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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedMar 16, 2026
DataAggregated Company Financials
Companies85
  • 7D3.1%
  • 3M6.8%
  • 1Y4.2%
  • YTD-0.007%

Over the last 7 days, the Entertainment industry has risen 3.1%, driven by gains from KRAFTON of 8.2%. Meanwhile, YG Entertainment actually underperformed within the industry, shrinking 8.6% in the last week. In the last 12 months, the industry was up 4.2%. Earnings are forecast to grow by 42% annually.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Mon, 16 Mar 2026₩60.8t₩31.8t₩1.3t13.4x45.7x1.9x
Wed, 11 Feb 2026₩63.2t₩31.5t₩1.9t14.3x33.9x2x
Fri, 09 Jan 2026₩58.1t₩31.5t₩1.9t12.9x31.2x1.8x
Sun, 07 Dec 2025₩57.2t₩31.5t₩1.9t13.6x30.9x1.8x
Tue, 04 Nov 2025₩62.9t₩30.6t₩530.3b16.5x118.6x2.1x
Thu, 02 Oct 2025₩61.1t₩30.6t₩530.3b17x115.3x2x
Sat, 30 Aug 2025₩63.2t₩30.6t₩469.3b16.5x134.8x2.1x
Mon, 28 Jul 2025₩63.2t₩30.2t₩903.1b19x70x2.1x
Wed, 25 Jun 2025₩70.7t₩29.9t₩758.8b22.1x93.2x2.4x
Fri, 23 May 2025₩63.9t₩29.6t₩409.7b25.6x155.9x2.2x
Sun, 20 Apr 2025₩59.4t₩29.6t₩485.6b25.9x122.3x2x
Tue, 18 Mar 2025₩58.3t₩28.8t₩196.2b29.7x297.3x2x
Thu, 13 Feb 2025₩59.0t₩28.8t-₩476,995,604,345.0026.9x-123.6x2.1x
Sat, 11 Jan 2025₩56.7t₩28.7t-₩474,110,542,235.0026.6x-119.6x2x
Mon, 09 Dec 2024₩56.1t₩20.7t₩131.9b24.9x425x2.7x
Wed, 06 Nov 2024₩58.6t₩28.5t₩403.5b18x145.2x2.1x
Fri, 04 Oct 2024₩55.6t₩28.5t₩403.5b18.6x137.8x2x
Sun, 01 Sep 2024₩56.3t₩28.5t₩395.7b19.4x142.4x2x
Tue, 30 Jul 2024₩55.6t₩28.1t-₩39,487,500,642.0019.4x-1409.1x2x
Thu, 27 Jun 2024₩52.7t₩28.1t-₩66,218,830,602.0019.9x-796.3x1.9x
Sat, 25 May 2024₩54.1t₩27.7t-₩123,467,230,805.0021.5x-438x1.9x
Mon, 22 Apr 2024₩52.3t₩27.7t-₩64,977,179,835.0019.5x-804.1x1.9x
Wed, 20 Mar 2024₩52.5t₩27.9t-₩194,849,064,198.0026.2x-269.3x1.9x
Fri, 16 Feb 2024₩55.3t₩27.9t-₩579,078,525,228.0025.4x-95.5x2x
Sun, 14 Jan 2024₩56.2t₩28.2t-₩718,683,866,906.0031.4x-78.1x2x
Tue, 12 Dec 2023₩58.0t₩28.3t-₩717,669,876,906.0037x-80.8x2.1x
Thu, 09 Nov 2023₩56.1t₩28.1t-₩1,003,611,767,243.0033.2x-55.9x2x
Sat, 07 Oct 2023₩51.5t₩28.1t-₩1,002,861,767,618.0030.3x-51.3x1.8x
Mon, 04 Sep 2023₩55.9t₩28.0t-₩1,008,986,751,318.0030.1x-55.4x2x
Wed, 02 Aug 2023₩60.4t₩27.9t-₩923,602,446,351.0033.7x-65.4x2.2x
Fri, 30 Jun 2023₩62.2t₩27.9t-₩922,476,139,438.0032.9x-67.5x2.2x
Sun, 28 May 2023₩64.5t₩27.7t-₩969,127,889,028.0040.3x-66.6x2.3x
Tue, 25 Apr 2023₩64.6t₩27.5t-₩1,062,627,389,780.0036.8x-60.8x2.3x
Thu, 23 Mar 2023₩61.9t₩26.9t₩1.1t21x54.6x2.3x
Price to Earnings Ratio

54.6x


Total Market Cap: ₩61.9tTotal Earnings: ₩1.1tTotal Revenue: ₩26.9tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.5x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 45.7x which is lower than its 3-year average PE of 296x.
  • The industry is trading close to its 3-year average PS ratio of 2.0x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have remained mostly flat over the last three years.
  • Meanwhile revenues for these companies have grown 6.0% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased and as a result, profits have held steady.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market-1.56%
Telecom0.18%
Entertainment3.15%
Interactive Home Entertainment5.25%
Movies and Entertainment0.76%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 12.3x.
    • Analysts are expecting annual earnings growth of 24.5%, which is lower than the prior year's growth of 58.9% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 63% over the next 5 years.
  • However this is lower than its past earnings growth rate of 110% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 25% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A259960 KRAFTON₩244.50k8.2%
+₩825.8b
-31.3%PE14.9x
A263750 Pearl Abyss₩65.80k11.9%
+₩429.9b
110.6%PE76.2x
A352820 HYBE₩361.50k2.4%
+₩371.9b
55.8%PS5.8x
A036570 NCSOFT₩228.50k6.5%
+₩271.5b
38.7%PE13x
A181710 NHN₩39.10k6.8%
+₩78.1b
115.8%PS0.5x

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