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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedMar 22, 2026
DataAggregated Company Financials
Companies84
  • 7D-5.3%
  • 3M0.04%
  • 1Y0.9%
  • YTD-5.3%

Over the last 7 days, the Entertainment industry has dropped 5.3%, driven by a pullback from Pearl Abyss of 37%. In contrast, E&M has gained 28%. Over the last year, the industry has been flat overall. Earnings are forecast to grow by 41% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Sun, 22 Mar 2026₩57.6t₩31.9t₩1.1t12.8x51.9x1.8x
Tue, 17 Feb 2026₩63.9t₩31.5t₩1.9t14.4x34.2x2x
Thu, 15 Jan 2026₩59.3t₩31.5t₩1.9t14.1x31.8x1.9x
Sat, 13 Dec 2025₩57.1t₩31.5t₩1.9t13.4x30.8x1.8x
Mon, 10 Nov 2025₩57.9t₩30.6t₩530.3b14.7x109.1x1.9x
Wed, 08 Oct 2025₩60.8t₩30.6t₩530.3b16.9x114.6x2x
Fri, 05 Sep 2025₩62.9t₩30.6t₩535.0b16.5x117.6x2.1x
Sun, 03 Aug 2025₩60.9t₩30.2t₩895.5b17.6x68.1x2x
Tue, 01 Jul 2025₩69.3t₩30.2t₩900.7b19.2x76.9x2.3x
Thu, 29 May 2025₩64.2t₩29.8t₩666.1b21.8x96.4x2.2x
Sat, 26 Apr 2025₩59.4t₩29.6t₩485.6b27.1x122.3x2x
Mon, 24 Mar 2025₩56.5t₩29.4t₩517.2b18.9x109.2x1.9x
Wed, 19 Feb 2025₩58.2t₩28.8t-₩284,760,036,053.0027.6x-204.4x2x
Fri, 17 Jan 2025₩56.5t₩28.7t-₩474,110,542,235.0027x-119.3x2x
Sun, 15 Dec 2024₩59.4t₩28.7t-₩474,896,629,575.0025x-125x2.1x
Tue, 12 Nov 2024₩55.7t₩28.5t₩390.2b17.8x142.8x2x
Thu, 10 Oct 2024₩56.5t₩28.5t₩403.5b18.9x140.1x2x
Sat, 07 Sep 2024₩53.2t₩28.5t₩395.9b18x134.3x1.9x
Mon, 05 Aug 2024₩55.9t₩28.1t-₩39,487,500,642.0019.5x-1415.6x2x
Wed, 03 Jul 2024₩51.8t₩28.1t-₩66,218,830,602.0019.9x-781.6x1.8x
Fri, 31 May 2024₩52.6t₩28.0t-₩74,121,790,405.0022.3x-709.6x1.9x
Sun, 28 Apr 2024₩50.0t₩27.7t-₩64,977,179,835.0019.3x-769.6x1.8x
Tue, 26 Mar 2024₩53.6t₩27.8t-₩314,923,628,775.0021.5x-170.3x1.9x
Thu, 22 Feb 2024₩54.4t₩27.9t-₩576,490,511,538.0026.2x-94.3x2x
Sat, 20 Jan 2024₩52.1t₩28.3t-₩721,586,821,256.0031.8x-72.2x1.8x
Mon, 18 Dec 2023₩56.8t₩28.3t-₩717,669,876,906.0030.9x-79.2x2x
Wed, 15 Nov 2023₩54.2t₩28.1t-₩885,143,615,333.0031x-61.2x1.9x
Fri, 13 Oct 2023₩53.2t₩28.1t-₩1,002,861,767,618.0029.4x-53x1.9x
Sun, 10 Sep 2023₩55.1t₩28.0t-₩1,008,986,751,318.0029.3x-54.6x2x
Tue, 08 Aug 2023₩60.8t₩27.9t-₩965,327,531,551.0032x-63x2.2x
Thu, 06 Jul 2023₩61.1t₩27.9t-₩922,476,139,438.0033x-66.2x2.2x
Sat, 03 Jun 2023₩65.4t₩27.9t-₩924,515,315,898.0036.4x-70.8x2.3x
Mon, 01 May 2023₩66.0t₩27.5t-₩1,057,258,852,828.0036.3x-62.4x2.4x
Wed, 29 Mar 2023₩61.6t₩27.5t-₩354,854,026,452.0022.6x-173.6x2.2x
Price to Earnings Ratio

-173.6x


Total Market Cap: ₩61.6tTotal Earnings: -₩354,854,026,452.00Total Revenue: ₩27.5tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.5x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 51.9x which is lower than its 3-year average PE of 296x.
  • The 3-year average PS ratio of 2.0x is higher than the industry's current PS ratio of 1.8x.
Past Earnings Growth
  • Total earnings for the Entertainment industry have gone up over the last three years, and the industry is now profitable. Revenues have grown 5.0% per year.
  • This means that more sales are being generated by the industry overall, and subsequently profits are increasing too.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market4.87%
Telecom-1.39%
Entertainment-5.29%
Movies and Entertainment-3.35%
Interactive Home Entertainment-6.93%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 12.2x.
    • Analysts expect its future annual earnings growth (24.1%) to be largely in line with prior year's earnings growth.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 60% over the next 5 years.
  • However this is lower than its past earnings growth rate of 110% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 24% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A089230 E&M₩2.86k28.0%
+₩19.4b
248.6%PS4.8x
A079160 CJ CGV₩4.99k1.3%
+₩10.8b
3.4%PS0.4x
A419530 SAMG Entertainment₩35.90k3.3%
+₩10.7b
13.2%PE9.9x
A473980 Knowmerce₩19.13k4.1%
+₩8.3b
-7.4%PE12.6x
A194480 Devsisters₩40.00k1.5%
+₩6.6b
1.7%PE41.8x

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