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South Korean (KOSPI) Leisure Products Industry Analysis

UpdatedApr 11, 2026
DataAggregated Company Financials
Companies13
  • 7D-1.4%
  • 3M15.2%
  • 1Y42.8%
  • YTDn/a

Over the last 7 days, the Leisure Products industry has dropped 1.2%, driven by Yujin Robot declining 4.1%. Over the past 12 months, the industry was up 42%. Earnings are forecast to grow by 38% annually.

Industry Valuation and Performance

Has the South Korean Leisure Products Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Sat, 11 Apr 2026₩1.7t₩1.7t₩44.9b8.5x38.6x1x
Mon, 09 Mar 2026₩2.1t₩1.7t₩54.0b6.6x38.4x1.2x
Wed, 04 Feb 2026₩2.2t₩1.7t₩54.0b7.2x40.6x1.3x
Fri, 02 Jan 2026₩1.5t₩1.7t₩54.0b7.6x27.5x0.9x
Sun, 30 Nov 2025₩1.4t₩1.7t₩57.2b8.8x25.2x0.8x
Tue, 28 Oct 2025₩1.5t₩1.7t₩49.6b10.4x30.9x0.9x
Thu, 25 Sep 2025₩1.5t₩1.7t₩49.6b10.1x29.6x0.8x
Sat, 23 Aug 2025₩1.4t₩1.7t₩51.6b18.8x27.5x0.8x
Mon, 21 Jul 2025₩1.5t₩1.7t₩35.9b23.3x43x0.9x
Wed, 18 Jun 2025₩1.4t₩1.7t₩35.9b14.7x37.7x0.8x
Fri, 16 May 2025₩1.5t₩1.8t₩41.6b11.6x35.3x0.8x
Sun, 13 Apr 2025₩1.2t₩1.8t₩44.3b8.5x26.4x0.7x
Tue, 11 Mar 2025₩1.2t₩1.8t₩33.8b7.6x35x0.7x
Thu, 06 Feb 2025₩1.2t₩1.8t₩33.8b7.9x35.8x0.7x
Sat, 04 Jan 2025₩1.3t₩1.8t₩33.8b8.9x37.3x0.7x
Mon, 02 Dec 2024₩1.2t₩1.8t₩30.8b9x39.7x0.7x
Wed, 30 Oct 2024₩1.2t₩1.8t₩29.5b11.7x39.7x0.7x
Fri, 27 Sep 2024₩1.2t₩1.8t₩29.5b11.9x42.1x0.7x
Sun, 25 Aug 2024₩1.2t₩1.8t₩23.7b10x52x0.7x
Tue, 23 Jul 2024₩1.4t₩1.8t₩30.5b8.6x44.6x0.8x
Thu, 20 Jun 2024₩1.4t₩1.8t₩30.5b9x46.3x0.8x
Sat, 18 May 2024₩1.5t₩1.8t₩33.3b9.8x45.5x0.9x
Mon, 15 Apr 2024₩1.5t₩1.8t₩29.5b9.6x51.2x0.9x
Wed, 13 Mar 2024₩1.6t₩1.8t₩43.7b8x36.2x0.9x
Fri, 09 Feb 2024₩1.6t₩1.8t₩43.7b8.1x36.6x0.9x
Sun, 07 Jan 2024₩1.7t₩1.8t₩42.9b8.5x39.6x1x
Tue, 05 Dec 2023₩1.7t₩1.5t₩16.1b9.8x107.4x1.1x
Thu, 02 Nov 2023₩1.5t₩1.6t₩43.4b10.4x34.8x0.9x
Sat, 30 Sep 2023₩1.7t₩1.6t₩43.4b10.6x39.1x1.1x
Mon, 28 Aug 2023₩1.5t₩1.6t₩74.3b9.8x20.1x0.9x
Wed, 26 Jul 2023₩1.4t₩1.6t₩78.5b14.6x17.7x0.8x
Fri, 23 Jun 2023₩1.5t₩1.6t₩78.5b15.4x19.7x0.9x
Sun, 21 May 2023₩1.6t₩1.6t₩122.4b6.5x13.3x1x
Tue, 18 Apr 2023₩1.7t₩1.7t₩125.9b6.7x13.2x1x
Price to Earnings Ratio

13.2x


Total Market Cap: ₩1.7tTotal Earnings: ₩125.9bTotal Revenue: ₩1.7tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Products Industry Price to Earnings3Y Average 37x202420252026
Current Industry PE
  • Investors are relatively neutral on the South Korean Leisure Products industry at the moment, indicating that they anticipate long term growth rates to remain steady.
  • The industry is trading close to its 3-year average PE ratio of 37.0x.
  • The industry is trading close to its 3-year average PS ratio of 0.87x.
Past Earnings Growth
  • The earnings for companies in the Leisure Products industry have declined 29% per year over the last three years.
  • Meanwhile revenues have remained mostly flat.
  • This means that although sales have remained flat, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Comparison

How does South Korean Leisure Products compare with similar industries?

KR Market8.26%
Consumer Discretionary3.80%
Leisure-1.36%
Leisure Products-1.36%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A215000 GOLFZON₩50.00k4.4%
+₩12.6b
-22.1%PE11.7x
A111380 Dong In Entech₩14.06k2.6%
+₩2.1b
-1.5%PE7.2x
A002450 SAMICK MUSICAL INSTRUMENT₩1.22k2.2%
+₩2.0b
-5.3%PE5.2x
A050120 ES Cube₩2.60k4.8%
+₩1.6b
-1.1%PS2.5x
A206950 Volvik₩1.90k5.6%
+₩1.4b
-11.4%n/a

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