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South Korean (KOSPI) Entertainment Industry Analysis

UpdatedAug 21, 2024
DataAggregated Company Financials
Companies80
  • 7D-2.0%
  • 3M-1.7%
  • 1Y-6.1%
  • YTD-7.5%

Over the last 7 days, the Entertainment industry has dropped 2.0%, driven by a pullback from Netmarble of 6.5%. Overall the industry is down 6.1% in 12 months. As for the next few years, earnings are expected to grow by 37% per annum.

Industry Valuation and Performance

Has the South Korean Entertainment Industry valuation changed over the past few years?

DateMarket CapRevenueEarningsPEAbsolute PEPS
Wed, 21 Aug 2024₩56.1t₩27.8t₩1.2b19.5x47122x2x
Fri, 19 Jul 2024₩55.3t₩28.1t-₩39,487,500,642.0020.1x-1399.9x2x
Sun, 16 Jun 2024₩52.3t₩28.1t-₩66,218,830,602.0020.8x-789.7x1.9x
Tue, 14 May 2024₩53.8t₩27.6t-₩122,789,223,185.0020x-438.3x1.9x
Thu, 11 Apr 2024₩52.6t₩27.7t-₩64,977,179,835.0020x-808.9x1.9x
Sat, 09 Mar 2024₩50.6t₩27.9t-₩576,490,511,538.0024.3x-87.8x1.8x
Mon, 05 Feb 2024₩53.6t₩28.3t-₩721,973,120,766.0027x-74.3x1.9x
Wed, 03 Jan 2024₩56.7t₩28.2t-₩718,683,866,906.0032.3x-78.9x2x
Fri, 01 Dec 2023₩56.2t₩28.3t-₩662,739,306,568.0032.4x-84.9x2x
Sun, 29 Oct 2023₩50.1t₩28.1t-₩1,003,611,767,243.0028x-49.9x1.8x
Tue, 26 Sep 2023₩53.1t₩28.1t-₩1,002,861,767,618.0031.6x-52.9x1.9x
Thu, 24 Aug 2023₩54.0t₩28.4t-₩863,145,261,441.0026.2x-62.6x1.9x
Sat, 22 Jul 2023₩60.6t₩27.9t-₩922,851,139,251.0034.4x-65.6x2.2x
Mon, 19 Jun 2023₩66.5t₩27.9t-₩922,476,139,438.0034.9x-72.1x2.4x
Wed, 17 May 2023₩66.7t₩27.2t-₩1,110,332,940,927.0036.1x-60.1x2.4x
Fri, 14 Apr 2023₩65.9t₩27.5t-₩1,062,627,389,780.0037.4x-62x2.4x
Sun, 12 Mar 2023₩61.6t₩26.6t₩1.5t20.6x40.9x2.3x
Tue, 07 Feb 2023₩64.8t₩26.8t₩1.9t18.2x34.3x2.4x
Thu, 05 Jan 2023₩59.3t₩26.7t₩1.9t15.8x31.5x2.2x
Sat, 03 Dec 2022₩60.7t₩26.8t₩1.9t18.4x32.4x2.3x
Mon, 31 Oct 2022₩51.4t₩24.7t₩2.5t16.8x20.3x2.1x
Wed, 28 Sep 2022₩56.0t₩24.7t₩2.5t17.4x22.1x2.3x
Fri, 26 Aug 2022₩65.2t₩24.3t₩2.9t17.3x22.6x2.7x
Sun, 24 Jul 2022₩66.4t₩24.1t₩2.6t18.6x25.6x2.8x
Tue, 21 Jun 2022₩64.6t₩24.1t₩2.6t16.7x25.2x2.7x
Thu, 19 May 2022₩72.5t₩23.1t₩2.9t14.8x25.2x3.1x
Sat, 16 Apr 2022₩88.6t₩23.1t₩2.9t18.2x30.6x3.8x
Mon, 14 Mar 2022₩88.0t₩18.1t₩1.3t35.4x68x4.9x
Wed, 09 Feb 2022₩88.8t₩17.8t₩1.3t32.1x70.5x5x
Fri, 07 Jan 2022₩108.2t₩18.2t₩1.3tn/a80.8x5.9x
Sun, 05 Dec 2021₩115.3t₩18.2t₩1.3t41x86.9x6.3x
Tue, 02 Nov 2021₩110.3t₩17.3t₩1.2t41.9x90.9x6.4x
Thu, 30 Sep 2021₩94.0t₩17.4t₩1.2t43.8x77.8x5.4x
Sat, 28 Aug 2021₩96.3t₩17.6t₩1.1t38.6x83.8x5.5x
Price to Earnings Ratio

83.8x


Total Market Cap: ₩96.3tTotal Earnings: ₩1.1tTotal Revenue: ₩17.6tTotal Market Cap vs Earnings and Revenue0%0%0%
South Korean Entertainment Industry Price to Earnings3Y Average 211x202220232024
Current Industry PE
  • Investors are optimistic on the South Korean Entertainment industry, and appear confident in long term growth rates.
  • The industry is trading at a PE ratio of 47kx which is higher than its 3-year average PE of 211x.
  • The 3-year average PS ratio of 3.0x is higher than the industry's current PS ratio of 2.0x.
Past Earnings Growth
  • The earnings for companies in the Entertainment industry have declined 90% per year over the last three years.
  • Meanwhile revenues for these companies have grown 16% per year.
  • This means that although more sales are being generated, either the cost of doing business or the level of investment back into businesses has increased, which has decreased profits.

Industry Trends

Which industries have driven the changes within the South Korean Telecom industry?

KR Market2.90%
Telecom-0.61%
Entertainment-1.96%
Movies and Entertainment-0.18%
Interactive Home Entertainment-2.76%
Industry PE
  • Investors are most optimistic about the Interactive Home Entertainment industry which is trading above its 3-year average PE ratio of 4.1x.
    • Analysts are expecting annual earnings growth of 35.0%, which is higher than its past year's earnings growth of 0.3% per year.
Forecasted Growth
  • Analysts are most optimistic on the Movies and Entertainment industry, expecting annual earnings growth of 40% over the next 5 years.
  • This is better than its past earnings decline of 18% per year.
  • In contrast, the Interactive Home Entertainment industry is expected to see its earnings grow by 35% per year over the next few years.

Top Stock Gainers and Losers

Which companies have driven the market over the last 7 days?

CompanyLast Price7D1YValuation
A259960 KRAFTON₩339.50k2.4%
+₩360.8b
116.7%PE22.5x
A352820 HYBE₩169.80k4.1%
+₩279.1b
-27.4%PE39.2x
A036570 Ncsoft₩191.70k2.0%
+₩77.2b
-22.1%PE19.8x
A253450 Studio Dragon₩36.80k7.3%
+₩75.1b
-26.0%PE37.1x
A079160 CJ CGV₩6.18k4.9%
+₩48.0b
-17.7%PS0.7x
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Latest News

A035900

₩51,300.00

JYP Entertainment

7D

2.0%

1Y

-53.2%

A225570

₩22,350.00

NEXON Games

7D

-3.2%

1Y

29.6%

A253450

₩36,800.00

Studio Dragon

7D

7.3%

1Y

-26.0%

A293490

₩17,230.00

Kakao Games

7D

-3.2%

1Y

-38.7%

A112040

₩31,300.00

WemadeLtd

7D

-2.2%

1Y

-12.7%

A079160

₩6,180.00

CJ CGV

7D

4.9%

1Y

-17.7%

A352820

₩169,800.00

HYBE

7D

4.1%

1Y

-27.4%

A263750

₩40,400.00

Pearl Abyss

7D

-10.9%

1Y

-12.7%

A251270

₩59,200.00

Netmarble

7D

-6.3%

1Y

40.1%

A035760

₩77,300.00

CJ ENM

7D

2.0%

1Y

35.6%

A086980

₩3,625.00

Showbox

7D

-4.4%

1Y

14.0%