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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedApr 02, 2026
DataAggregated Company Financials
Companies85
  • 7D2.2%
  • 3M-2.1%
  • 1Y0.6%
  • YTD-5.8%

Over the last 7 days, the Entertainment industry has risen 4.0%, driven by gains from Pearl Abyss of 43%. The industry has been flat over the past 12 months despite the gain this week. Looking forward, earnings are forecast to grow by 39% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Thu, 02 Apr 2026₩57.6t₩31.9t₩1.3t13x44.6x1.8x
Sat, 28 Feb 2026₩62.9t₩31.5t₩1.9t13x33.8x2x
Mon, 26 Jan 2026₩61.5t₩31.5t₩1.9t12.9x32.8x2x
Wed, 24 Dec 2025₩58.6t₩31.5t₩1.9t14.3x31.3x1.9x
Fri, 21 Nov 2025₩57.2t₩30.7t₩1.5t13.2x38.2x1.9x
Sun, 19 Oct 2025₩58.5t₩30.6t₩530.3b15.7x110.4x1.9x
Tue, 16 Sep 2025₩64.2t₩30.6t₩535.0b16.7x120.1x2.1x
Thu, 14 Aug 2025₩63.3t₩30.1t₩746.7b18.6x84.7x2.1x
Sat, 12 Jul 2025₩66.4t₩30.2t₩900.7b18.7x73.7x2.2x
Mon, 09 Jun 2025₩65.9t₩29.9t₩747.2b21.3x88.3x2.2x
Wed, 07 May 2025₩62.1t₩29.6t₩485.6b26.4x127.9x2.1x
Fri, 04 Apr 2025₩57.1t₩29.6t₩485.6b24.8x117.5x1.9x
Sun, 02 Mar 2025₩60.4t₩28.7t-₩282,042,224,263.0028.2x-214.1x2.1x
Tue, 28 Jan 2025₩56.6t₩28.7t-₩474,110,542,235.0026.9x-119.4x2x
Thu, 26 Dec 2024₩55.5t₩28.7t-₩474,896,629,575.0023.9x-116.8x1.9x
Sat, 23 Nov 2024₩56.2t₩28.6t-₩53,189,776,321.0020.4x-1056.8x2x
Mon, 21 Oct 2024₩55.5t₩28.5t₩403.5b17.5x137.5x1.9x
Wed, 18 Sep 2024₩54.7t₩27.4t₩353.1b18.7x154.8x2x
Fri, 16 Aug 2024₩56.5t₩27.9t₩32.8b18.5x1720.1x2x
Sun, 14 Jul 2024₩57.0t₩28.1t-₩39,487,500,642.0019.9x-1442.7x2x
Tue, 11 Jun 2024₩52.0t₩28.1t-₩66,218,830,602.0022.5x-785.5x1.9x
Thu, 09 May 2024₩53.3t₩27.7t-₩64,977,179,835.0020.4x-819.9x1.9x
Sat, 06 Apr 2024₩53.7t₩27.7t-₩52,149,295,915.0020.7x-1029.8x1.9x
Mon, 04 Mar 2024₩52.4t₩27.9t-₩576,490,511,538.0024.7x-90.8x1.9x
Wed, 31 Jan 2024₩53.4t₩28.3t-₩721,973,120,766.0027.2x-74x1.9x
Fri, 29 Dec 2023₩56.2t₩28.3t-₩717,669,876,906.0032.1x-78.3x2x
Sun, 26 Nov 2023₩56.1t₩28.2t-₩690,247,270,648.0029.6x-81.2x2x
Tue, 24 Oct 2023₩50.0t₩28.1t-₩1,003,611,767,243.0026.9x-49.8x1.8x
Thu, 21 Sep 2023₩54.6t₩28.1t-₩1,002,861,767,618.0030.4x-54.5x1.9x
Sat, 19 Aug 2023₩55.2t₩27.9t-₩908,431,080,601.0027.9x-60.8x2x
Mon, 17 Jul 2023₩61.2t₩27.9t-₩922,851,139,251.0035.4x-66.3x2.2x
Wed, 14 Jun 2023₩67.0t₩27.9t-₩924,890,315,898.0036.4x-72.4x2.4x
Fri, 12 May 2023₩66.4t₩27.5t-₩1,055,679,534,988.0036.5x-62.9x2.4x
Sun, 09 Apr 2023₩63.9t₩27.5t-₩923,233,646,110.0037.9x-69.2x2.3x
Price to Earnings Ratio

-69.2x


Total Market Cap: ₩63.9tTotal Earnings: -₩923,233,646,110.00Total Revenue: ₩27.5tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 298.5x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 56.3x which is lower than its 3-year average PE of 298x.
  • The 3-year average PS ratio of 2.0x is higher than the industry's current PS ratio of 1.8x.
Past Earnings Growth
  • Total earnings for the Entertainment industry have gone up over the last three years, and the industry is now profitable. Revenues have grown 5.1% per year.
  • This means that more sales are being generated by the industry overall, and subsequently profits are increasing too.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market-2.93%
Telecom-0.12%
Entertainment2.16%
Interactive Home Entertainment7.06%
Movies and Entertainment-4.02%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 14.5x.
    • Analysts are expecting annual earnings growth of 29.1%, which is higher than its past year's earnings growth of 2.3% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 54% over the next 5 years.
  • However this is lower than its past earnings growth rate of 328% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 29% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A263750 Pearl Abyss₩66.20k30.3%
+₩945.9b
110.5%PS11.1x
A259960 KRAFTON₩247.00k2.3%
+₩245.5b
-30.1%PE15x
A462870 SHIFT UP₩32.10k3.2%
+₩59.0b
-34.8%PE9.8x
A225570 NEXON Games₩11.44k3.5%
+₩24.5b
-7.8%PS4x
A078340 Com2uS₩33.05k2.3%
+₩8.1b
-20.1%PE9.8x

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