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South Korean (KOSPI) Leisure Products Industry Analysis

UpdatedJan 21, 2026
DataAggregated Company Financials
Companies13
  • 7D38.1%
  • 3M33.1%
  • 1Y65.6%
  • YTDn/a

In the last week, the Leisure Products industry is up 38%, with Yujin Robot up 97%. This takes the industry's 12 month performance to a gain of 66%. Earnings are forecast to grow by 24% annually.

Industry Valuation and Performance

Has the South Korean Leisure Products Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Wed, 21 Jan 2026₩2.1t₩1.7t₩54.0b7.4x38.8x1.2x
Fri, 19 Dec 2025₩1.5t₩1.7t₩54.0b8.2x27.9x0.9x
Sun, 16 Nov 2025₩1.5t₩1.7t₩53.2b9.9x28.4x0.9x
Tue, 14 Oct 2025₩1.5t₩1.7t₩49.6b10x30.9x0.9x
Thu, 11 Sep 2025₩1.5t₩1.7t₩49.6b10.5x30.2x0.9x
Sat, 09 Aug 2025₩1.4t₩1.7t₩35.9b21.6x40.1x0.8x
Mon, 07 Jul 2025₩1.5t₩1.7t₩35.9b22.8x42.4x0.9x
Wed, 04 Jun 2025₩1.4t₩1.7t₩36.8b11.1x36.7x0.8x
Fri, 02 May 2025₩1.2t₩1.8t₩44.3b8.6x27.5x0.7x
Sun, 30 Mar 2025₩1.2t₩1.8t₩39.1b8.8x30.3x0.7x
Tue, 25 Feb 2025₩1.3t₩1.8t₩33.8b8.6x37.2x0.7x
Thu, 23 Jan 2025₩1.2t₩1.8t₩33.8b8.3x36.5x0.7x
Sat, 21 Dec 2024₩1.2t₩1.8t₩33.8b9x35.7x0.7x
Mon, 18 Nov 2024₩1.2t₩1.8t₩22.6b11.8x52.3x0.7x
Wed, 16 Oct 2024₩1.2t₩1.8t₩29.5b11.9x41.5x0.7x
Fri, 13 Sep 2024₩1.2t₩1.8t₩29.5b11.4x40.7x0.7x
Sun, 11 Aug 2024₩1.2t₩1.8t₩30.5b8.3x40.4x0.7x
Tue, 09 Jul 2024₩1.4t₩1.8t₩30.5b8.7x46.2x0.8x
Thu, 06 Jun 2024₩1.5t₩1.8t₩29.4b8.5x49.5x0.8x
Sat, 04 May 2024₩1.5t₩1.8t₩33.3b9.8x45.3x0.8x
Mon, 01 Apr 2024₩1.6t₩1.8t₩29.5b9.4x54.8x0.9x
Wed, 28 Feb 2024₩1.6t₩1.8t₩43.7b8x35.8x0.9x
Fri, 26 Jan 2024₩1.7t₩1.8t₩42.9b8.3x39.4x0.9x
Sun, 24 Dec 2023₩1.7t₩1.8t₩42.9b8.8x40.4x1x
Tue, 21 Nov 2023₩1.6t₩1.6t₩54.5b13.2x29.3x1x
Thu, 19 Oct 2023₩1.6t₩1.6t₩43.4b10.5x38x1x
Sat, 16 Sep 2023₩1.7t₩1.6t₩43.4b10.9x39.5x1.1x
Mon, 14 Aug 2023₩1.6t₩1.6t₩78.5b14.9x20.4x1x
Wed, 12 Jul 2023₩1.5t₩1.6t₩78.5b14.8x18.9x0.9x
Fri, 09 Jun 2023₩1.6t₩1.6t₩78.5b15.8x20.6x1x
Sun, 07 May 2023₩1.6t₩1.6t₩122.6b6.5x13.1x1x
Tue, 04 Apr 2023₩1.7t₩1.7t₩125.9b6.8x13.3x1x
Thu, 02 Mar 2023₩1.7t₩1.7t₩99.9b11.6x17.4x1x
Sat, 28 Jan 2023₩1.8t₩1.7t₩100.1b12x17.7x1.1x
Price to Earnings Ratio

17.7x


Total Market Cap: ₩1.8tTotal Earnings: ₩100.1bTotal Revenue: ₩1.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Products Industry Price to Earnings3Y Average 35.2x202420252026
Current Industry PE
  • Investors are optimistic on the South Korean Leisure Products industry, and appear confident in long term growth rates.
  • The industry is trading at a PE ratio of 38.8x which is higher than its 3-year average PE of 35.2x.
  • The 3-year average PS ratio of 0.86x is lower than the industry's current PS ratio of 1.2x.
Past Earnings Growth
  • The earnings for companies in the Leisure Products industry have declined 19% per year over the last three years.
  • Meanwhile revenues have remained mostly flat.
  • This means that although sales have remained flat, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Comparison

How does South Korean Leisure Products compare with similar industries?

KR Market4.08%
Consumer Discretionary11.13%
Leisure38.10%
Leisure Products38.10%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A056080 Yujin Robot₩34.20k71.0%
+₩532.7b
323.3%n/a
A123750 AltonLtd₩2.27k47.1%
+₩9.3b
49.7%PS0.9x
A369370 Blitzway Entertainment₩1.42k0.7%
+₩476.4m
-8.6%PS2.2x
A206950 Volvik₩1.80k0.3%
+₩70.4m
-23.6%n/a

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