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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedJan 12, 2026
DataAggregated Company Financials
Companies85
  • 7D-4.9%
  • 3M-7.4%
  • 1Y-0.2%
  • YTD-4.9%

Over the last 7 days, the Entertainment industry has dropped 4.9%, driven by KRAFTON declining 4.1%. Over the last year, the industry has been flat overall. Looking forward, earnings are forecast to grow by 38% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Tue, 13 Jan 2026₩58.5t₩31.5t₩1.9t12.7x31.4x1.9x
Thu, 11 Dec 2025₩56.9t₩31.5t₩1.9t13.3x30.8x1.8x
Sat, 08 Nov 2025₩57.9t₩30.6t₩530.3b14.7x109.1x1.9x
Mon, 06 Oct 2025₩60.8t₩30.6t₩530.3b16.9x114.6x2x
Wed, 03 Sep 2025₩62.6t₩30.6t₩535.0b16.3x117x2x
Fri, 01 Aug 2025₩63.0t₩30.2t₩903.1b18.5x69.7x2.1x
Sun, 29 Jun 2025₩68.1t₩30.2t₩900.7b19.1x75.6x2.3x
Tue, 27 May 2025₩64.3t₩29.8t₩665.0b21.5x96.8x2.2x
Thu, 24 Apr 2025₩58.5t₩29.6t₩485.6b26.2x120.6x2x
Sat, 22 Mar 2025₩56.5t₩29.0t₩275.0b20.8x205.3x1.9x
Mon, 17 Feb 2025₩58.3t₩28.8t-₩284,760,036,053.0026.8x-204.6x2x
Wed, 15 Jan 2025₩57.2t₩28.7t-₩464,610,961,695.0026.4x-123.2x2x
Fri, 13 Dec 2024₩57.2t₩28.7t-₩474,896,629,575.0024.6x-120.4x2x
Sun, 10 Nov 2024₩56.7t₩28.5t₩403.5b18.5x140.5x2x
Tue, 08 Oct 2024₩56.2t₩28.5t₩403.5b19.4x139.3x2x
Thu, 05 Sep 2024₩53.0t₩28.5t₩395.2b18.3x134.1x1.9x
Sat, 03 Aug 2024₩55.9t₩28.1t-₩39,487,500,642.0019.5x-1415.6x2x
Mon, 01 Jul 2024₩52.6t₩28.1t-₩66,218,830,602.0020.2x-794.2x1.9x
Wed, 29 May 2024₩52.7t₩28.0t-₩82,178,597,015.0021.9x-641.5x1.9x
Fri, 26 Apr 2024₩50.3t₩27.7t-₩64,977,179,835.0019.6x-774.1x1.8x
Sun, 24 Mar 2024₩52.6t₩27.8t-₩297,373,987,590.0021.3x-177x1.9x
Tue, 20 Feb 2024₩54.7t₩27.9t-₩579,078,525,228.0026.2x-94.4x2x
Thu, 18 Jan 2024₩51.5t₩28.2t-₩718,683,866,906.0030.9x-71.7x1.8x
Sat, 16 Dec 2023₩56.8t₩28.3t-₩717,669,876,906.0030.9x-79.2x2x
Mon, 13 Nov 2023₩55.4t₩28.0t-₩1,003,557,703,843.0032.9x-55.2x2x
Wed, 11 Oct 2023₩50.7t₩28.1t-₩1,002,861,767,618.0027.9x-50.6x1.8x
Fri, 08 Sep 2023₩54.9t₩28.0t-₩1,008,986,751,318.0029.3x-54.4x2x
Sun, 06 Aug 2023₩60.1t₩27.9t-₩965,327,531,551.0032.8x-62.3x2.2x
Tue, 04 Jul 2023₩62.6t₩27.9t-₩922,476,139,438.0033.6x-67.8x2.2x
Thu, 01 Jun 2023₩65.5t₩27.8t-₩970,638,904,808.0043.8x-67.5x2.4x
Sat, 29 Apr 2023₩66.0t₩27.5t-₩1,062,627,389,780.0036.3x-62.1x2.4x
Mon, 27 Mar 2023₩61.4t₩27.5t-₩354,854,026,452.0023.3x-173x2.2x
Wed, 22 Feb 2023₩65.6t₩26.6t₩1.7t22.5x37.5x2.5x
Fri, 20 Jan 2023₩62.5t₩26.7t₩1.9t16.4x33.2x2.3x
Price to Earnings Ratio

33.2x


Total Market Cap: ₩62.5tTotal Earnings: ₩1.9tTotal Revenue: ₩26.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.6x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 31.0x which is lower than its 3-year average PE of 297x.
  • The 3-year average PS ratio of 2.0x is higher than the industry's current PS ratio of 1.8x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have remained mostly flat over the last three years.
  • Meanwhile revenues for these companies have grown 5.7% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased and as a result, profits have held steady.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market5.75%
Telecom-2.47%
Entertainment-4.94%
Interactive Home Entertainment-3.59%
Movies and Entertainment-6.40%
Industry PE
  • Investors are most optimistic about the Movies and Entertainment industry which is trading above its 3-year average PE ratio.
    • Analysts are expecting annual earnings growth of 59.1%, which is lower than the prior year's growth of 239.2% per year.
  • Investors are most pessimistic about the Interactive Home Entertainment industry, although it looks like investor sentiment has improved given that it's trading above its 3-year average of 12.6x.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 59% over the next 5 years.
  • However this is lower than its past earnings growth rate of 239% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 20% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A036570 NCSOFT₩223.50k4.4%
+₩184.2b
23.3%PE12.7x
A263750 Pearl Abyss₩39.10k3.7%
+₩86.0b
39.1%PE45.3x
A253450 Studio Dragon₩45.40k6.6%
+₩84.2b
18.2%PE72.6x
A112040 WemadeLtd₩28.00k7.7%
+₩67.6b
-26.7%PE4.5x
A122870 YG Entertainment₩68.20k4.8%
+₩57.5b
44.0%PE25.1x

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