Key Takeaways
- Tightening digital privacy regulations and evolving societal concerns threaten Roblox's monetization, core user engagement, and user base growth.
- Rising developer costs, mounting competition, and expensive adaptation to new technologies are pressuring margins and jeopardizing future profitability.
- Expanding older user base, diversified monetization, global growth, developer incentives, and AI-driven innovation together drive higher engagement, retention, and long-term profitability potential.
Catalysts
About Roblox- Operates an immersive platform for connection and communication in the United States and internationally.
- As digital privacy regulations continue to tighten across key global markets, Roblox faces increasing limitations on data collection and targeted advertising, threatening the future effectiveness of its advertising initiatives and long-term monetization potential, which could directly undercut high-margin revenue growth and platform earnings.
- Societal concerns regarding excessive screen time for children and adolescents are intensifying, raising the likelihood of future regulatory crackdowns or enhanced parental restrictions that could curtail the engagement and expansion of Roblox's core demographic, ultimately stalling long-term daily active user growth and constraining top-line revenue.
- Despite recent growth among older users, the platform's user base remains heavily concentrated in Gen Z and Gen Alpha. If Roblox fails to adapt its content and social features to retain these groups as they age, there is a substantial risk of user attrition that could undermine long-term daily active user numbers and revenue stability.
- The company's mounting developer payout requirements-incentivizing high-quality content and ecosystem growth-are likely to drive meaningfully higher operating expenses, compressing margins and limiting the potential for sustained improvements in net profitability as the platform matures.
- Increasing competition from both major incumbents and emerging startups, as well as accelerating shifts in technology toward AR, VR, and decentralized gaming platforms, threaten to fragment user attention and siphon spending away from Roblox. These dynamics risk impairing Roblox's long-term ability to maintain user engagement and could force large capital outlays merely to remain competitive, thereby depressing earnings and delaying any pathway to durable profitability.
Roblox Future Earnings and Revenue Growth
Assumptions
How have these above catalysts been quantified?- This narrative explores a more pessimistic perspective on Roblox compared to the consensus, based on a Fair Value that aligns with the bearish cohort of analysts.
- The bearish analysts are assuming Roblox's revenue will grow by 26.3% annually over the next 3 years.
- The bearish analysts are not forecasting that Roblox will become profitable in next 3 years. To represent the Analyst Price Target as a Future PE Valuation we will estimate Roblox's profit margin will increase from -23.7% to the average US Entertainment industry of 8.9% in 3 years.
- If Roblox's profit margin were to converge on the industry average, you could expect earnings to reach $718.7 million (and earnings per share of $0.85) by about August 2028, up from $-952.3 million today. The analysts are largely in agreement about this estimate.
- In order for the above numbers to justify the price target of the more bearish analyst cohort, the company would need to trade at a PE ratio of 119.5x on those 2028 earnings, up from -93.7x today. This future PE is greater than the current PE for the US Entertainment industry at 30.6x.
- Analysts expect the number of shares outstanding to grow by 7.0% per year for the next 3 years.
- To value all of this in today's terms, we will use a discount rate of 9.01%, as per the Simply Wall St company report.
Roblox Future Earnings Per Share Growth
Risks
What could happen that would invalidate this narrative?- Roblox is achieving rapid and broad-based user growth, with daily active users up 41 percent year over year to 111.8 million and a marked acceleration in users over 13, which now represent over 64 percent of the user base, indicating successful aging-up and expanded addressable market that could continue to drive strong revenue and engagement growth.
- Investments in platform scalability, AI-driven content creation, and global infrastructure-coupled with strategic genre expansion and localization-are unlocking new geographies like APAC (where bookings in markets such as Indonesia and Korea grew over 150 percent and 120 percent year over year, respectively), which suggests international monetization and revenue streams are in the early stages and could further boost long-term earnings.
- The platform's evolving and diversified monetization strategy introduces advertising (notably with Rewarded Video and broader partnerships such as Google), premium subscriptions, dynamic pricing, IP licensing with major brands, and even physical commerce, providing new and potentially high-margin revenue streams that could improve operating leverage and profitability.
- Roblox's commitment to a robust developer ecosystem, where even experiences outside the top ten drive significant bookings and engagement, along with increased payouts to creators and new incentive models like Creator Rewards, increases the breadth and quality of content, reduces churn, and supports long-term ecosystem health-strengthening both net margins and future user retention.
- Continued technological innovation in platform personalization, discovery algorithms, and AI-driven tools accelerates the pace and repeatability of viral hits (as seen with multiple experiences surpassing 10 million daily active users), enhancing organic user acquisition and engagement; this boosts average bookings per payer and can drive sustained top-line and bottom-line growth over time.
Valuation
How have all the factors above been brought together to estimate a fair value?- The assumed bearish price target for Roblox is $78.06, which represents two standard deviations below the consensus price target of $142.32. This valuation is based on what can be assumed as the expectations of Roblox's future earnings growth, profit margins and other risk factors from analysts on the more bearish end of the spectrum.
- However, there is a degree of disagreement amongst analysts, with the most bullish reporting a price target of $175.0, and the most bearish reporting a price target of just $45.0.
- In order for you to agree with the bearish analysts, you'd need to believe that by 2028, revenues will be $8.1 billion, earnings will come to $718.7 million, and it would be trading on a PE ratio of 119.5x, assuming you use a discount rate of 9.0%.
- Given the current share price of $128.71, the bearish analyst price target of $78.06 is 64.9% lower. Despite analysts expecting the underlying buisness to improve, they seem to believe the market's expectations are too high.
- We always encourage you to reach your own conclusions though. So sense check these analyst numbers against your own assumptions and expectations based on your understanding of the business and what you believe is probable.
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Disclaimer
AnalystLowTarget is a tool utilizing a Large Language Model (LLM) that ingests data on consensus price targets, forecasted revenue and earnings figures, as well as the transcripts of earnings calls to produce qualitative analysis. The narratives produced by AnalystLowTarget are general in nature and are based solely on analyst data and publicly-available material published by the respective companies. These scenarios are not indicative of the company's future performance and are exploratory in nature. Simply Wall St has no position in the company(s) mentioned. Simply Wall St may provide the securities issuer or related entities with website advertising services for a fee, on an arm's length basis. These relationships have no impact on the way we conduct our business, the content we host, or how our content is served to users. The price targets and estimates used are consensus data, and do not constitute a recommendation to buy or sell any stock, and they do not take account of your objectives, or your financial situation. Note that AnalystLowTarget's analysis may not factor in the latest price-sensitive company announcements or qualitative material.