In the last week, the Leisure Products industry is up 4.5%, with Yujin Robot up 20%. Meanwhile, NSN actually underperformed within the industry, shrinking 5.1% in the last week. In the past year, the industry is down 13%. Earnings are forecast to grow by 13% annually.
Has the South Korean Leisure Products Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Tue, 31 Jan 2023 | ₩1.8t | ₩1.7t | ₩100.1b | 11.9x | 17.8x | 1.1x |
Thu, 29 Dec 2022 | ₩1.5t | ₩1.7t | ₩88.1b | 12x | 17x | 0.9x |
Sat, 26 Nov 2022 | ₩1.5t | ₩1.6t | ₩82.5b | 6.4x | 18.3x | 0.9x |
Mon, 24 Oct 2022 | ₩5.4t | ₩1.8t | ₩27.5b | 6.3x | 195.5x | 2.9x |
Wed, 21 Sep 2022 | ₩6.3t | ₩1.8t | ₩27.5b | 7.6x | 229.4x | 3.5x |
Fri, 19 Aug 2022 | ₩6.7t | ₩1.7t | ₩17.9b | 11x | 376x | 3.9x |
Sun, 17 Jul 2022 | ₩6.3t | ₩1.7t | ₩22.7b | 11x | 277.3x | 3.6x |
Tue, 14 Jun 2022 | ₩5.9t | ₩1.7t | ₩22.7b | 13.4x | 258.2x | 3.4x |
Thu, 12 May 2022 | ₩5.5t | ₩1.6t | ₩7.5b | 12.4x | 739.9x | 3.5x |
Sat, 09 Apr 2022 | ₩5.5t | ₩1.6t | ₩5.8b | 13x | 942.3x | 3.5x |
Mon, 07 Mar 2022 | ₩5.3t | ₩1.5t | ₩80.0b | 11.7x | 66.7x | 3.7x |
Wed, 02 Feb 2022 | ₩4.4t | ₩1.1t | ₩805.1m | 10.4x | 5425.3x | 4.1x |
Fri, 31 Dec 2021 | ₩4.6t | ₩1.1t | ₩1.3b | 9.8x | 3466.2x | 4.3x |
Sun, 28 Nov 2021 | ₩4.7t | ₩1.1t | ₩1.1b | 8.9x | 4449.3x | 4.5x |
Tue, 26 Oct 2021 | ₩5.7t | ₩1.0t | ₩3.3b | 8.3x | 1754.6x | 5.5x |
Thu, 23 Sep 2021 | ₩7.8t | ₩1.0t | ₩3.3b | 8.1x | 2392.4x | 7.5x |
Sat, 21 Aug 2021 | ₩5.2t | ₩1.0t | ₩3.3b | 7x | 1588.1x | 5x |
Sat, 05 Jun 2021 | ₩4.6t | ₩1.0t | -₩68,428,151,740.00 | 10.2x | -67.9x | 4.5x |
Tue, 09 Mar 2021 | ₩4.5t | ₩994.1b | -₩88,603,626,590.00 | 10.9x | -50.3x | 4.5x |
Mon, 30 Nov 2020 | ₩5.5t | ₩991.9b | -₩110,558,650,854.00 | 14.8x | -50x | 5.6x |
Thu, 03 Sep 2020 | ₩5.2t | ₩998.4b | -₩63,376,387,660.00 | 32x | -82.6x | 5.2x |
Sun, 07 Jun 2020 | ₩5.6t | ₩986.0b | -₩67,855,619,960.00 | 13x | -82.7x | 5.7x |
Sat, 29 Feb 2020 | ₩4.8t | ₩1.0t | -₩53,024,630,560.00 | 9.1x | -90.8x | 4.8x |
-87.7x
How does South Korean Leisure Products compare with similar industries?
KR Market | 2.46% | |
Consumer Discretionary | 2.17% | |
Leisure | 4.45% | |
Leisure Products | 4.45% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
A056080 Yujin Robot | ₩6.17k | 19.8% +₩38.3b | 24.3% | PS6.9x | |
A369370 BlitzwayLTD | ₩2.80k | 20.4% +₩20.0b | -36.3% | n/a | |
A215000 GOLFZON | ₩141.00k | 2.2% +₩18.4b | -11.8% | PE7.5x | |
A024950 Samchuly Bicycle | ₩8.64k | 3.1% +₩3.1b | -21.1% | PS0.9x | |
A066910 SONOKONG | ₩2.07k | 5.4% +₩2.8b | -12.9% | PS0.8x |