Aankondiging • May 10
Unity Software Inc. Reports Unaudited Impairment of Property and Equipment and Impairment of Intangible Assets for the First Quarter Ended March 31, 2026 Unity Software Inc. reported unaudited impairment of property and equipment and Impairment of intangible assets for the first quarter ended March 31, 2026. For the quarter, the company reported impairment of property and equipment of $8,422,000 compared to $3,470,000 a year ago. Impairment of intangible assets was $270,506,000. Aankondiging • May 09
Unity Software Inc. Announces Earnings Guidance for the Second Quarter of 2026 Unity Software Inc. announced earnings guidance for the second quarter of 2026. For the quarter, the company expects total revenue of $505 million to $515 million. Aankondiging • Apr 10
Unity Software Inc. to Report Q1, 2026 Results on May 07, 2026 Unity Software Inc. announced that they will report Q1, 2026 results at 12:30 PM, US Eastern Standard Time on May 07, 2026 Aankondiging • Mar 30
Unity Software Inc., Annual General Meeting, May 13, 2026 Unity Software Inc., Annual General Meeting, May 13, 2026. Recent Insider Transactions • Mar 09
CFO & Senior VP recently sold Mex$2.3m worth of stock On the 5th of March, Jarrod Yahes sold around 6k shares on-market at roughly Mex$373 per share. This transaction amounted to less than 1% of their direct individual holding at the time of the trade. In the last 3 months, there was an even bigger sale from another insider worth Mex$274m. Jarrod has been a net seller over the last 12 months, reducing personal holdings by Mex$96m. Recent Insider Transactions • Mar 01
Chief Accounting Officer recently sold Mex$3.3m worth of stock On the 25th of February, Mark Barrysmith sold around 11k shares on-market at roughly Mex$310 per share. This transaction amounted to 2.7% of their direct individual holding at the time of the trade. In the last 3 months, there was an even bigger sale from another insider worth Mex$274m. Insiders have been net sellers, collectively disposing of Mex$950m more than they bought in the last 12 months. Reported Earnings • Feb 12
Full year 2025 earnings released: US$0.96 loss per share (vs US$1.68 loss in FY 2024) Full year 2025 results: US$0.96 loss per share (improved from US$1.68 loss in FY 2024). Revenue: US$1.85b (up 2.0% from FY 2024). Net loss: US$402.8m (loss narrowed 39% from FY 2024). Revenue is forecast to grow 11% p.a. on average during the next 3 years, compared to a 15% growth forecast for the Global Software industry. Over the last 3 years on average, earnings per share has increased by 38% per year but the company’s share price has fallen by 24% per year, which means it is significantly lagging earnings. Buy Or Sell Opportunity • Jan 30
Now 32% undervalued after recent price drop Over the last 90 days, the stock has fallen 27% to Mex$510. The fair value is estimated to be Mex$755, however this is not to be taken as a buy recommendation but rather should be used as a guide only. Revenue has grown by 7.1% over the last 3 years. Earnings per share has grown by 32%. Revenue is forecast to grow by 28% in 2 years. Earnings are forecast to grow by 50% in the next 2 years. Aankondiging • Jan 14
Unity Software Inc. to Report Q4, 2025 Results on Feb 11, 2026 Unity Software Inc. announced that they will report Q4, 2025 results Pre-Market on Feb 11, 2026 Breakeven Date Change • Dec 31
Forecast to breakeven in 2028 The 25 analysts covering Unity Software expect the company to break even for the first time. New consensus forecast suggests the company will make a profit of US$95.7m in 2028. Average annual earnings growth of 46% is required to achieve expected profit on schedule. Recent Insider Transactions • Dec 13
Co-Founder & Independent Director recently sold Mex$274m worth of stock On the 11th of December, David Helgason sold around 308k shares on-market at roughly Mex$888 per share. This transaction amounted to 5.4% of their direct individual holding at the time of the trade. This was the largest sale by an insider in the last 3 months. David has been a net seller over the last 12 months, reducing personal holdings by Mex$403m. Recent Insider Transactions • Nov 28
Chief Accounting Officer recently sold Mex$33m worth of stock On the 25th of November, Mark Barrysmith sold around 43k shares on-market at roughly Mex$763 per share. This transaction amounted to 9.6% of their direct individual holding at the time of the trade. This was the largest sale by an insider in the last 3 months. Insiders have been net sellers, collectively disposing of Mex$545m more than they bought in the last 12 months. Aankondiging • Nov 13
Unity Software Inc. Announces Transition of Anirma Gupta from the Role , Senior Vice President and Chief Legal Officer, Effective November 14, 2025 On November 6, 2025, Unity Software Inc. entered into an agreement with Anirma Gupta, with respect to Ms. Gupta’s transition from her role as the Company’s Senior Vice President and Chief Legal Officer, effective November 14, 2025 (Transition Date). Ms. Gupta will continue as an employee and will serve as the Company’s Strategic Legal Advisor and assist with the transition of her responsibilities until she departs from the Company, effective May 15, 2026 (Termination Date). Recent Insider Transactions • Nov 09
CFO & Senior VP recently sold Mex$12m worth of stock On the 6th of November, Jarrod Yahes sold around 15k shares on-market at roughly Mex$767 per share. This transaction amounted to 40% of their direct individual holding at the time of the trade. In the last 3 months, there was an even bigger sale from another insider worth Mex$36m. Jarrod has been a net seller over the last 12 months, reducing personal holdings by Mex$33m. Reported Earnings • Nov 06
Third quarter 2025 earnings released: US$0.30 loss per share (vs US$0.31 loss in 3Q 2024) Third quarter 2025 results: US$0.30 loss per share. Revenue: US$470.6m (up 5.4% from 3Q 2024). Net loss: US$126.4m (loss widened 1.3% from 3Q 2024). Revenue is forecast to grow 10% p.a. on average during the next 3 years, compared to a 15% growth forecast for the Global Software industry. Aankondiging • Nov 05
Unity Software Inc. Provides Earnings Guidance for the Fourth Quarter of 2025 Unity Software Inc. provided earnings guidance for the fourth quarter of 2025. For the quarter, the company expects revenue of $480 million to $490 million. In Grow, The company expects mid-single digit sequential revenue growth from Third Quarter to Q4. In Create, The company expects high-single digit year-over-year revenue growth (excluding the impact of non-strategic revenue). Aankondiging • Oct 16
Unity Software Inc. to Report Q3, 2025 Results on Nov 05, 2025 Unity Software Inc. announced that they will report Q3, 2025 results Pre-Market on Nov 05, 2025 Aankondiging • Oct 14
Unity Software Inc. Appoints Chris Feo as Senior Vice President of Sales and Partnerships, Programmatic Unity Software Inc. on October 14, 2025 announced the appointment of Chris Feo as Senior Vice President of Sales and Partnerships, Programmatic. Feo will lead growth for the company's Audience Hub offering, helping connect the programmatic ecosystem and brand marketers with gaming audiences through privacy-first identity and high-performance advertising solutions across mobile, web, and connected TV (CTV). Feo brings more than two decades of experience shaping the digital ecosystem space. He was an early executive at Tapad, where he helped pioneer cross-device identity throughout the programmatic ecosystem, and later led global sales, partnerships at Experian, including the recent acquisition of Audigent. Feo’s appointment reflects Unity’s continued investment in building its programmatic ads footprint, reinforcing its role as a bridge between the gaming world and the broader advertising ecosystem. Recent Insider Transactions • Aug 27
CFO & Senior VP recently sold Mex$22m worth of stock On the 25th of August, Jarrod Yahes sold around 30k shares on-market at roughly Mex$733 per share. This transaction amounted to 4.5% of their direct individual holding at the time of the trade. In the last 3 months, there was an even bigger sale from another insider worth Mex$130m. This was Jarrod's only on-market trade for the last 12 months. Buy Or Sell Opportunity • Aug 08
Now 28% overvalued after recent price rise Over the last 90 days, the stock has risen 50% to Mex$617. The fair value is estimated to be Mex$484, however this is not to be taken as a sell recommendation but rather should be used as a guide only. Revenue has grown by 12% over the last 3 years. Earnings per share has grown by 25%. For the next 3 years, revenue is forecast to grow by 8.7% per annum. Earnings are also forecast to grow by 29% per annum over the same time period. Reported Earnings • Aug 06
Second quarter 2025 earnings released: US$0.26 loss per share (vs US$0.32 loss in 2Q 2024) Second quarter 2025 results: US$0.26 loss per share (improved from US$0.32 loss in 2Q 2024). Revenue: US$440.9m (down 1.9% from 2Q 2024). Net loss: US$108.8m (loss narrowed 13% from 2Q 2024). Revenue is forecast to grow 8.6% p.a. on average during the next 3 years, compared to a 13% growth forecast for the Global Software industry. Over the last 3 years on average, earnings per share has increased by 25% per year but the company’s share price has fallen by 20% per year, which means it is significantly lagging earnings. Aankondiging • Jul 17
Unity Software Inc. to Report Q2, 2025 Results on Aug 06, 2025 Unity Software Inc. announced that they will report Q2, 2025 results Pre-Market on Aug 06, 2025 Buy Or Sell Opportunity • Jul 03
Now 24% overvalued after recent price rise Over the last 90 days, the stock has risen 32% to Mex$490. The fair value is estimated to be Mex$395, however this is not to be taken as a sell recommendation but rather should be used as a guide only. Revenue has grown by 16% over the last 3 years. Earnings per share has grown by 16%. For the next 3 years, revenue is forecast to grow by 7.2% per annum. Earnings are also forecast to grow by 30% per annum over the same time period. Aankondiging • Jun 11
New Unity Audience Hub Doubles Engagement for Brand Campaigns, Unlocking Privacy-First Advertising Across Mobile and CTV Unity announced the launch of the Unity Audience Hub. The Audience Hub blends federated, privacy-first insights from Unity’s ads ecosystem with trusted third-party data sources to deliver curated, high-intent audiences to brand marketers. It optimizes for combined audience intelligence without compromising data privacy. In initial beta testing, brands have experienced a 102.6% increase in click-through-rate and a 103.6% uplift in engagement overall, demonstrating the power of the Audience Hub in reaching highly relevant audiences and matching them with media inventory. The Audience Hub is powered by Optable, and is launching with Experian as an initial third-party data partner. Marketers can build custom audiences and then activate those audiences within Unity's mobile app and game inventory—and beyond on channels like CTV, through a partnership with Roku. The Unity Audience Hub is now available to marketers in the U.S. and Canada, with global access coming soon. Aankondiging • Apr 21
Unity Software Inc., Annual General Meeting, Jun 11, 2025 Unity Software Inc., Annual General Meeting, Jun 11, 2025. Aankondiging • Apr 16
Unity Software Inc. to Report Q1, 2025 Results on May 07, 2025 Unity Software Inc. announced that they will report Q1, 2025 results Pre-Market on May 07, 2025 Aankondiging • Apr 03
Unity Software Inc. Announces Board Resignations, Effective June 9, 2025 On March 28, 2025, Michelle K. Lee and David Kostman each notified Unity Software Inc. (Unity) of their intent to resign from the Board of Directors, each effective June 9, 2025. Aankondiging • Apr 02
Unity to Support Developers Targeting Nintendo Switch 2 for Launch Unity announced that it will provide game developers with official support for Nintendo Switch™? 2. Support for this platform will be made available soon in Unity 6, as an add-on, for approved Nintendo developers - further expanding Unity's commitment to enabling creators to bring their visions to life on the widest range of platforms. With a robust ecosystem that spans 20+ platforms, Unity continues to deliver on its promise of multiplatform accessibility and day-one support for the newest platforms. Developers using Unity will be able to seamlessly build, port, optimize, and deploy their projects for Nintendo Switch 2 leveraging Unity's powerful suite of tools and technologies to create immersive and engaging experiences. What developers can expect from Unity and Nintendo Switch 2 includes: Rendering and Performance Optimization - Scale games' graphical fidelity with the Universal Render Pipeline (URP), Spatial-Temporal Post-Processing (STP), and GPU Resident drawer enabling developers to push the power of Nintendo Switch 2 while maximizing performance. End-to-end multiplayer solutions - Improvements to multiplayer capabilities extending existing Nintendo Switch support, launching on Nintendo Switch 2 soon. Enhanced Developer Documentation - Unity's developer documentation for Nintendo Switch 2 will make it easier for developers to build and optimize their games on the platform. Unity is also making it easier for developers to port their existing Nintendo Switch games to Nintendo Switch 2 by ensuring full compatibility with key features in Unity 6, including the new input system, Build Profiles, and Incremental Build Pipeline, while also integrating built-in support for Nintendo Switch 2's new capabilities--hel helping developers seamlessly reach players on this new platform. Aankondiging • Mar 20
Unity Announces Enhanced Engine Performance and Stability, New Platforms, and AI-Powered Workflows at GDC 2025 Unity announced that developers can expect enhanced performance and stability, expanded platform support, and new AI-powered workflows in the three Unity 6 Updates planned for 2025, with the first, Unity 6.1, landing in April. Unity 6.1 will enable higher frame rates, smoother gameplay, lower CPU/GPU load for better device performance, and improved debugging for easier optimization. Additionally, Unity is doubling down on its platform reach, extending Unity 6.1's platform support beyond the current 20+ platforms to include large and foldable Android screens, Meta Quest, Android XR build profiles, and Instant Games, with WebGPU available to all developers on supported browsers. In other Updates coming later in 2025, Unity 6 will help developers leverage AI-driven workflows to build games faster and more efficiently. Developers can expect agentic AI tools integrated directly into the Editor to accelerate workflows by automating complex, repetitive tasks, and a seamless integration of best-in-class third-party GenAI solutions. These Updates will also help developers diagnose problems, optimize the player experience, and enhance the quality of new player acquisition. Earlier this week, Unity also released its annual Gaming Report, which highlights that developer optimism about AI is growing, with 96% of developers already integrating AI tools into their workflows. Additional insights include: multiplayer remains popular, with 64% of developers working on multiplayer games across genres--shooter and battle royaltyale leading the way--as players continue to seek shared experiences. As launching new games becomes increasingly challenging, 62% of developers are prioritizing investing in existing games, leveraging live operations and content updates to keep players engaged and drive revenue. Developers are still expanding their player base across platforms, but mobile remains King, with 90% launching their most recent games on mobile. In a competitive market, efficiency tools and an integrated tech stack are critical--45% of developers are looking for tools to streamline workflows, while 55% prioritize an end-to-end tech stack that supports them at every stage of the content lifecycle. Aankondiging • Jan 30
Unity Software Inc. to Report Q4, 2024 Results on Feb 20, 2025 Unity Software Inc. announced that they will report Q4, 2024 results Pre-Market on Feb 20, 2025 Aankondiging • Oct 30
Unity Appoints Steve Collins as New Chief Technology Officer Unity announced Steve Collins will join Unity as Chief Technology Officer (CTO), adding key technical leadership to accelerate product innovation, quality, and stability. Steve Collins brings over 30 years of experience in gaming tech strategy, entrepreneurship, product development and leadership. Previously, as King’s CTO, Steve led the company's technology strategy and managed its Shared Technology group. He also co-founded Havok, where he served as CTO, as well as Swrve. He holds a PhD in computer graphics and global illumination. An academic pioneer, he founded the computer graphics research group at Trinity College Dublin and launched its MSc program in computer game technology. Aankondiging • Oct 17
Unity 6 Launches Globally: Next-Gen Game Development Platform Delivers Enhanced Performance and Stability Unity announced that Unity 6, the most stable and best performing version of Unity, is now available worldwide. Built, tested, and refined in partnership with developers from all over the world, Unity 6 will enable the creation of better games, built more quickly and more efficiently than ever before. Some of the new features in Unity 6 include end-to-end multiplayer workflows that speed development of connected games; tools that enable developers to target mobile web; and new graphics capabilities that move workloads from the CPU to the GPU, improving CPU performance by up to 4X in internal and customer testing. Post-launch, Unity is dedicating long-term product and engineering resources to Unity 6 to enhance feature sets and deliver new functionality while maintaining ease of upgrade and continued stability. Alongside the release of Unity 6, Unity has introduced learning resources for developers of all levels to dive in and get started: Time Ghost is the latest Unity Originals real-time cinematic demo. It showcases what can be achieved with Unity 6, including advancements in environment building and character design. Two scenes from Time Ghost, one showing how Unity’s ECS powers environments, and the second providing an example of practical use of machine learning to produce realistic cloth deformation, are available here. The project and assets from the Fantasy Kingdom demo optimized for mobile using URP are now available on the Unity Asset Store, free for non-commercial use. Lastly, developers can downloadMegacity Metro, a demo that showcases how to build a 100+ player cross-platform multiplayer game in Unity end-to-end and experiment with all-new Unity 6 features. Aankondiging • Oct 11
Unity Software Inc. to Report Q3, 2024 Results on Nov 07, 2024 Unity Software Inc. announced that they will report Q3, 2024 results After-Market on Nov 07, 2024 Aankondiging • Sep 23
Unity Software Inc.(NYSE:U) dropped from FTSE All-World Index (USD) Unity Software Inc.(NYSE:U) dropped from FTSE All-World Index (USD) Aankondiging • Sep 19
Unity Announces Unity 6 Will Release Globally on October 17, 2024 Unity will announce that Unity 6, the most stable and performant version of Unity, will launch globally on October 17, 2024. Unity 6 will offer developers customizable graphics rendering for greater control over their games’ visuals; simplified multiplayer game development to accelerate their journey through the entire game development lifecycle; and robust tools to build rich games optimized for web browsers. 10 Chambers, creators of GTFO, is one the Unity game developers who adopted Unity 6 following its preview release earlier this year. They will unveil, on the Unite stage, a never-before-seen environment from their highly anticipated title, Den of Wolves, lit and optimized using the latest graphics features from Unity 6. Among the other news to be shared at Unite: The first update in the Unity 6 generation, Unity 6.1, will ship in April 2025. Unity 6.1 will build on the core Unity 6 capabilities and include new features like support for foldable and larger screen formats, Deferred+ rendering in GPU Resident Drawer, and new build targets and build profiles. Unity’s internal demo team will unveil Time Ghost, a new demo that shows the type of realistic world that developers can build on Unity 6 using multiple Unity 6 features including Entity Component System (ECS), Adaptive Probe Volumes, Scenario Blending, and SpeedTree vegetation. The two scenes from Time Ghost showcasing Unity’s ECS for environments and cloth deformation with Unity Sentis will be released alongside Unity 6 next month. The existing Fantasy Kingdom demo built using Unity 6 is now optimized for mobile using URP; additionally, the Fantasy Kingdom project and assets will be available on the Unity Asset Store, free for non-commercial use, when Unity 6 launches next month. Google Cloud will showcase how to build and scale successful live service games using Google Cloud. With the introduction of generative AI, Google Cloud is helping game developers evolve live service games into living games, where the virtual worlds themselves adapt and grow in response to player choices. Lastly, the nominees for the 16th Annual Unity Awards will be announced. The community has until October 4, 2024, to cast their votes for their favorite games, influencers, and more. The winners will be revealed during a first-ever virtual showcase that will air on Unity’s Twitch channel on October 23, 2024. Unite 2024 is expected to bring together over 2,000 developers for technical sessions, networking and learning opportunities, as well as listening roundtables with the Unity leadership team. All the technical sessions will be recorded and made available to Unity’s community of developers in the coming weeks. Aankondiging • Aug 09
Unity Software Inc. Appoints Jim Payne as Chief Product Officer, Effective August 12, 2024 Unity Software Inc. announced that effective August 12, 2024, Jim Payne will join the company as Chief Product Officer for Advertising, and help drive innovation and growth across its advertising business. Payne co-founded MoPub. Recently, he founded CloudExchange, a publisher-hosted mobile advertising stack enabling first-party data usage and superior ad quality, whose assets Unity is acquiring. Payne is joining Unity’s leadership team following the recent addition of Alex Blum, Senior Vice President, Corporate Development, whose extensive experience includes investing in and incubating many ad tech companies including AdMeld, Acquisio, Tru Optik, Springserve, TvScientific, and Optable. Jim Payne is an entrepreneur, founder, and investor focused on building technology businesses. Payne founded MoPub in 2010, which became the largest in-app mobile ad server and exchange, and was acquired by Twitter in 2013 for $750 million in stock at IPO. In 2028, he founded MAX, a mobile advertising header bidding solution. Payne is a founding partner of Breakpoint Capital, a seed-stage investment and incubation fund, which recently incubated CloudExchange. He holds a B.S. in Computer Science from MIT. Aankondiging • Jul 10
Unity Software Inc. to Report Q2, 2024 Results on Aug 08, 2024 Unity Software Inc. announced that they will report Q2, 2024 results After-Market on Aug 08, 2024 Aankondiging • Apr 09
Unity Software Inc. to Report Q1, 2024 Results on May 09, 2024 Unity Software Inc. announced that they will report Q1, 2024 results After-Market on May 09, 2024 Aankondiging • Jan 31
Unity’S Support for Apple Vision Pro Is Now in General Availability — Empowering Developers to Create Apps and Games in VisionOS Unity announced their support for visionOS is now available. Unity’s flexible authoring workflows, robust XR tools, and cross-platform compatibility are now unlocked and available to developers eager to craft unique spatial experiences for Apple Vision Pro. Unity’s support for visionOS includes templates, samples, and other resources for developers to create games and apps that are immersive and seamlessly blend digital content with the physical world, using Unity’s PolySpatial technology. To learn more about Unity’s official support for visionOS. In collaboration with Apple, Unity’s visionOS beta program launched last year, enabling creators across a variety of industries to be amongst the first to deliver spatial computing experiences for Apple Vision Pro. Light Brick Studios, an independent maker of digital creative play founded by LEGO thinkers, will be making their critically acclaimed game, LEGO Builder’s Journey, available on Apple Vision Pro when the device launches on February 2, 2024. Resolution Games, a premiere game studio behind titles that include Demeo, Racket Club and Blaston focused on bringing players a world class catalog of spatial experiences, is currently working on an unannounced project, built with Unity’s support for the visionOS shared space, that will first launch on Apple Vision Pro this year. Other experiences that are being developed with Unity’s official support for visionOS include: AUDI AG, one of the world’s pioneering automotive manufacturers in the field of premium mobility, is delivering an immersive and innovative digital display of their vehicles on Apple Vision Pro with their Virtual Exhibit XR. The audience of Audi can explore the car's technology, seamlessly integrated beneath the exterior surface at varying levels of immersion; TRIPP is a VR meditation app recognized by Time Magazine as one of the best inventions of 2022; and Triband, the comedy studio behind the acclaimed What The .? games series, has been using Unity visionOS support and Unity PolySpatial to bring their game WHAT THE GOLF? to Apple Vision Pro. Aankondiging • Jan 10
Unity Software Inc. to Report Q4, 2023 Results on Feb 26, 2024 Unity Software Inc. announced that they will report Q4, 2023 results After-Market on Feb 26, 2024 Aankondiging • Nov 29
Unity Software Inc. Announces Commit to A Plan to Close Corporate Offices in Approximately 14 Locations On November 28, 2023, Unity Software Inc. committed to a plan to close corporate offices in approximately 14 locations as it evaluates its real estate footprint (the Office Closures). The costs and charges associated with the Office Closures, inclusive of potential early termination provisions and sublease income, cannot be reasonably estimated at this time. These costs are expected to be substantially incurred in the fourth quarter of 2023 and the first quarter of 2024. Employees impacted by the Office Closures will have the option to become fully remote, with the exception of specific roles which are location-dependent. Aankondiging • Nov 17
Unity Further Supports Creators Across the Game Development Cycle with New AI Features, a First Look at Unity 6, and the Debut of Unity Cloud Unity unveiled a slate of new AI innovations and platform updates to better support how game developers realize their vision and run successful games at its annual developer conference, Unite. This includes early access availability to Unity Muse, a suite of AI-powered features to simplify content creation; a first look at Unity 6, Unity's next major software release coming in 2024 (formerly known as 2023 LTS); and the announcement of Unity Cloud, a platform of connected products and services to help developers organize content across projects and pipelines. This press release features multimedia. This ensures the datasets do not contain any people, logos, or recognizable artistic styles. Unity Muse is available for $30/month as a standalone product, and subscribers will also get priority access to upcoming features in pre-release, such as Muse Animate, which allows developers to set characters in motion without code; Muse Behavior, which lets developers set up character interactions; and Muse Sketch, a 3D canvas for rapid prototyping and team collaboration. While Unity Muse helps improve developers' workflows, Unity Sentis enables developers to bring complex AI data models into the Unity Runtime to help solve complicated tasks and create new functionality in a game using AI models. Now in open beta, Unity Sentis will be launched in general availability with Unity 6 in 2024. Unity 6 is Unity's next major software release come in 2024. Unity 6 aims to deliver advanced visuals with substantial performance enhancements, accelerated multiplayer game creation and scale, and the ability to help developers push the boundaries of what's possible with more AI support, next-level mobile features, and innovative VR device support. In AI, it means working to make sure they have tools to build more, faster. Additionally, Unity introduced Unity Cloud, which is a new set of connected tools that support how developers work together, organizing content across projects and pipelines and bringing order to the complexities of the development lifecycle. Now in early access, Unity Cloud offers new capabilities for collaboration, asset management, and team administration. Since then, developers from 145 countries participated and provided feedback during the closed beta period. Starting now, Unity is opening up its visionOS beta program that includes access to Unity PolySpatial to all Unity Pro, Enterprise, and Industry subscribers, enabling creators to build a new generation of spatial applications for Apple Vision Pro using Unity's Editor and runtime. Aankondiging • Oct 11
Unity Software Inc. Announces Chief Executive Officer Changes Unity Software Inc. announced that John Riccitiello will retire as Chief Executive Officer effective immediately. James M. Whitehurst has been appointed Interim Chief Executive Officer. Mr. Riccitiello will continue to advise Unity to ensure a smooth transition. Mr. Whitehurst is a seasoned technology and public company executive. He previously served as Senior Advisor and President at IBM, after joining through IBM’s acquisition of Red Hat, a leading provider of open source enterprise IT products and services, where he served as President and Chief Executive Officer from 2008 to 2020. About James M. Whitehurst: James M. Whitehurst previously served as Senior Advisor at IBM from July 2021 to May 2022 and President of IBM from April 2020 until July 2021. He joined IBM through the acquisition of Red Hat, a leading provider of open source enterprise IT products and services, where he served as Chief Executive Officer from January 2008 until April 2020. Prior to Red Hat, Mr. Whitehurst served in several leadership roles at Delta Air Lines Inc. including as Chief Operating Officer from 2005 to 2007, Chief Network and Planning Officer from 2004 to 2005 and Senior Vice President, Finance Treasury and Business Development from 2002 to 2004. Before Delta, Mr. Whitehurst held several corporate development leadership roles at The Boston Consulting Group, where he worked with clients across a wide range of industries. Mr. Whitehurst currently serves on the Board of Directors of United Airlines and Amplitude, on the Supervisory Board of Software AG, and as a Special Advisor at Silver Lake. He has previously served on the Board of Directors of Red Hat, SecureWorks Corp. and DigitalGlobe Inc. He received a B.A. in computer science from Rice University and an MBA from Harvard Business School. Aankondiging • Jul 22
Unity Software Inc. Launches Beta Program for VisionOS Unity Software Inc. announced the launch of its beta program for visionOS that includes access to Unity PolySpatial. Featuring integration with the Unity editor, creators can build experiences that run in visionOS, and leverage the amazing features of Apple Vision Pro. By combining Unity’s new PolySpatial technology with Apple’s RealityKit-managed app rendering, content created in Unity will have a unified look and feel, alongside other apps in visionOS. And Unity has worked closely with Apple to offer support for visionOS and PolySpatial, so users can experience their favorite Unity apps on day one in all new spatial environments made possible by Apple Vision Pro. Creators can now build brand new experiences and port existing ones to visionOS, previewing from the Unity Editor directly to Apple Vision Pro for quick iteration. New authoring workflows make it more intuitive to blend content seamlessly with the physical world, while robust tools for input provide natural and intuitive ways for users to control their content with just their eyes and hands on Vision Pro. Aankondiging • Jul 06
Unity Software Inc. to Report Q2, 2023 Results on Aug 02, 2023 Unity Software Inc. announced that they will report Q2, 2023 results After-Market on Aug 02, 2023 Aankondiging • Jun 30
Unity Software Inc. May File for Bankruptcy Unity Software Inc. may file for bankruptcy, as of June 28, 2023. The company may file for bankruptcy in the next two years due to its poor business operations and it is in distress zone as of now. Recent Insider Transactions • Jun 02
EVP & CFO recently sold Mex$3.4m worth of stock On the 26th of May, Luis Visoso sold around 7k shares on-market at roughly Mex$490 per share. This transaction amounted to 8.6% of their direct individual holding at the time of the trade. This was the largest sale by an insider in the last 3 months. Luis has been a net seller over the last 12 months, reducing personal holdings by Mex$27m. Aankondiging • May 12
Unity Software Inc. Provides Earnings Guidance for the Second Quarter and Full Year of 2023 Unity Software Inc. provided earnings guidance for the second quarter and full year of 2023. For the period, the company expects revenue to $510 to $520 million, an increase of 72% to 75% year-over-year and 6% to 8% on a pro-forma basis.For the year, the company expects revenue to $2.08 billion to $2.20 billion, an increase of 50% to 58% year-over-year and 3% to 9% on a pro-forma basis. Reported Earnings • May 12
First quarter 2023 earnings released: US$0.67 loss per share (vs US$0.60 loss in 1Q 2022) First quarter 2023 results: US$0.67 loss per share (further deteriorated from US$0.60 loss in 1Q 2022). Revenue: US$500.4m (up 56% from 1Q 2022). Net loss: US$253.0m (loss widened 43% from 1Q 2022). Revenue is forecast to grow 18% p.a. on average during the next 3 years, compared to a 12% growth forecast for the Global Software industry. Recent Insider Transactions • Mar 07
Senior VP & Chief Marketing Officer recently sold Mex$18m worth of stock On the 27th of February, Carol Carpenter sold around 32k shares on-market at roughly Mex$557 per share. This transaction amounted to 54% of their direct individual holding at the time of the trade. This was the largest sale by an insider in the last 3 months. Insiders have been net sellers, collectively disposing of Mex$141m more than they bought in the last 12 months. Reported Earnings • Feb 24
Full year 2022 earnings released: US$2.97 loss per share (vs US$1.89 loss in FY 2021) Full year 2022 results: US$2.97 loss per share (further deteriorated from US$1.89 loss in FY 2021). Revenue: US$1.39b (up 25% from FY 2021). Net loss: US$921.1m (loss widened 73% from FY 2021). Revenue is forecast to grow 19% p.a. on average during the next 3 years, compared to a 13% growth forecast for the Global Software industry. Aankondiging • Feb 10
Unity Software Inc. Announces Major Update to Its Mobile Game Publishing Solution Supersonic Unity announced a major update to its mobile game publishing solution Supersonic. The update builds on Supersonic’s white box approach to publishing, giving hyper-casual game developers increased access to data, insights and knowledge to help them make more informed decisions. This is another step forward for Unity’s end-to-end platform that provides game developers with a comprehensive set of tools for each stage of their development journey. Four of the key tools included in the update are Level Analytics, Crash Center, a Marketability Tool, and Wisdom Next SDK – all of which work to automate and simplify the publishing process, allowing developers to focus on building great games that will reach the right audience: Level Analytics provides developers with a customized view of how each level in their game is performing. Hyper-casual game developers test tens of concepts a month and current analytics solutions can be very complex and time consuming, and difficult to translate into actionable insights. Level Analytics minimizes the time, effort and knowledge needed to gather data from different sources, build a funnel, and plug it into the game. The dynamic Level Analytics dashboard shows how each level in a game is performing in relation to its benchmarks, so that outliers can easily be spotted, A/B tested, and improved. Crash Center checks the health of a game, helping developers determine if their prototype is underperforming due to a technical issue as opposed to a concept issue. It highlights when a game’s crash rate shifts from its benchmarks and enables a developer to drill down to the version release, device type, geographic location and OS version. This transparency ensures that potential hits are not overlooked due to a technical issue bringing down their metrics. The Marketability Tool analyzes a game’s marketability across different channels and Key Performance Indicators (KPIs) – such as creatives win rate, placement and Cost Per Install – to better predict a game’s potential to reach and attract a meaningful audience. Developers have full transparency into what did and didn’t work well, and why, so they can decide early on which titles they want to keep investing in and, eventually, launch. Last but not least, Supersonic’s Wisdom Next SDK, which enables developers to quickly and easily access all of the Supersonic tools, is now available right from the prototyping stage. This speeds up the onboarding process and accelerates the game testing timeline. The SDK is constantly and automatically updated with the relevant tools based on the stage the game is at in the launch process, allowing developers to spend less time on managing their games’ growth and more time on game iterations and development. Aankondiging • Jan 12
Unity Software Inc. to Report Q4, 2022 Results on Feb 22, 2023 Unity Software Inc. announced that they will report Q4, 2022 results After-Market on Feb 22, 2023 Recent Insider Transactions • Dec 02
Senior VP & CFO recently sold Mex$11m worth of stock On the 28th of November, Luis Visoso sold around 16k shares on-market at roughly Mex$690 per share. This transaction amounted to 20% of their direct individual holding at the time of the trade. This was the largest sale by an insider in the last 3 months. Luis has been a net seller over the last 12 months, reducing personal holdings by Mex$46m. Reported Earnings • Nov 11
Third quarter 2022 earnings released: US$0.84 loss per share (vs US$0.41 loss in 3Q 2021) Third quarter 2022 results: US$0.84 loss per share (further deteriorated from US$0.41 loss in 3Q 2021). Revenue: US$322.9m (up 13% from 3Q 2021). Net loss: US$250.0m (loss widened 117% from 3Q 2021). Revenue is forecast to grow 20% p.a. on average during the next 3 years, compared to a 10% growth forecast for the Global Software industry. Recent Insider Transactions • Aug 30
Senior VP & GM of Unity Create recently sold Mex$6.0m worth of stock On the 26th of August, Marc Whitten sold around 7k shares on-market at roughly Mex$915 per share. This transaction amounted to 15% of their direct individual holding at the time of the trade. In the last 3 months, there was an even bigger sale from another insider worth Mex$8.1m. Insiders have been net sellers, collectively disposing of Mex$2.3b more than they bought in the last 12 months. Recent Insider Transactions • Aug 25
Co-Founder & Director recently sold Mex$8.1m worth of stock On the 19th of August, David Helgason sold around 8k shares on-market at roughly Mex$971 per share. In the last 3 months, there was an even bigger sale from another insider worth Mex$26m. David has been a seller over the last 12 months, reducing personal holdings by Mex$2.3b. Reported Earnings • Aug 10
Second quarter 2022 earnings released: US$0.69 loss per share (vs US$0.53 loss in 2Q 2021) Second quarter 2022 results: US$0.69 loss per share (down from US$0.53 loss in 2Q 2021). Revenue: US$297.0m (up 8.6% from 2Q 2021). Net loss: US$204.2m (loss widened 38% from 2Q 2021). Over the next year, revenue is forecast to grow 29%, compared to a 19% growth forecast for the industry in Mexico. Recent Insider Transactions • Jun 12
Co-Founder & Director recently sold Mex$2.2m worth of stock On the 8th of June, David Helgason sold around 2k shares on-market at roughly Mex$906 per share. In the last 3 months, there was an even bigger sale from another insider worth Mex$26m. David has been a seller over the last 12 months, reducing personal holdings by Mex$2.3b. Recent Insider Transactions • May 28
Senior VP & CFO recently sold Mex$26m worth of stock On the 26th of May, Luis Visoso sold around 34k shares on-market at roughly Mex$755 per share. In the last 3 months, there was an even bigger sale from another insider worth Mex$175m. Luis has been a seller over the last 12 months, reducing personal holdings by Mex$96m. Reported Earnings • May 13
First quarter 2022 earnings released: US$0.60 loss per share (vs US$0.39 loss in 1Q 2021) First quarter 2022 results: US$0.60 loss per share (down from US$0.39 loss in 1Q 2021). Revenue: US$320.1m (up 36% from 1Q 2021). Net loss: US$177.6m (loss widened 65% from 1Q 2021). Over the next year, revenue is forecast to grow 26%, compared to a 31% growth forecast for the industry in Mexico. Buying Opportunity • Apr 30
Now 22% undervalued after recent price drop Over the last 90 days, the stock is down 31%. The fair value is estimated to be Mex$1,764, however this is not to be taken as a buy recommendation but rather should be used as a guide only. Revenue has grown by 33% over the last 3 years, while earnings per share has been flat. For the next 3 years, revenue is forecast to grow by 23% per annum. Earnings is also forecast to grow by 17% per annum over the same time period. Recent Insider Transactions • Mar 10
Co-Founder & Director recently sold Mex$175m worth of stock On the 2nd of March, David Helgason sold around 83k shares on-market at roughly Mex$2,100 per share. This was the largest sale by an insider in the last 3 months. David has been a seller over the last 12 months, reducing personal holdings by Mex$2.3b. Reported Earnings • Feb 05
Full year 2021 earnings: EPS in line with analyst expectations despite revenue beat Full year 2021 results: US$1.89 loss per share (down from US$1.66 loss in FY 2020). Revenue: US$1.11b (up 44% from FY 2020). Net loss: US$532.6m (loss widened 89% from FY 2020). Revenue exceeded analyst estimates by 1.7%. Over the next year, revenue is forecast to grow 30%, compared to a 156% growth forecast for the industry in Mexico. Recent Insider Transactions • Dec 21
Co-Founder & Director recently sold Mex$44m worth of stock On the 13th of December, David Helgason sold around 15k shares on-market at roughly Mex$2,922 per share. In the last 3 months, they made an even bigger sale worth Mex$643m. David has been a seller over the last 12 months, reducing personal holdings by Mex$2.1b. Recent Insider Transactions • Nov 30
Co-Founder & Director recently sold Mex$643m worth of stock On the 24th of November, David Helgason sold around 168k shares on-market at roughly Mex$3,837 per share. This was the largest sale by an insider in the last 3 months. David has been a seller over the last 12 months, reducing personal holdings by Mex$675m. Reported Earnings • Nov 11
Third quarter 2021 earnings released: US$0.41 loss per share (vs US$0.97 loss in 3Q 2020) The company reported a solid third quarter result with reduced losses, improved revenues and improved control over expenses. Third quarter 2021 results: Revenue: US$286.3m (up 43% from 3Q 2020). Net loss: US$115.2m (loss narrowed 20% from 3Q 2020). Recent Insider Transactions • Aug 31
Senior VP & CFO recently sold Mex$71m worth of stock On the 26th of August, Luis Visoso sold around 28k shares on-market at roughly Mex$2,538 per share. This was the largest sale by an insider in the last 3 months. Luis has been a seller over the last 12 months, reducing personal holdings by Mex$118m. Recent Insider Transactions • Aug 15
Co-Founder & Director recently sold Mex$32m worth of stock On the 12th of August, David Helgason sold around 13k shares on-market at roughly Mex$2,477 per share. In the last 3 months, there was an even bigger sale from another insider worth Mex$47m. This was David's only on-market trade for the last 12 months. Reported Earnings • Aug 12
Second quarter 2021 earnings released: US$0.53 loss per share (vs US$0.21 loss in 2Q 2020) The company reported a mediocre second quarter result with increased losses and weaker control over costs, although revenues improved. Second quarter 2021 results: Revenue: US$273.6m (up 48% from 2Q 2020). Net loss: US$148.3m (loss widened 442% from 2Q 2020). Recent Insider Transactions • May 25
Independent Director recently sold Mex$17m worth of stock On the 19th of May, Barry Schuler sold around 10k shares on-market at roughly Mex$1,735 per share. This was the largest sale by an insider in the last 3 months. Insiders have been net sellers, collectively disposing of Mex$109m more than they bought in the last 12 months. Reported Earnings • May 13
First quarter 2021 earnings released: US$0.39 loss per share (vs US$0.21 loss in 1Q 2020) The company reported a mediocre first quarter result with increased losses and weaker control over costs, although revenues improved. First quarter 2021 results: Revenue: US$234.8m (up 34% from 1Q 2020). Net loss: US$107.5m (loss widened 297% from 1Q 2020).