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Gravity Co., Ltd.NasdaqGM:GRVY 주식 보고서

시가총액 US$454.9m
주가
US$65.46
US$108.85
39.9% 저평가 내재 할인율
1Y-0.6%
7D5.6%
포트폴리오 가치
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Gravity Co., Ltd.

NasdaqGM:GRVY 주식 리포트

시가총액: US$454.9m

Gravity (GRVY) 주식 개요

는 전 세계에 온라인 및 모바일 게임을 개발 및 퍼블리싱하는 회사입니다. 자세히 보기

GRVY 펀더멘털 분석
스노우플레이크 점수
가치 평가4/6
미래 성장0/6
과거 실적2/6
재무 건전성6/6
배당0/6

강점

위험 분석

우리의 위험 점검에서 GRVY에 대한 위험이 감지되지 않았습니다.

GRVY Community Fair Values

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Gravity Co., Ltd. 경쟁사

가격 이력 및 성과

Gravity 주가의 최고가, 최저가 및 변동 요약
과거 주가
현재 주가US$65.46
52주 최고가US$74.75
52주 최저가US$54.54
베타0.99
1개월 변동8.04%
3개월 변동-6.50%
1년 변동-0.56%
3년 변동8.02%
5년 변동-45.97%
IPO 이후 변동29.98%

최근 뉴스 및 업데이트

분석 기사 Feb 03

Gravity's (NASDAQ:GRVY) Returns On Capital Not Reflecting Well On The Business

Did you know there are some financial metrics that can provide clues of a potential multi-bagger? Typically, we'll want...

Recent updates

분석 기사 Feb 03

Gravity's (NASDAQ:GRVY) Returns On Capital Not Reflecting Well On The Business

Did you know there are some financial metrics that can provide clues of a potential multi-bagger? Typically, we'll want...
Seeking Alpha Jun 29

Gravity's Global Rollout Turns A Single Franchise Into A Deep Value Play

Summary Gravity's Q1 results beat expectations, driven by new Ragnarok mobile launches, strong margins, and a net cash position covering 90% of the share price. The company's scalable, IP-driven model and expanding pipeline across multiple platforms and regions support a long-term compounding growth thesis. Risks include franchise concentration, platform and regulatory exposure, and governance concerns, but the cash-rich balance sheet provides a margin of safety. At just 7.6x earnings and 0.45x EV/EBITDA, Gravity is deeply undervalued; I remain bullish and expect significant outperformance as the pipeline delivers. Read the full article on Seeking Alpha
Seeking Alpha Nov 18

Gravity: An Undervalued Gem With Significant Concentration Risk

Summary Gravity has an exceptionally pristine financial profile and is deeply undervalued. Its business model achieved recent success by pivoting its main title from PC to online, suggesting momentum is likely to continue in the short to medium term. Its concentration risk is significant and should not be ignored by long-term investors. GRVY is a buy for short- to medium-term investors hoping to ride on the current growth momentum. Gravity is not suitable for investors looking for a stock to hold for the long term. Read the full article on Seeking Alpha
Seeking Alpha Sep 15

Gravity: Mobile Games, International Expansion, NBA License, And Cheap

Summary Gravity Co., Ltd. stock is undervalued despite ongoing free cash flow and net income growth, driven by new mobile games and strategic partnerships. The company's expansion into new territories and acquisition agreements could significantly increase its international user base and revenue growth. Gravity's financial health is strong, with substantial cash reserves, increasing total assets, and a rising book value per share, indicating potential stock price improvements. Risks include exchange rate fluctuations, potential declines in Ragnarok Online users, and lower profit margins from revenue-sharing arrangements in mobile game distribution. Read the full article on Seeking Alpha
Seeking Alpha Aug 19

Gravity: The Thesis Remains Intact

Summary Gravity is a South Korean video game developer and publisher known for its powerful Ragnarok IP in Asia. Since my last article, Gravity's stock price has fallen by 5%, primarily because of the underwhelming Ragnarok Origin release in mainland China. While the Chinese release was certainly disappointing, the original investment thesis still remains intact. Read the full article on Seeking Alpha
Seeking Alpha Jun 20

Gravity: Ragnarok Online Launch In China Should Provide A Boost

Summary Gravity's upcoming launch of longstanding flagship Ragnarok Online in China could grow the share of more solid games in its mix. Currently, the short tailed gacha games have been falling off, where sales are down sequentially and YoY. PEs are low despite the pretty high likelihood of growth. The issue here is that there is a mix of corporate governance concerns around ownership and cash management. We think these issues are more mitigated in other gacha game market picks. Nonetheless, the moment isn't bad for GRVY. Read the full article on Seeking Alpha
분석 기사 Jun 08

Even With A 30% Surge, Cautious Investors Are Not Rewarding Gravity Co., Ltd.'s (NASDAQ:GRVY) Performance Completely

Gravity Co., Ltd. ( NASDAQ:GRVY ) shareholders would be excited to see that the share price has had a great month...
Seeking Alpha Mar 26

Gravity: Amazing Performance, But Reach Is Key

Summary Gravity Co. is set to report Q4 earnings, with revenues skyrocketing due to the success of its Ragnarök games in the mobile segment. GRVY's financials remain strong, with no debt and a significant amount of cash and short-term investments. Despite impressive revenue growth, the company's share price has not reflected this, leading to a potential undervaluation. Read the full article on Seeking Alpha
Seeking Alpha Feb 26

Gravity: Dominated By The Alternatives

Summary Gravity's main asset is the Ragnarok IP, which has helped them aggressively monetize players and maximize revenue growth. Sequentially, Gravity's performance is weakening as player and value attrition occurs, but this is normal for gacha games. Akatsuki, another gacha game developer, is a better deal with a lower EV and strategic partnerships, making it more promising in the competitive market. Read the full article on Seeking Alpha
분석 기사 Jan 12

Gravity (NASDAQ:GRVY) Might Become A Compounding Machine

If you're not sure where to start when looking for the next multi-bagger, there are a few key trends you should keep an...
Seeking Alpha Sep 16

Gravity gains as 'Ragnarok Origin' hits more markets

Gravity (NASDAQ:GRVY) is bucking a sharply lower market in Communications stocks and overall, up 3.3% Friday after it announced the successful launch of its game Ragnarok Origin in Taiwan, Hong Kong and Macau. The product - a massively multiplayer online role-playing game - was launched to success in Korea in July 2020, after which it was a top grosser in app stores for three months. That was followed by a top launch in Japan in June 2021, and a successful debut in the United States and Canada in November 2021. Gravity's key offering, Ragnarok Online, is popular in Japan and Taiwan and available across 91 markets and countries. Last week, Gravity launched its first play-to-earn game in the Ragnarok Online milieu.
Seeking Alpha Sep 09

Gravity Game announces launch of Ragnarok Labyrinth NFT Global Launch

Gravity Game Link (NASDAQ:GRVY) announces the official global launch of the first play-to-earn game in the Ragnarok Online IP, Ragnarok Labyrinth NFT. Ragnarok Labyrinth NFT had ranked in the top ten most popular and most revenue-generating games on the Google Play Store in Thailand, the Philippines, and Indonesia. “We are very proud to announce that Ragnarok Labyrinth NFT will be officially released globally in the near time. This is the first step for Gravity Game Link to expand our Mobile Game publishing into the Global market. We are very optimistic that Ragnarok Labyrinth NFT will also get a positive response from Ragnarok fans globally,” said Andi Suryanto, President of Gravity Game Link.
Seeking Alpha Aug 25

Gravity Is Cheap But Ragnarok Online Is Getting Old

Summary Gravity managed to create some QoQ growth despite broader trends showing declines in gaming, and it is being held up by the original Ragnarok Online title. PC gaming is more resilient, and that's where the Ragnarok IP is selling better, with PC games being more dedicated than mobile gamers. The Gravity strategy is to milk the Ragnarok Online franchise to death, something that started in the early 2000s and holds a lot of nostalgia value with players like MapleStory. The offshoots on mobile are low-quality games that earn through licenses and royalties from other developers, part of a strategy to re-engage IP fans as much as possible in pay-to-win games. They are making headway in new geographies, but these pay-to-win games don't have much longevity. RO is aging and doesn't have a valuable growth profile. Gravity (GRVY) trades cheaply because it should. This is not a vibrant videogame company, and its strategy isn't built for long-term growth, just for milking the 20-year-old Ragnarok IP like a cash cow. Whether it's over or undervalued is less clear, because they have growth and profits for now, but don't invest in this thinking it's a representative videogaming company and should follow broader secular support for games as entertainment. Their strategy is to gather low-hanging fruit rapidly before they rot. What is next for the company is unclear. The cash pile is nice, but you can't just create a new title, especially in a market that is so competitive nowadays. We pass. Gravity Strategy Ragnarok Online is an old MMO that a lot of people hold dear as an accessible game from their childhoods. There are plenty of fans, and they still play the PC version of the game from time to time. There's not much wrong with this original title, except that it's getting old. Videogames aren't interesting forever, even World of Warcraft became stale after the 5th or 6th expansion. Ragnarok Online dominates the 'Online Gaming' segment, and it's driven by nice economics from subscription revenues. People engage with the game much in the same way ageing fans go back to games like MapleStory and even RuneScape, although the Asian influences shared with MapleStory make it a closer comp to RO. They are managing to grow this game by introducing it into new geographies, specifically China. But China is not such a friendly market for gaming anymore. Thailand was a major new market that was responsible for most of the delta in online gaming revenues these last years. But it is now in decline, with the game sticking for a few years, which isn't bad, but not forever. Online Segment Revenues (20-F GRVY) In general, the RO title is ageing. We look at it like a worse WoW. At some point, it will just go into an inevitable decline, especially since MMOs rely heavily on network effects. It's a bit of a death spiral when that starts to happen over a more protracted period of time. But we don't hate RO. What we really don't like is the mobile segment, which is by far the majority of the revenue. The strategy is to license out the Ragnarok IP to mobile developers who make low-quality pay-to-win 'gacha games' in many instances that really don't stick. We see the shift as Gravity licenses out the IP as of late. Mobile Segment Revenue (20-F GRVY) The total revenues aren't growing that fast. We think the probability that these games have rather short engagement periods as people get bored of P2W mechanics and grind-style games on mobile, which is anyway a medium that isn't as dedicated for gaming and generally less engaging, is pretty high. While growth is being sustained by new releases under the Ragnarok IP creating licensing revenue, it's just not very sustainable. Indeed, even in the licensing mode of making money, things aren't blasting off, they already are trending into a plateau. Conclusions The relative resilience of the online gaming segment is evident in the Q2 results, with it growing in the mix.
Seeking Alpha Jun 16

Gravity Suffers With Mobile Pullback

Gravity is rather cheap video gaming exposure focused almost entirely on Asian markets. Asian markets are where mobile games have the most presence, Gravity is similarly skewed towards mobile exposures. Mobile gaming generally fell, especially in large markets like Japan, but also more broadly. Casual gaming is experiencing a strong reversal as the pandemic subsides while online gaming has more traction. The issue is even the online segment will struggle as bad-will mounts with closures of private servers and bot accusations. Best avoided.
분석 기사 May 11

Shareholders Would Enjoy A Repeat Of Gravity's (NASDAQ:GRVY) Recent Growth In Returns

Finding a business that has the potential to grow substantially is not easy, but it is possible if we look at a few key...
Seeking Alpha Jan 28

Gravity: Cheap Beyond Rational

Gravity is trading extremely cheap. While a discount can be justified, it seems to me like the current valuation is excessively depressed. I see asymmetric risk/reward in the name with potential for multi-bagger returns.
분석 기사 Oct 20

Why The 49% Return On Capital At Gravity (NASDAQ:GRVY) Should Have Your Attention

Finding a business that has the potential to grow substantially is not easy, but it is possible if we look at a few key...
분석 기사 Apr 14

Why We Like The Returns At Gravity (NASDAQ:GRVY)

What trends should we look for it we want to identify stocks that can multiply in value over the long term? Ideally, a...
분석 기사 Mar 08

What Type Of Shareholders Make Up Gravity Co., Ltd.'s (NASDAQ:GRVY) Share Registry?

A look at the shareholders of Gravity Co., Ltd. ( NASDAQ:GRVY ) can tell us which group is most powerful. Institutions...
분석 기사 Feb 10

Is Gravity Co., Ltd.'s(NASDAQ:GRVY) Recent Stock Performance Tethered To Its Strong Fundamentals?

Most readers would already be aware that Gravity's (NASDAQ:GRVY) stock increased significantly by 33% over the past...
분석 기사 Jan 14

Should You Be Excited About Gravity's (NASDAQ:GRVY) Returns On Capital?

What are the early trends we should look for to identify a stock that could multiply in value over the long term? One...
분석 기사 Dec 07

What Kind Of Shareholders Own Gravity Co., Ltd. (NASDAQ:GRVY)?

The big shareholder groups in Gravity Co., Ltd. ( NASDAQ:GRVY ) have power over the company. Institutions will often...

주주 수익률

GRVYUS EntertainmentUS 시장
7D5.6%-1.0%2.2%
1Y-0.6%-9.3%31.1%

수익률 대 산업: GRVY은 지난 1년 동안 -9.3%의 수익을 기록한 US Entertainment 산업보다 더 좋은 성과를 냈습니다.

수익률 대 시장: GRVY은 지난 1년 동안 31.1%를 기록한 US 시장보다 저조한 성과를 냈습니다.

주가 변동성

Is GRVY's price volatile compared to industry and market?
GRVY volatility
GRVY Average Weekly Movement4.5%
Entertainment Industry Average Movement9.0%
Market Average Movement7.3%
10% most volatile stocks in US Market16.1%
10% least volatile stocks in US Market3.2%

안정적인 주가: GRVY는 지난 3개월 동안 US 시장에 비해 주가 변동성이 크지 않았습니다.

시간에 따른 변동성: GRVY의 주간 변동성(5%)은 지난 1년 동안 안정적이었습니다.

회사 소개

설립직원 수CEO웹사이트
2000n/aYoshinori Kitamurawww.gravity.co.kr

는 전 세계에 온라인 및 모바일 게임을 개발 및 퍼블리싱하는 회사입니다. 라그나로크 온라인, 드래곤니카, 레퀴엠 온라인, R.O.S.E. 온라인, 라그나로크 온라인 II, 라그나로크 랜드버스를 비롯한 대규모 멀티플레이 온라인 롤플레잉 게임과 캐릭터 기반 상품 및 애니메이션을 제공합니다. 모바일 게임 포트폴리오에는 라그나로크 M; 이터널 러브; 라그나로크 오리진; 라그나로크 X: 넥스트 제너레이션; 라그나로크 아레나; 위드 아일랜드; 라그나로크의 미궁; 라그나로크 포링; 테라 클래식; NBA가 포함됩니다: 라그나로크 20 영웅; 화이트 코드; 위드: 고래 인 더 하이; 라그나로크 로스트 메모리즈; 팔라독 택틱스.

Gravity Co., Ltd. 기초 지표 요약

Gravity의 순이익과 매출은 시가총액과 어떻게 비교됩니까?
GRVY 기초 통계
시가총액US$454.87m
순이익 (TTM)US$46.14m
매출 (TTM)US$373.14m
9.9x
주가수익비율(P/E)
1.2x
주가매출비율(P/S)

GRVY는 고평가되어 있습니까?

공정 가치 및 평가 분석 보기

순이익 및 매출

최근 실적 보고서(TTM)의 주요 수익성 지표
GRVY 손익계산서 (TTM)
매출₩545.57b
매출원가₩364.27b
총이익₩181.31b
기타 비용₩113.84b
순이익₩67.46b

최근 보고된 실적

Dec 31, 2025

다음 실적 발표일

해당 없음

주당순이익(EPS)9.71k
총이익률33.23%
순이익률12.37%
부채/자본 비율0%

GRVY의 장기 실적은 어땠습니까?

과거 실적 및 비교 보기

기업 분석 및 재무 데이터 상태

데이터최종 업데이트 (UTC 시간)
기업 분석2026/05/11 10:16
종가2026/05/08 00:00
수익2025/12/31
연간 수익2025/12/31

데이터 소스

당사의 기업 분석에 사용되는 데이터는 S&P Global Market Intelligence LLC에서 제공됩니다. 아래 데이터는 이 보고서를 생성하기 위해 분석 모델에서 사용됩니다. 데이터는 정규화되므로 소스가 제공된 후 지연이 발생할 수 있습니다.

패키지데이터기간미국 소스 예시 *
기업 재무제표10년
  • 손익계산서
  • 현금흐름표
  • 대차대조표
분석가 컨센서스 추정치+3년
  • 재무 예측
  • 분석가 목표주가
시장 가격30년
  • 주가
  • 배당, 분할 및 기타 조치
지분 구조10년
  • 주요 주주
  • 내부자 거래
경영진10년
  • 리더십 팀
  • 이사회
주요 개발10년
  • 회사 공시

* 미국 증권에 대한 예시이며, 비(非)미국 증권에는 해당 국가의 규제 서식 및 자료원을 사용합니다.

별도로 명시되지 않는 한 모든 재무 데이터는 연간 기간을 기준으로 하지만 분기별로 업데이트됩니다. 이를 TTM(최근 12개월) 또는 LTM(지난 12개월) 데이터라고 합니다. 자세히 알아보기.

분석 모델 및 스노우플레이크

이 보고서를 생성하는 데 사용된 분석 모델에 대한 자세한 내용은 당사의 Github 페이지에서 확인하실 수 있습니다. 또한 보고서 활용 방법에 대한 가이드YouTube 튜토리얼도 제공합니다.

Simply Wall St 분석 모델을 설계하고 구축한 세계적 수준의 팀에 대해 알아보세요.

산업 및 섹터 지표

산업 및 섹터 지표는 Simply Wall St가 6시간마다 계산하며, 프로세스에 대한 자세한 내용은 Github에서 확인할 수 있습니다.

분석가 소스

Gravity Co., Ltd.는 0명의 분석가가 다루고 있습니다. 이 중 0명의 분석가가 우리 보고서에 입력 데이터로 사용되는 매출 또는 수익 추정치를 제출했습니다. 분석가의 제출 자료는 하루 종일 업데이트됩니다.