GCL Global Holdings Ltd., together with its subsidiaries, develops, publishes, distributes, and markets video games and other entertainment content in Asia, Europe, the United States, and Latin America. The company operates through three segments: Distribution and Sale of PC and Console Games; Game Publishing; and Video Marketing Campaign and Social Media Advertising Services. It offers a portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms, as well as media and content advertising services for small and medium-sized enterprises and government agencies. The company is headquartered in Singapore.
Q4 2025 is off to a flying start with record highs being printed left, right, and center. US and Japanese stocks made fresh new highs, while the gold price powered through $4,000 for the first time, and Bitcoin crossed the $126k level. Is this all a case of USD weakness, irrational exuberance, or solid fundamentals? This week, we are reviewing Q3 market performance, Q2 earnings season, and the outlook heading into the end of 2025…
Over the last 7 days, the market has remained flat, although notably the Healthcare sector gained 3.2% in that time. As for the longer term, the market has risen 22% in the past 12 months. Looking forward, earnings are forecast to grow by 6.6% annually. Market details ›