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Hasbro, Inc. Stock Price

NasdaqGS:HAS Community·US$10.9b Market Cap
  • 2 Narratives written by author
  • 1 Comments on narratives written by author
  • 58 Fair Values set on narratives written by author

HAS Share Price Performance

US$0
-61.69 (-100.00%)
US$1.90
Fair Value
US$0
-61.69 (-100.00%)
Price US$0

HAS Community Narratives

GLU·
Fair Value US$1.9 4.0k% overvalued intrinsic discount

They're already dead; spreadsheets are detached from reality.

6users have liked this narrative
1users have commented on this narrative
8users have followed this narrative
AnalystConsensusTarget·
Fair Value US$90.75 14.4% undervalued intrinsic discount

Gaming And Digital Expansion Will Drive Shareholder Value In The Coming Years

0users have liked this narrative
0users have commented on this narrative
21users have followed this narrative
US$1.9
4.0k% overvalued intrinsic discount
GLU Fair Value
Revenue growth
-93% p.a.
Profit Margin
8.55%
Future PE
10x
Share price in 2027
US$0.01

Snowflake Analysis

Reasonable growth potential average dividend payer.

3 Risks
2 Rewards

Hasbro, Inc. Key Details

US$4.4b

Revenue

US$1.6b

Cost of Revenue

US$2.8b

Gross Profit

US$3.4b

Other Expenses

-US$558.3m

Earnings

Last Reported Earnings
Sep 28, 2025
Next Reporting Earnings
n/a
-3.98
64.25%
-12.81%
765.1%
View Full Analysis

About HAS

Founded
1923
Employees
4985
CEO
Christian Cocks
WebsiteView website
shop.hasbro.com/en-in

Hasbro, Inc., together with its subsidiaries, operates as a toy and game company in the United States, Europe, Canada, Mexico, Latin America, Australia, China, and Hong Kong. The company offers trading cards and collectibles, action figures, arts and crafts and creative play products, dolls, play sets, preschool toys, plush products, vehicles and toy-related specialty products, sports action products and accessories, and other consumer products; and licensed products, such as apparel, publishing products, home goods and electronics, and toy products. It also engages in the sourcing, marketing, and sale of toy and game products; and promotes its brands through the out-licensing of trademarks, characters, and other brand and intellectual property rights to third parties through the sale of branded consumer products, such as toys and apparel. In addition, the company is involved in the promotion of its brands through the development of trading cards, role-playing, and digital game experiences based on Hasbro and Wizards of the Coast games; and license certain brands to other third-party digital game developers who transform Hasbro brand-based characters and other intellectual properties, into digital gaming experiences. Further, it develops and produces of Hasbro-branded entertainment content, including film, television, children’s programming, digital content, and live entertainment. The company sells its products to retailers, distributors, wholesalers, discount stores, specialty hobby stores, drug stores, mail order houses, catalog stores, department stores, and other traditional retailers, as well as ecommerce retailers under the MAGIC: THE GATHERING, Hasbro Gaming, PLAY-DOH, TRANSFORMERS, DUNGEONS & DRAGONS, PEPPA PIG, and NERF as well as LUCASFILMS' STAR WARS, BEYBLADE, Final Fantasy, The Lord of the Rings, Fallout, SPIDER-MAN, and THE AVENGERS brands. Hasbro, Inc. was founded in 1923 and is headquartered in Pawtucket, Rhode Island.

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