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South Korean (KOSPI) Leisure Products Industry Analysis

UpdatedSep 27, 2025
DataAggregated Company Financials
Companies13
  • 7D-2.2%
  • 3M-1.1%
  • 1Y12.2%
  • YTDn/a

Over the last 7 days, the Leisure Products industry has dropped 1.1%, driven by Yujin Robot declining 6.1%. Over the past 12 months, the industry was up 14%. As for the next few years, earnings are expected to grow by 27% per annum.

Industry Valuation and Performance

Has the South Korean Leisure Products Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Sat, 27 Sep 2025₩1.5t₩1.7t₩49.6b10.1x29.6x0.9x
Mon, 25 Aug 2025₩1.4t₩1.7t₩51.6b18.8x27.5x0.8x
Wed, 23 Jul 2025₩1.5t₩1.7t₩35.9b23.7x42.6x0.9x
Fri, 20 Jun 2025₩1.4t₩1.7t₩35.9b14.5x37.6x0.8x
Sun, 18 May 2025₩1.5t₩1.8t₩41.6b11.8x35.2x0.8x
Tue, 15 Apr 2025₩1.2t₩1.8t₩44.3b8.5x26.7x0.7x
Thu, 13 Mar 2025₩1.2t₩1.8t₩33.8b7.7x35.1x0.7x
Sat, 08 Feb 2025₩1.2t₩1.8t₩33.8b7.7x36x0.7x
Mon, 06 Jan 2025₩1.3t₩1.8t₩33.8b8.9x37.3x0.7x
Wed, 04 Dec 2024₩1.2t₩1.8t₩33.8b9.1x36.8x0.7x
Fri, 01 Nov 2024₩1.2t₩1.8t₩29.5b11.7x39.6x0.7x
Sun, 29 Sep 2024₩1.3t₩1.8t₩29.5b11.9x42.5x0.7x
Tue, 27 Aug 2024₩1.2t₩1.8t₩23.7b9.9x51.6x0.7x
Thu, 25 Jul 2024₩1.4t₩1.8t₩30.5b8.6x44.3x0.8x
Sat, 22 Jun 2024₩1.4t₩1.8t₩30.5b9.1x46.6x0.8x
Mon, 20 May 2024₩1.5t₩1.8t₩33.3b9.8x45.5x0.9x
Wed, 17 Apr 2024₩1.5t₩1.8t₩29.5b9.6x50.6x0.8x
Fri, 15 Mar 2024₩1.6t₩1.8t₩43.7b7.9x35.9x0.9x
Sun, 11 Feb 2024₩1.6t₩1.8t₩43.7b8.1x36.6x0.9x
Tue, 09 Jan 2024₩1.7t₩1.8t₩42.9b8.4x39.6x1x
Thu, 07 Dec 2023₩1.7t₩1.5t₩16.1b9.8x105.3x1.1x
Sat, 04 Nov 2023₩1.6t₩1.6t₩43.4b10.5x35.8x1x
Mon, 02 Oct 2023₩1.7t₩1.6t₩43.4b10.6x39.1x1.1x
Wed, 30 Aug 2023₩1.5t₩1.6t₩74.3b10x20.7x1x
Fri, 28 Jul 2023₩1.4t₩1.6t₩78.5b14.7x17.7x0.8x
Sun, 25 Jun 2023₩1.5t₩1.6t₩78.5b15.3x19.6x0.9x
Tue, 23 May 2023₩1.6t₩1.6t₩106.5b6.4x15.3x1x
Thu, 20 Apr 2023₩1.7t₩1.7t₩125.9b6.9x13.3x1x
Sat, 18 Mar 2023₩1.7t₩1.7t₩100.6b11.4x17x1x
Mon, 13 Feb 2023₩1.7t₩1.7t₩100.1b12.1x17.1x1x
Wed, 11 Jan 2023₩1.5t₩1.7t₩88.1b11.8x16.9x0.9x
Fri, 09 Dec 2022₩1.5t₩1.7t₩88.1b12.2x17.2x0.9x
Sun, 06 Nov 2022₩1.4t₩1.6t₩84.8b6.3x16.9x0.9x
Tue, 04 Oct 2022₩6.0t₩1.8t₩27.5b6.4x219.2x3.3x
Price to Earnings Ratio

219.2x


Total Market Cap: ₩6.0tTotal Earnings: ₩27.5bTotal Revenue: ₩1.8tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Leisure Products Industry Price to Earnings3Y Average 40.4x202320242025
Current Industry PE
  • Investors are pessimistic on the South Korean Leisure Products industry, indicating that they anticipate long term growth rates will be lower than they have historically.
  • The industry is trading at a PE ratio of 29.9x which is lower than its 3-year average PE of 40.4x.
  • The industry is trading close to its 3-year average PS ratio of 0.94x.
Past Earnings Growth
  • The earnings for companies in the Leisure Products industry have grown 22% per year over the last three years, while revenues have remained mostly flat.
  • This means that companies overall are more efficiently conducting business since profits are increasing while sales have been flat.

Industry Comparison

How does South Korean Leisure Products compare with similar industries?

KR Market-1.80%
Consumer Discretionary-2.45%
Leisure-2.23%
Leisure Products-2.23%
Industry PEThere are no additional sub-industries under this industry.
Forecasted GrowthThere are no additional sub-industries under this industry.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A039830 Aurora World₩20.00k3.1%
+₩5.7b
260.4%PE12.4x
A024950 Samchuly Bicycle₩4.73k3.1%
+₩1.7b
12.1%PE18.9x
A123750 AltonLtd₩1.76k5.8%
+₩1.2b
7.9%PS0.6x
A050120 ES Cube₩2.90k3.2%
+₩1.2b
50.3%PE4x
A900270 Heng Sheng Holding Group₩237.002.2%
+₩940.2m
-21.5%PE33.6x