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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedMar 31, 2026
DataAggregated Company Financials
Companies85
  • 7D6.3%
  • 3M-3.4%
  • 1Y0.2%
  • YTD-6.9%

In the last week, the Entertainment industry is up 6.3%, with Pearl Abyss up 62%. Meanwhile, Kakao Games actually underperformed within the industry, shrinking 8.5% in the last week. The industry has been flat over the past 12 months despite the gain this week. Looking forward, earnings are forecast to grow by 40% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Tue, 31 Mar 2026₩56.8t₩32.0t₩1.0t12.6x56.5x1.8x
Thu, 26 Feb 2026₩64.8t₩31.5t₩1.9t13.6x34.8x2.1x
Sat, 24 Jan 2026₩61.5t₩31.5t₩1.9t12.9x32.8x2x
Mon, 22 Dec 2025₩57.5t₩31.5t₩1.9t14.1x30.7x1.8x
Wed, 19 Nov 2025₩57.6t₩30.5t₩930.1b13.2x61.9x1.9x
Fri, 17 Oct 2025₩59.6t₩30.6t₩530.3b16.3x112.4x1.9x
Sun, 14 Sep 2025₩64.4t₩30.6t₩535.0b16.9x120.5x2.1x
Tue, 12 Aug 2025₩65.2t₩30.2t₩883.7b19.7x73.8x2.2x
Thu, 10 Jul 2025₩66.8t₩30.2t₩900.7b18.8x74.2x2.2x
Sat, 07 Jun 2025₩65.9t₩29.9t₩747.2b21.3x88.3x2.2x
Mon, 05 May 2025₩62.1t₩29.6t₩485.6b26.4x127.9x2.1x
Wed, 02 Apr 2025₩56.7t₩29.4t₩567.1b25.3x99.9x1.9x
Fri, 28 Feb 2025₩61.5t₩28.7t-₩282,042,224,263.0028.1x-218x2.1x
Sun, 26 Jan 2025₩56.6t₩28.7t-₩474,110,542,235.0026.9x-119.4x2x
Tue, 24 Dec 2024₩55.9t₩28.7t-₩474,896,629,575.0024.3x-117.8x1.9x
Thu, 21 Nov 2024₩56.2t₩28.6t-₩59,459,155,721.0020.3x-944.8x2x
Sat, 19 Oct 2024₩55.5t₩28.5t₩403.5b17.5x137.5x1.9x
Mon, 16 Sep 2024₩54.7t₩28.5t₩395.9b18.5x138.1x1.9x
Wed, 14 Aug 2024₩57.3t₩27.9t₩32.5b18.9x1761.4x2.1x
Fri, 12 Jul 2024₩56.8t₩28.1t-₩39,487,500,642.0019.8x-1439.5x2x
Sun, 09 Jun 2024₩52.4t₩28.1t-₩66,593,830,415.0022.8x-787.1x1.9x
Tue, 07 May 2024₩52.3t₩27.7t-₩64,977,179,835.0019.7x-805.5x1.9x
Thu, 04 Apr 2024₩54.4t₩27.7t-₩52,149,295,915.0020.9x-1043.7x2x
Sat, 02 Mar 2024₩52.4t₩27.9t-₩576,490,511,538.0024.7x-90.8x1.9x
Mon, 29 Jan 2024₩53.3t₩28.3t-₩721,973,120,766.0029.2x-73.9x1.9x
Wed, 27 Dec 2023₩54.7t₩28.3t-₩717,669,876,906.0031.9x-76.2x1.9x
Fri, 24 Nov 2023₩55.9t₩28.1t-₩955,094,020,553.0029.7x-58.5x2x
Sun, 22 Oct 2023₩50.2t₩28.1t-₩1,003,611,767,243.0027x-50x1.8x
Tue, 19 Sep 2023₩55.4t₩28.0t-₩1,009,736,751,318.0029.9x-54.9x2x
Thu, 17 Aug 2023₩56.5t₩27.9t-₩925,390,306,201.0029.6x-61.1x2x
Sat, 15 Jul 2023₩61.2t₩27.9t-₩922,851,139,251.0035.4x-66.3x2.2x
Mon, 12 Jun 2023₩66.1t₩27.9t-₩924,515,315,898.0036x-71.5x2.4x
Wed, 10 May 2023₩67.2t₩27.5t-₩1,055,679,534,988.0037x-63.6x2.4x
Fri, 07 Apr 2023₩63.0t₩27.5t-₩851,866,016,920.0037.7x-73.9x2.3x
Price to Earnings Ratio

-73.9x


Total Market Cap: ₩63.0tTotal Earnings: -₩851,866,016,920.00Total Revenue: ₩27.5tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 298.3x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 56.5x which is lower than its 3-year average PE of 298x.
  • The 3-year average PS ratio of 2.0x is higher than the industry's current PS ratio of 1.8x.
Past Earnings Growth
  • Total earnings for the Entertainment industry have gone up over the last three years, and the industry is now profitable. Revenues have grown 5.1% per year.
  • This means that more sales are being generated by the industry overall, and subsequently profits are increasing too.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market-2.01%
Telecom3.11%
Entertainment6.31%
Interactive Home Entertainment9.97%
Movies and Entertainment1.80%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 14.5x.
    • Analysts are expecting annual earnings growth of 29.9%, which is higher than its past year's earnings growth of 2.3% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 54% over the next 5 years.
  • However this is lower than its past earnings growth rate of 328% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 30% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A263750 Pearl Abyss₩67.60k61.9%
+₩1.6t
125.3%PS11.4x
A259960 KRAFTON₩250.50k9.9%
+₩1.0t
-25.1%PE15.2x
A352820 HYBE₩302.50k4.1%
+₩515.5b
28.5%PS4.9x
A036570 NCSOFT₩222.00k3.7%
+₩155.1b
48.6%PE12.6x
A181710 NHN₩41.90k13.4%
+₩154.7b
138.6%PS0.5x

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