Announcement • May 06
Versus Systems Inc Announces Notice of Nasdaq Deficiency Letter On April 29, 2026, the Nasdaq Stock Market, LLC (Nasdaq) issued a deficiency letter to Versus Systems Inc. (the Company). The basis of the letter is that as of December 31, 2025, Versus Systems Inc. (the Company) did not maintain a minimum of USD 2,500,000 in stockholders' equity as required for continued listing by Nasdaq Listing Rule 5550(b)(1). As disclosed in the Company's Form 10-K for the period ended December 31, 2025, the Company had stockholders' equity of USD 1,918,303. As of April 29, 2026, the Company does not meet the alternatives of market value of listed securities or net income from continuing operations. The deficiency letter has no immediate effect on the listing of the Company's securities on Nasdaq. Nasdaq has provided the Company with 45 calendar days, or until June 13, 2026, to submit a plan to regain compliance with stockholders' equity requirement. If the Company's plan to regain compliance is accepted, Nasdaq may grant an extension until October 26, 2026, for the Company to regain compliance. As part of the Company's plan to regain compliance, on April 15, 2026, the Company and ASPIS Cyber Technologies Inc. (ASPIS) entered into a Stock Purchase Agreement (the SPA). The terms of the SPA were disclosed in the Company's Form 8-K filed with the SEC on April 16, 2026. Pursuant to the SPA, the Company will sell to ASPIS, and Aspis will purchase for cash, a number of shares of Company common stock, at a price, equal to USD 1,700,000. The parties have agreed that the purchase price per share is set at USD 1.1235 (105% of the closing price on April 14, 2026) and the number of shares sold shall be 1,513,128. The parties expect to close the sale of stock on or before May 14, 2026. Announcement • May 03
Versus Systems Inc. Announces Upgrades to Filter Fan Cam Platform Versus Systems Inc. renewed its technology partnership with the Texas Rangers, allowing the club to continue using the company’s Filter Fan Cam platform during home games through the 2026 Major League Baseball season. The agreement extends a collaboration that has been in place for five years and includes the deployment of an upgraded version of the platform at the Rangers’ home venue, Globe Life Field. The system enables fans attending games to see themselves on the stadium’s main video board with branded digital filters, animated overlays, and other real-time visual effects. The newest iteration of the Filter Fan Cam introduces several performance upgrades aimed at improving reliability and responsiveness in large venues. The platform now integrates a high-performance tracking engine written in C++ that detects and tracks faces in real time. That information feeds into the Unity game engine, allowing digital filters and effects to stay aligned with fans as they appear on the video board. Additional improvements include a new camera driver capable of operating at 60 frames per second, which reduces latency and produces smoother visual interactions during live broadcasts inside the stadium. The system also incorporates improved facial tracking across larger crowds, stronger filter stability and a new dynamic face-paint feature that allows teams to display themed or team-colored graphics over fans’ faces. The upgrades are intended to help teams create more reliable interactive segments during games while allowing prospective sponsors to integrate branded elements into the experience. Versus has positioned Filter Fan Cam as a hybrid marketing and engagement tool. When fans appear on the stadium screen with branded filters or themed overlays, teams can integrate sponsors into the visuals. That creates a form of digital advertising inventory tied directly to fan participation. The system can also generate social media amplification when fans record the video board moments and share them online. This combination of participation and brand exposure is intended to help teams create new forms of sponsor activation inside stadiums. The Rangers have used Versus’ technology for several seasons, incorporating it into the entertainment programming that runs between innings and during breaks in play. A new agreement has also been signed, calling for the production of more AR Filter Fan Cam filters for the Rangers, part of a new SOW (Statement of Work) agreement, and a continued rollout of their in-stadium interactive fan filter experience. Live entertainment programming inside sports venues has increasingly become a focus for teams seeking to enhance the in-person experience and differentiate stadium attendance from watching games at home. Interactive displays, mobile integrations and augmented visuals are now common elements in modern stadium production. Versus Systems’ technology portfolio extends beyond in-stadium activations. The company describes its core business as a gamification platform that allows brands and content creators to embed games and reward systems into media experiences. Through its proprietary rewards engine, advertisers can place prizes or branded items within games or digital experiences. Participants compete to win those rewards, creating interactive fan engagement opportunities. The system can operate across multiple digital environments, including mobile applications, console games, PC gaming platforms and streaming media content. Brands effectively pay to integrate rewards or products into those experiences, while players participate for the chance to win prizes. Announcement • Apr 16
Versus Systems Inc. announced that it expects to receive $1.7 million in funding from ASPIS Cyber Technologies, Inc. Versus Systems, Inc. announced that it has entered into a Stock Purchase Agreement with new investor ASPIS Cyber Technologies, Inc. to issue common shares for gross proceeds $1,700,000 on April 15, 2026. The parties expect to close the sale of stock contemplated by the SPA on or before May 14, 2026