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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedMar 20, 2026
DataAggregated Company Financials
Companies84
  • 7D-1.5%
  • 3M0.3%
  • 1Y1.6%
  • YTD-5.0%

Over the last 7 days, the Entertainment industry has dropped 1.5%, driven by Pearl Abyss declining 23%. As for the longer term, the industry's performance has been flat for the past year. As for the next few years, earnings are expected to grow by 41% per annum.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Fri, 20 Mar 2026₩57.7t₩31.8t₩1.1t12.1x51.1x1.8x
Sun, 15 Feb 2026₩63.9t₩31.5t₩1.9t14.4x34.3x2x
Tue, 13 Jan 2026₩58.5t₩31.5t₩1.9t12.7x31.4x1.9x
Thu, 11 Dec 2025₩56.9t₩31.5t₩1.9t13.3x30.8x1.8x
Sat, 08 Nov 2025₩57.9t₩30.6t₩530.3b14.7x109.1x1.9x
Mon, 06 Oct 2025₩60.8t₩30.6t₩530.3b16.9x114.6x2x
Wed, 03 Sep 2025₩62.6t₩30.6t₩535.0b16.3x117x2x
Fri, 01 Aug 2025₩63.0t₩30.2t₩903.1b18.5x69.7x2.1x
Sun, 29 Jun 2025₩68.1t₩30.2t₩900.7b19.1x75.6x2.3x
Tue, 27 May 2025₩64.3t₩29.8t₩665.0b21.5x96.8x2.2x
Thu, 24 Apr 2025₩58.5t₩29.6t₩485.6b26.2x120.6x2x
Sat, 22 Mar 2025₩56.5t₩29.0t₩275.0b20.8x205.3x1.9x
Mon, 17 Feb 2025₩58.3t₩28.8t-₩284,760,036,053.0026.8x-204.6x2x
Wed, 15 Jan 2025₩57.2t₩28.7t-₩464,610,961,695.0026.4x-123.2x2x
Fri, 13 Dec 2024₩57.2t₩28.7t-₩474,896,629,575.0024.6x-120.4x2x
Sun, 10 Nov 2024₩56.7t₩28.5t₩403.5b18.5x140.5x2x
Tue, 08 Oct 2024₩56.2t₩28.5t₩403.5b19.4x139.3x2x
Thu, 05 Sep 2024₩53.0t₩28.5t₩395.2b18.3x134.1x1.9x
Sat, 03 Aug 2024₩55.9t₩28.1t-₩39,487,500,642.0019.5x-1415.6x2x
Mon, 01 Jul 2024₩52.6t₩28.1t-₩66,218,830,602.0020.2x-794.2x1.9x
Wed, 29 May 2024₩52.7t₩28.0t-₩82,178,597,015.0021.9x-641.5x1.9x
Fri, 26 Apr 2024₩50.3t₩27.7t-₩64,977,179,835.0019.6x-774.1x1.8x
Sun, 24 Mar 2024₩52.6t₩27.8t-₩297,373,987,590.0021.3x-177x1.9x
Tue, 20 Feb 2024₩54.7t₩27.9t-₩579,078,525,228.0026.2x-94.4x2x
Thu, 18 Jan 2024₩51.5t₩28.2t-₩718,683,866,906.0030.9x-71.7x1.8x
Sat, 16 Dec 2023₩56.8t₩28.3t-₩717,669,876,906.0030.9x-79.2x2x
Mon, 13 Nov 2023₩55.4t₩28.0t-₩1,003,557,703,843.0032.9x-55.2x2x
Wed, 11 Oct 2023₩50.7t₩28.1t-₩1,002,861,767,618.0027.9x-50.6x1.8x
Fri, 08 Sep 2023₩54.9t₩28.0t-₩1,008,986,751,318.0029.3x-54.4x2x
Sun, 06 Aug 2023₩60.1t₩27.9t-₩965,327,531,551.0032.8x-62.3x2.2x
Tue, 04 Jul 2023₩62.6t₩27.9t-₩922,476,139,438.0033.6x-67.8x2.2x
Thu, 01 Jun 2023₩65.5t₩27.8t-₩970,638,904,808.0043.8x-67.5x2.4x
Sat, 29 Apr 2023₩66.0t₩27.5t-₩1,062,627,389,780.0036.3x-62.1x2.4x
Mon, 27 Mar 2023₩61.4t₩27.5t-₩354,854,026,452.0023.3x-173x2.2x
Price to Earnings Ratio

-173x


Total Market Cap: ₩61.4tTotal Earnings: -₩354,854,026,452.00Total Revenue: ₩27.5tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 296.5x202420252026
Current Industry PE
  • Investors are pessimistic on the South Korean Entertainment industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 51.1x which is lower than its 3-year average PE of 296x.
  • The 3-year average PS ratio of 2.0x is higher than the industry's current PS ratio of 1.8x.
Past Earnings Growth
  • Total earnings for the Entertainment industry have gone up over the last three years, and the industry is now profitable. Revenues have grown 5.0% per year.
  • This means that more sales are being generated by the industry overall, and subsequently profits are increasing too.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market2.89%
Telecom-0.83%
Entertainment-1.49%
Movies and Entertainment-0.73%
Interactive Home Entertainment-2.15%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 12.2x.
    • Analysts are expecting annual earnings growth of 24.2%, which is lower than the prior year's growth of 53.3% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 61% over the next 5 years.
  • However this is lower than its past earnings growth rate of 110% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 24% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A089230 E&M₩2.86k28.0%
+₩19.4b
248.6%PS4.8x
A419530 SAMG Entertainment₩35.90k3.3%
+₩10.7b
13.2%PE9.9x
A473980 Knowmerce₩19.13k4.1%
+₩8.3b
-7.4%PE12.6x
A194480 Devsisters₩40.00k1.5%
+₩6.6b
1.7%PE41.8x
A299900 Wysiwyg Studios₩477.007.7%
+₩5.8b
-59.1%PS0.8x

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