Home Entertainment industry, although it looks like investor sentiment has improved given that it's trading above its 3-year average of 12.4x.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 62% over the next 5 years.
  • However this is lower than its past earnings growth rate of 110% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 17% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A036570 NCSOFT₩232.00k9.4%
+₩387.9b
30.6%PE13.2x
A352820 HYBE₩398.50k2.2%
+₩364.9b
62.3%PS6.4x
A263750 Pearl Abyss₩52.60k5.4%
+₩165.8b
58.4%PE60.9x
A181710 NHN₩42.40k14.1%
+₩164.0b
108.4%PS0.5x
A259960 KRAFTON₩260.50k1.4%
+₩156.2b
-20.5%PE9.3x

Latest News