Guild Esports Past Earnings Performance

Past criteria checks 0/6

Guild Esports has been growing earnings at an average annual rate of 5.1%, while the Entertainment industry saw earnings growing at 21.9% annually. Revenues have been growing at an average rate of 44.4% per year.

Key information

5.1%

Earnings growth rate

16.2%

EPS growth rate

Entertainment Industry Growth18.1%
Revenue growth rate44.4%
Return on equityn/a
Net Margin-102.3%
Last Earnings Update31 Mar 2024

Recent past performance updates

No updates

Recent updates

Revenue & Expenses Breakdown

How Guild Esports makes and spends money. Based on latest reported earnings, on an LTM basis.


Earnings and Revenue History

OTCPK:GULD.F Revenue, expenses and earnings (GBP Millions)
DateRevenueEarningsG+A ExpensesR&D Expenses
31 Mar 244-460
31 Dec 235-470
30 Sep 236-470
30 Jun 236-580
31 Mar 237-6100
31 Dec 226-7100
30 Sep 224-9110
30 Jun 224-9110
31 Mar 223-9110
31 Dec 212-9110
30 Sep 212-9100
30 Jun 211-890
31 Mar 210-670
31 Dec 200-450

Quality Earnings: GULD.F is currently unprofitable.

Growing Profit Margin: GULD.F is currently unprofitable.


Free Cash Flow vs Earnings Analysis


Past Earnings Growth Analysis

Earnings Trend: GULD.F is unprofitable, but has reduced losses over the past 5 years at a rate of 5.1% per year.

Accelerating Growth: Unable to compare GULD.F's earnings growth over the past year to its 5-year average as it is currently unprofitable

Earnings vs Industry: GULD.F is unprofitable, making it difficult to compare its past year earnings growth to the Entertainment industry (-13.9%).


Return on Equity

High ROE: GULD.F's liabilities exceed its assets, so it is difficult to calculate its Return on Equity.


Return on Assets


Return on Capital Employed


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Company Analysis and Financial Data Status

DataLast Updated (UTC time)
Company Analysis2024/12/29 11:24
End of Day Share Price 2024/12/24 00:00
Earnings2024/03/31
Annual Earnings2023/09/30

Data Sources

The data used in our company analysis is from S&P Global Market Intelligence LLC. The following data is used in our analysis model to generate this report. Data is normalised which can introduce a delay from the source being available.

PackageDataTimeframeExample US Source *
Company Financials10 years
  • Income statement
  • Cash flow statement
  • Balance sheet
Analyst Consensus Estimates+3 years
  • Forecast financials
  • Analyst price targets
Market Prices30 years
  • Stock prices
  • Dividends, Splits and Actions
Ownership10 years
  • Top shareholders
  • Insider trading
Management10 years
  • Leadership team
  • Board of directors
Key Developments10 years
  • Company announcements

* example for US securities, for non-US equivalent regulatory forms and sources are used.

Unless specified all financial data is based on a yearly period but updated quarterly. This is known as Trailing Twelve Month (TTM) or Last Twelve Month (LTM) Data. Learn more here.

Analysis Model and Snowflake

Details of the analysis model used to generate this report is available on our Github page, we also have guides on how to use our reports and tutorials on Youtube.

Learn about the world class team who designed and built the Simply Wall St analysis model.

Industry and Sector Metrics

Our industry and section metrics are calculated every 6 hours by Simply Wall St, details of our process are available on .

Analyst Sources

Guild Esports Plc is covered by 1 analysts. 0 of those analysts submitted the estimates of revenue or earnings used as inputs to our report. Analysts submissions are updated throughout the day.

AnalystInstitution
Hai Thang LiaoZeus Capital Limited