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Nintendo

DB:NTOA
Snowflake Description

Flawless balance sheet with proven track record.

The Snowflake is generated from 30 checks in 5 different areas, read more below.
NTOA
DB
¥5,077B
Market Cap
  1. Home
  2. DE
  3. Media
Company description

Nintendo Co., Ltd., together with its subsidiaries, develops, manufactures, and sells electronic entertainment products in Japan, the United States, Europe, Australia, Asia, and internationally. The last earnings update was 69 days ago. More info.


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  • Nintendo has significant price volatility in the past 3 months.
NTOA Share Price and Events
7 Day Returns
13%
DB:NTOA
0.7%
DE Entertainment
1.8%
DE Market
1 Year Returns
-11.9%
DB:NTOA
12.5%
DE Entertainment
-6%
DE Market
NTOA Shareholder Return
  7 Day 30 Day 90 Day 1 Year 3 Year 5 Year
Nintendo (NTOA) 13% 27.1% 14% -11.9% 129.8% 309%
DE Entertainment 0.7% 6.3% 12.5% 12.5% 35.7% 73.7%
DE Market 1.8% 6% 7.8% -6% 10.1% 15.3%
1 Year Return vs Industry and Market
  • NTOA underperformed the Entertainment industry which returned 12.5% over the past year.
  • NTOA underperformed the Market in Germany which returned -6% over the past year.
Price Volatility
NTOA
Industry
5yr Volatility vs Market
Related Companies

Value

 Is Nintendo undervalued based on future cash flows and its price relative to the stock market?

Value is all about what a company is worth versus what price it is available for. If you went into a grocery store and all the bananas were on sale at half price, they could be considered undervalued.
INTRINSIC VALUE BASED ON FUTURE CASH FLOWS
Here we compare the current share price of Nintendo to its discounted cash flow analysis.value.

The discounted cash flow value is simply looking at what the company is worth today, based on estimates of how much money it is expected to make in the future.
Raw Data

Below are the data sources, inputs and calculation used to determine the intrinsic value for Nintendo.

DB:NTOA Discounted Cash Flow Data Sources
Data Point Source Value
Valuation Model 2 Stage Free Cash Flow to Equity
Levered Free Cash Flow Average of 17 Analyst Estimates (S&P Global) See below
Discount Rate (Cost of Equity) See below 6%
Perpetual Growth Rate 10-Year DE Government Bond Rate 0.2%

An important part of a discounted cash flow is the discount rate, below we explain how it has been calculated.

Calculation of Discount Rate/ Cost of Equity for DB:NTOA
Data Point Calculation/ Source Result
Risk-Free Rate 10-Year DE Govt Bond Rate 0.2%
Equity Risk Premium S&P Global 6%
Entertainment Unlevered Beta Simply Wall St/ S&P Global 0.96
Re-levered Beta = Unlevered beta (1 + (1- tax rate) (Debt/Equity))
= 0.958 (1 + (1- 30.86%) (0%))
0.972
Levered Beta Levered Beta limited to 0.8 to 2.0
(practical range for a stable firm)
0.97
Discount Rate/ Cost of Equity = Cost of Equity = Risk Free Rate + (Levered Beta * Equity Risk Premium)
= 0.23% + (0.972 * 5.96%)
6.02%

Discounted Cash Flow Calculation for DB:NTOA using 2 Stage Free Cash Flow to Equity Model

The calculations below outline how an intrinsic value for Nintendo is arrived at by discounting future cash flows to their present value using the 2 stage method. We try to start with analysts estimates of free cash flow, however if these are not available we use the most recent financial results. In the 1st stage we continue to grow the free cash flow over a 10 year period, with the growth rate trending towards the perpetual growth rate used in the 2nd stage. The 2nd stage assumes the company grows at a stable rate into perpetuity.

DB:NTOA DCF 1st Stage: Next 10 year cash flow forecast
Levered FCF (JPY, Millions) Source Present Value
Discounted (@ 6.02%)
2019 211,399.17 Analyst x6 199,395.15
2020 267,715.50 Analyst x8 238,175.00
2021 283,300.00 Analyst x7 237,728.12
2022 251,450.00 Analyst x2 199,020.10
2023 259,550.00 Analyst x2 193,766.04
2024 255,869.17 Est @ -1.42% 180,171.42
2025 253,504.14 Est @ -0.92% 168,369.85
2026 252,037.32 Est @ -0.58% 157,890.30
2027 251,188.88 Est @ -0.34% 148,423.38
2028 250,768.78 Est @ -0.17% 139,761.23
Present value of next 10 years cash flows ¥1,862,700.59
DB:NTOA DCF 2nd Stage: Terminal Value
Calculation Result
Terminal Value = FCF2028 × (1 + g) ÷ (Discount Rate – g)
= ¥250,768.78 × (1 + 0.23%) ÷ (6.02% – 0.23%)
¥4,339,282.85
Present Value of Terminal Value = Terminal Value ÷ (1 + r)10
= ¥4,339,282.85 ÷ (1 + 6.02%)10
¥2,418,417.11
DB:NTOA Total Equity Value
Calculation Result
Total Equity Value = Present value of next 10 years cash flows + Terminal Value
= ¥1,862,700.59 + ¥2,418,417.11
¥4,281,117.70
Equity Value per Share
(JPY)
= Total value / Shares Outstanding
= ¥4,281,117.70 / 131.67
¥32514.24
DB:NTOA Discount to Share Price
Calculation Result
Non-primary Listing Adjustment Factor 1 share in DB:NTOA represents 0.00099x of TSE:7974
(This could be a different class, a depositary receipt, a different currency, or all of these things.)
0.00099x
Value per Share
(Listing Adjusted, EUR)
= Value per Share (JPY) x Listing Adjustment Factor
= ¥ 32,514.24 x 0.00099
€32.21
Value per share (EUR) From above. €32.21
Current discount Discount to share price of €38.20
= -1 x (€38.20 - €32.21) / €32.21
-18.6%

Learn more about our DCF calculations in Simply Wall St’s analysis model .

  • The current share price of Nintendo is above its future cash flow value.
Often investors are willing to pay a premium for a company that has a high dividend or the potential for future growth.
PRICE RELATIVE TO MARKET
We can also value a company based on what the stock market is willing to pay for it. This is similar to the price of fruit (e.g. Mangoes or Avocados) increasing when they are out of season, or how much your home is worth.

The amount the stock market is willing to pay for Nintendo's earnings, growth and assets is considered below, and whether this is a fair price.
Price based on past earnings
Are Nintendo's earnings available for a low price, and how does this compare to other companies in the same industry?
Raw Data
DB:NTOA PE (Price to Earnings) Ratio Data Sources
Data Point Source Value
Earnings Per Share * Company Filings (2018-12-31) in JPY ¥1,441.91
TSE:7974 Share Price ** TSE (2019-04-18) in JPY ¥38560
Germany Entertainment Industry PE Ratio Median Figure of 10 Publicly-Listed Entertainment Companies 19.8x
Germany Market PE Ratio Median Figure of 424 Publicly-Listed Companies 19.59x

* Trailing twelve months (TTM) annual GAAP earnings per share excluding extraordinary items.

** Primary Listing of Nintendo.

DB:NTOA PE (Price to Earnings) Ratio Calculation
Calculation Outcome
PE Ratio

= TSE:7974 Share Price ÷ EPS (both in JPY)

= 38560 ÷ 1,441.91

26.74x

Learn more about our ratios and growth rates in Simply Wall St’s analysis model >

  • Nintendo is overvalued based on earnings compared to the DE Entertainment industry average.
  • Nintendo is overvalued based on earnings compared to the Germany market.
Price based on expected Growth
Does Nintendo's expected growth come at a high price?
Raw Data
DB:NTOA PEG (Price to Earnings to Growth) Ratio Data Sources
Data Point Source Value
PE Ratio See PE Ratio Section 26.74x
Net Income Annual Growth Rate See Future Growth Section.
Line of Best Fit* through Consensus Estimate Earnings of 17 Analysts
11.8%per year
Europe Entertainment Industry PEG Ratio Median Figure of 30 Publicly-Listed Entertainment Companies 1.67x
Germany Market PEG Ratio Median Figure of 270 Publicly-Listed Companies 1.56x

*Line of best fit is calculated by linear regression .

DB:NTOA PEG (Price to Earnings to Growth) Ratio Calculation
Calculation Outcome
PEG Ratio

= PE Ratio ÷ Net Income Annual Growth Rate

= 26.74x ÷ 11.8%

2.27x

Learn more about our ratios and growth rates in Simply Wall St’s analysis model >

  • Nintendo is poor value based on expected growth next year.
Price based on value of assets
What value do investors place on Nintendo's assets?
Raw Data
DB:NTOA PB (Price to Book) Ratio Data Sources
Data Point Source Value
Book Value per Share Company Filings (2018-12-31) in JPY ¥11,816.73
TSE:7974 Share Price * TSE (2019-04-18) in JPY ¥38560
Germany Entertainment Industry PB Ratio Median Figure of 14 Publicly-Listed Entertainment Companies 1.56x
Germany Market PB Ratio Median Figure of 574 Publicly-Listed Companies 1.84x
DB:NTOA PB (Price to Book) Ratio Calculation
Calculation Outcome
PB Ratio

= TSE:7974 Share Price ÷ Book Value per Share (both in JPY)

= 38560 ÷ 11,816.73

3.26x

* Primary Listing of Nintendo.

Learn more about our ratios and growth rates in Simply Wall St’s analysis model >

  • Nintendo is overvalued based on assets compared to the DE Entertainment industry average.
X
Value checks
We assess Nintendo's value by looking at:
  1. Is the discounted cash flow value less than 20%, or 40% of the share price? (2 checks) ( Click here or on bar chart for details of DCF calculation. )
  2. Is the PE ratio less than the market average, and/ or less than the Entertainment industry average (and greater than 0)? (2 checks)
  3. Is the PEG ratio within a reasonable range (0 to 1)? (1 check)
  4. Is the PB ratio less than the Entertainment industry average (and greater than 0)? (1 check)
  5. Nintendo has a total score of 0/6, see the detailed checks below.

    Note: We use GAAP Earnings per Share in all our calculations including PE and PEG Ratio.

    Full details on the Value part of the Simply Wall St company analysis model.

Future Performance

 How is Nintendo expected to perform in the next 1 to 3 years based on estimates from 17 analysts?

The future performance of a company is measured in the same way as past performance, by looking at estimated growth and how much profit it is expected to make.

Future estimates come from professional analysts. Just like forecasting the weather, they don’t always get it right!
Annual Growth Rate
11.8%
Expected annual growth in earnings.
Earnings growth vs Low Risk Savings
Is Nintendo expected to grow at an attractive rate?
  • Nintendo's earnings growth is expected to exceed the low risk savings rate of 0.2%.
Growth vs Market Checks
  • Nintendo's earnings growth is expected to exceed the Germany market average.
  • Nintendo's revenues are expected to decrease over the next 1-3 years, this is below the Germany market average.
Annual Growth Rates Comparison
Raw Data
DB:NTOA Future Growth Rates Data Sources
Data Point Source Value (per year)
DB:NTOA Future Earnings Growth Rate Line of Best Fit* through Consensus Estimate Earnings of 17 Analysts 11.8%
DB:NTOA Future Revenue Growth Rate Line of Best Fit* through Consensus Estimate Revenue of 17 Analysts -0.5%
Germany Entertainment Industry Earnings Growth Rate Market Cap Weighted Average 23%
Germany Entertainment Industry Revenue Growth Rate Market Cap Weighted Average 3.5%
Germany Market Earnings Growth Rate Market Cap Weighted Average 11.6%
Germany Market Revenue Growth Rate Market Cap Weighted Average 4.8%

*Line of best fit is calculated by linear regression .

Industry and Market average data is calculated daily.

Learn more about our growth rate calculations in Simply Wall St’s analysis model.

Analysts growth expectations
Raw Data
DB:NTOA Analysts Growth Expectations Data Sources
Data Point Source Value
Past Financials Company Filings (3 months ago) See Below
Future Estimates Average of up to 17 Analyst Estimates (S&P Global) See Below
All numbers in JPY Millions and using Trailing twelve months (TTM) annual period rather than quarterly.
DB:NTOA Future Estimates Data
Date (Data in JPY Millions) Revenue Cash Flow Net Income * Avg. No. Analysts
2024-03-31 1,383,900 1
2023-03-31 1,052,700 271,850 259,767 3
2022-03-31 1,213,675 263,750 279,000 4
2021-03-31 1,331,033 325,059 292,783 15
2020-03-31 1,324,174 279,604 260,346 17
2019-03-31 1,237,237 190,169 191,520 17
DB:NTOA Past Financials Data
Date (Data in JPY Millions) Revenue Cash Flow Net Income *
2018-12-31 1,195,965 173,210
2018-09-30 1,070,546 -6,726 152,663
2018-06-30 1,069,770 148,930
2018-03-31 1,055,682 152,208 139,590
2017-12-31 1,034,986 134,770
2017-09-30 726,324 76,392 115,778
2017-06-30 581,195 148,368
2017-03-31 489,095 19,101 102,574
2016-12-31 389,916 78,916
2016-09-30 437,089 37,605 43,338
2016-06-30 476,205 -16,313
2016-03-31 504,459 55,190 16,505

*GAAP earnings excluding extraordinary items.

Super high growth metrics
High Growth Checks
  • Nintendo's earnings are expected to grow by 11.8% yearly, however this is not considered high growth (20% yearly).
  • Nintendo's revenue is expected to decrease over the next 1-3 years, this is not considered high growth.
Past and Future Earnings per Share
The accuracy of the analysts who estimate the future performance data can be gauged below. We look back 3 years and see if they were any good at predicting what actually occurred. We also show the highest and lowest estimates looking forward to see if there is a wide range.
Raw Data
DB:NTOA Past and Future Earnings per Share
Data Point Source Value
Past Financials Company Filings (3 months ago) See Below
Future Estimates Average of up to 17 Analyst Estimates (S&P Global) See Below

All data from Nintendo Company Filings, last reported 3 months ago, and in Trailing twelve months (TTM) annual period rather than quarterly.

DB:NTOA Future Estimates Data
Date (Data in JPY Millions) EPS * EPS High Estimate EPS Low Estimate Avg. No. Analysts
2024-03-31
2023-03-31 2,162.50 3,194.90 1,203.90 3.00
2022-03-31 2,309.59 3,075.90 1,350.10 4.00
2021-03-31 2,413.23 3,410.00 1,876.53 14.00
2020-03-31 2,133.47 3,026.10 1,598.30 17.00
2019-03-31 1,580.94 1,863.00 1,315.30 18.00
DB:NTOA Past Financials Data
Date (Data in JPY Millions) EPS *
2018-12-31 1,441.91
2018-09-30 1,270.87
2018-06-30 1,239.89
2018-03-31 1,162.30
2017-12-31 1,122.16
2017-09-30 964.02
2017-06-30 1,235.27
2017-03-31 853.87
2016-12-31 656.93
2016-09-30 360.76
2016-06-30 -135.80
2016-03-31 137.40

*GAAP earnings excluding extraordinary items.

Performance in 3 years
In the same way as past performance we look at the future estimated return (profit) compared to the available funds. We do this looking forward 3 years.
  • Nintendo is not expected to efficiently use shareholders’ funds in the future (Return on Equity less than 20%).
X
Future performance checks
We assess Nintendo's future performance by looking at:
  1. Is the annual earnings growth rate expected to beat the low risk savings rate, plus a premium to keep pace with inflation?
  2. Is the annual earnings growth rate expected to beat the average growth rate in earnings of the Germany market? (1 check)
  3. Is the annual revenue growth rate expected to beat the average growth rate in revenue of the Germany market? (1 check)
  4. Is the annual earnings growth rate expected to be above 20%? (1 check)
  5. Is the annual revenue growth rate expected to be above 20%? (1 check)
  6. Is the Return on Equity in 3 years expected to be over 20%? (1 check)
Some of the above checks will fail if the company is expected to be loss making in the relevant year.
Nintendo has a total score of 2/6, see the detailed checks below.

Note 1: We use GAAP Net Income Excluding Exceptional Items for our Earnings in all our calculations.

Full details on the Future part of the Simply Wall St company analysis model.

Past Performance

  How has Nintendo performed over the past 5 years?

The past performance of a company can be measured by how much growth it has experienced and how much profit it makes relative to the funds and assets it has available.
Past earnings growth
Below we compare Nintendo's growth in the last year to its industry (Entertainment).
Past Earnings growth analysis
We also check if the company has grown in the past 5 years, and whether it has maintained that growth in the year.
  • Nintendo has delivered over 20% year on year earnings growth in the past 5 years.
  • Nintendo's 1-year earnings growth is less than its 5-year average (28.5% vs 53.6%)
  • Nintendo's earnings growth has exceeded the DE Entertainment industry average in the past year (28.5% vs -6%).
Earnings and Revenue History
Nintendo's revenue and profit over the past 5 years is shown below, any years where they have experienced a loss will show up in red.
Raw Data

All data from Nintendo Company Filings, last reported 3 months ago, and in Trailing twelve months (TTM) annual period rather than quarterly.

DB:NTOA Past Revenue, Cash Flow and Net Income Data
Date (Data in JPY Millions) Revenue Net Income * G+A Expenses R&D Expenses
2018-12-31 1,195,965.00 173,210.00 176,039.00 63,999.00
2018-09-30 1,070,546.00 152,663.00 163,696.00 63,999.00
2018-06-30 1,069,770.00 148,930.00 160,690.00 63,999.00
2018-03-31 1,055,682.00 139,590.00 156,838.00 63,999.00
2017-12-31 1,034,986.00 134,770.00 161,131.00 59,171.00
2017-09-30 726,324.00 115,778.00 141,267.00 59,171.00
2017-06-30 581,195.00 148,368.00 117,892.00 59,171.00
2017-03-31 489,095.00 102,574.00 105,039.00 59,171.00
2016-12-31 389,916.00 78,916.00 85,818.00 69,064.00
2016-09-30 437,089.00 43,338.00 95,700.00 69,064.00
2016-06-30 476,205.00 -16,313.00 107,013.00 69,064.00
2016-03-31 504,459.00 16,505.00 112,882.00 69,064.00
2015-12-31 532,524.00 22,886.00 120,231.00 63,296.00
2015-09-30 582,563.00 39,009.00 124,157.00 63,296.00
2015-06-30 565,308.00 60,051.00 120,296.00 63,296.00
2015-03-31 549,780.00 41,843.00 120,756.00 63,296.00
2014-12-31 515,526.00 26,098.00 123,232.00 71,718.00
2014-09-30 546,543.00 -9,522.00 128,753.00 71,718.00
2014-06-30 564,873.00 -41,770.00 133,433.00 71,718.00
2014-03-31 571,726.00 -23,222.00 132,766.00 71,718.00
2013-12-31 591,509.00 2,749.00 136,504.00 53,447.00
2013-09-30 631,010.00 35,695.00 130,554.00 53,447.00
2013-06-30 632,157.00 32,954.00 124,860.00 53,447.00
2013-03-31 635,422.00 7,099.00 118,739.00 53,447.00
2012-12-31 634,519.00 19,692.00 117,769.00 52,614.00
2012-09-30 632,908.00 -927.00 116,313.00 52,614.00
2012-06-30 638,537.00 -34,919.00 118,635.00 52,614.00

*GAAP earnings excluding extraordinary items.

Performance last year
We want to ensure a company is making the most of what it has available. This is done by comparing the return (profit) to a company's available funds, assets and capital.
  • Nintendo has not efficiently used shareholders’ funds last year (Return on Equity less than 20%).
  • Nintendo used its assets more efficiently than the DE Entertainment industry average last year based on Return on Assets.
  • Nintendo has significantly improved its use of capital last year versus 3 years ago (Return on Capital Employed).
X
Past performance checks
We assess Nintendo's performance over the past 5 years by checking for:
  1. Has earnings increased in past 5 years? (1 check)
  2. Has the earnings growth in the last year exceeded that of the Entertainment industry? (1 check)
  3. Is the recent earnings growth over the last year higher than the average annual growth over the past 5 years? (1 check)
  4. Is the Return on Equity (ROE) higher than 20%? (1 check)
  5. Is the Return on Assets (ROA) above industry average? (1 check)
  6. Has the Return on Capital Employed (ROCE) increased from 3 years ago? (1 check)
The above checks will fail if the company has reported a loss in the most recent earnings report. Some checks require at least 3 or 5 years worth of data.
Nintendo has a total score of 4/6, see the detailed checks below.

Note: We use GAAP Net Income excluding extraordinary items in all our calculations.

Full details on the Past part of the Simply Wall St company analysis model.

Health

 How is Nintendo's financial health and their level of debt?

A company's financial position is much like your own financial position, it includes everything you own (assets) and owe (liabilities).

The boxes below represent the relative size of what makes up Nintendo's finances.

The net worth of a company is the difference between its assets and liabilities.
Net Worth
  • Nintendo is able to meet its short term (1 year) commitments with its holdings of cash and other short term assets.
  • Nintendo's cash and other short term assets cover its long term commitments.
Balance sheet
This treemap shows a more detailed breakdown of Nintendo's finances. If any of them are yellow this indicates they may be out of proportion and red means they relate to one of the checks below.
Assets
Liabilities and shares
The 'shares' portion represents any funds contributed by the owners (shareholders) and any profits.
  • Low level of unsold assets.
  • Nintendo has no debt, it does not need to be covered by short term assets.
Historical Debt
Nearly all companies have debt. Debt in itself isn’t bad, however if the debt is too high, or the company can’t afford to pay the interest on its debts this may have impacts in the future.

The graphic below shows equity (available funds) and debt, we ideally want to see the red area (debt) decreasing.

If there is any debt we look at the companies capability to repay it, and whether the level has increased over the past 5 years.
Raw Data

All data from Nintendo Company Filings, last reported 3 months ago.

DB:NTOA Past Debt and Equity Data
Date (Data in JPY Millions) Total Equity Total Debt Cash & Short Term Investments
2018-12-31 1,424,396.00 0.00 963,140.00
2018-09-30 1,355,621.00 0.00 857,463.00
2018-06-30 1,308,102.00 0.00 822,229.00
2018-03-31 1,323,575.00 0.00 987,986.00
2017-12-31 1,349,461.00 0.00 1,007,108.00
2017-09-30 1,276,372.00 0.00 952,485.00
2017-06-30 1,234,657.00 0.00 953,069.00
2017-03-31 1,250,972.00 0.00 946,070.00
2016-12-31 1,266,502.00 0.00 952,115.00
2016-09-30 1,163,928.00 0.00 870,561.00
2016-06-30 1,093,719.00 0.00 808,907.00
2016-03-31 1,160,901.00 0.00 909,340.00
2015-12-31 1,206,956.00 0.00 904,154.00
2015-09-30 1,189,758.00 0.00 879,686.00
2015-06-30 1,197,800.00 0.00 882,808.00
2015-03-31 1,167,554.00 0.00 915,293.00
2014-12-31 1,202,287.00 0.00 920,531.00
2014-09-30 1,130,053.00 0.00 798,208.00
2014-06-30 1,090,257.00 0.00 765,332.00
2014-03-31 1,118,439.00 0.00 795,215.00
2013-12-31 1,274,455.00 0.00 966,036.00
2013-09-30 1,233,906.00 0.00 845,477.00
2013-06-30 1,239,753.00 0.00 867,130.00
2013-03-31 1,227,519.00 0.00 903,301.00
2012-12-31 1,209,280.00 0.00 947,076.00
2012-09-30 1,128,989.00 0.00 880,599.00
2012-06-30 1,141,015.00 0.00 866,794.00
  • Nintendo has no debt.
  • Nintendo has not taken on any debt in the past 5 years.
  • Nintendo has no debt, it does not need to be covered by operating cash flow.
  • Nintendo has no debt, therefore coverage of interest payments is not a concern.
X
Financial health checks
We assess Nintendo's financial health by checking for:
  1. Are short term assets greater than short term liabilities? (1 check)
  2. Are short term assets greater than long term liabilities? (1 check)
  3. Has the debt to equity ratio increased in the past 5 years? (1 check)
  4. Is the debt to equity ratio over 40%? (1 check)
  5. Is the debt covered by operating cash flow? (1 check)
  6. Are earnings greater than 5x the interest on debt (if company pays interest at all)? (1 check)
  7. Nintendo has a total score of 6/6, see the detailed checks below.
For companies that are loss making and have been so on average in the past we replace the last 2 checks with:
  1. Does cash and short term investments cover stable operating expenses (recurring G&A and R&D) for more than 3 years? (1 check)
  2. Does cash and short term investments cover growing operating expenses (recurring G&A and R&D) for more than 3 years? (1 check)


Full details on the Health part of the Simply Wall St company analysis model.

Dividends

 What is Nintendo's current dividend yield, its reliability and sustainability?

Dividends are regular cash payments to you from the company, similar to a bank paying you interest on a savings account.
Annual Dividend Income
Dividend payments
1.79%
Current annual income from Nintendo dividends. Estimated to be 2.87% next year.
If you bought €2,000 of Nintendo shares you are expected to receive €36 in your first year as a dividend.
Dividend Amount
Here we look how much dividend is being paid, if any. Is it above what you can get in a savings account? It is up there with the best dividend paying companies?
  • Nintendo's pays a higher dividend yield than the bottom 25% of dividend payers in Germany (1.43%).
  • Nintendo's dividend is below the markets top 25% of dividend payers in Germany (3.71%).
Annualized Historical and Future Dividends
It is important to see if the dividend for a company is stable, and not wildly increasing/decreasing each year. This graph shows you the historical rate to count toward your assessment of the stock.

We also check to see if the dividend has increased in the past 10 years.
Raw Data
DB:NTOA Annualized Past and Future Dividends
Data Point Source Value
Past Annualized Dividend Yield S&P Global Market Data See Below
Past Dividends per Share Company Filings/ Annualized Dividend Payments See Below
Future Dividends per Share Estimates Average of up to 17 Analyst Estimates (S&P Global) See Below
Germany Entertainment Industry Average Dividend Yield Market Cap Weighted Average of 5 Stocks 1.5%
Germany Market Average Dividend Yield Market Cap Weighted Average of 327 Stocks 3%
Germany Minimum Threshold Dividend Yield 10th Percentile 0.8%
Germany Bottom 25% Dividend Yield 25th Percentile 1.4%
Germany Top 25% Dividend Yield 75th Percentile 3.7%

Industry and Market average data is calculated daily.

Note all dividend per share amounts are annualized and not quarterly or other period.

DB:NTOA Future Dividends Estimate Data
Date (Data in ¥) Dividend per Share (annual) Avg. No. Analysts
2024-03-31
2023-03-31 1,081.43 3.00
2022-03-31 1,163.57 3.00
2021-03-31 1,138.18 14.00
2020-03-31 1,075.20 15.00
2019-03-31 809.81 15.00
DB:NTOA Past Annualized Dividends Data
Date (Data in ¥) Dividend per share (annual) Avg. Yield (%)
2018-11-09 690.000 2.173
2018-10-30 690.000 1.930
2018-06-29 690.000 1.820
2018-04-26 690.000 1.662
2018-02-13 500.000 1.070
2018-01-31 500.000 1.095
2017-11-10 360.000 0.808
2017-10-30 360.000 0.835
2017-07-26 190.000 0.485
2017-06-30 190.000 0.525
2017-04-27 190.000 0.577
2017-01-31 380.000 1.525
2016-10-26 210.000 0.830
2016-06-30 150.000 0.651
2016-04-27 150.000 0.973
2016-02-12 60.000 0.372
2016-02-02 150.000 0.919
2015-11-13 60.000 0.352
2015-10-28 150.000 0.738
2015-07-29 150.000 0.664
2015-06-29 150.000 0.726
2015-05-07 150.000 0.716
2015-01-28 130.000 0.868
2014-10-30 120.000 0.949
2014-06-30 120.000 1.021
2014-05-07 120.000 1.029
2014-01-29 100.000 0.848
2013-10-30 260.000 1.974
2013-07-31 260.000 2.228
2013-06-28 260.000 2.066
2013-04-24 260.000 2.469
2012-07-25 100.000 1.049
2012-06-29 100.000 1.109
2012-04-26 100.000 1.066
2012-01-26 100.000 0.863
2011-10-27 100.000 0.900
2011-08-10 100.000 0.829
2011-07-28 100.000 0.826
2011-06-30 460.000 3.039
2011-06-07 450.000 2.880
2011-04-25 460.000 2.446
2011-01-27 550.000 2.454
2010-11-12 550.000 2.376
2010-10-28 550.000 2.647
2010-07-29 830.000 3.657
2010-05-06 830.000 3.176
2010-01-28 960.000 3.451
2009-11-13 960.000 4.200
2009-10-29 960.000 4.085
2009-07-31 1,270.000 5.240
2009-05-07 1,270.000 4.892
2009-04-23 1,370.000 5.219

Learn more about our ratios and growth rates in Simply Wall St’s analysis model >

  • Dividends per share have been volatile in the past 10 years (annual drop of over 20%).
  • Dividends per share have fallen over the past 10 years.
Current Payout to shareholders
What portion of Nintendo's earnings are paid to the shareholders as a dividend.
  • Dividends paid are well covered by earnings (2.2x coverage).
Future Payout to shareholders
  • Insufficient estimate data to determine if a dividend will be paid in 3 years and that it will be sustainable.
X
Income/ dividend checks
We assess Nintendo's dividend by checking for:
  1. Firstly is the company paying a notable dividend (greater than 0.8%) - if not then the rest of the checks are ignored.
  2. Is current dividend yield above the bottom 25% of dividend payers? (1 check)
  3. Is current dividend yield above the top 25% of dividend payers? (1 check)
  4. Have they paid a dividend for 10 years, and during this period has the dividend been volatile (drop of more than 25%)? (1 check)
  5. If they have paid a dividend for 10 years has it increased in this time? (1 check)
  6. How sustainable is the dividend, can Nintendo afford to pay it from its earnings today and in 3 years (Payout ratio less than 90%)? (2 checks)
  7. Nintendo has a total score of 2/6, see the detailed checks below.


Full details on the Dividends part of the Simply Wall St company analysis model.

Management

 What is the CEO of Nintendo's salary, the management and board of directors tenure and is there insider trading?

Management is one of the most important areas of a company. We look at unreasonable CEO compensation, how long the team and board of directors have been around for and insider trading.
CEO
Shuntaro Furukawa
AGE 46
TENURE AS CEO 0.8 years
CEO Bio

Mr. Shuntaro Furukawa serves as Representative Director and President of Nintendo Co. Ltd. since June 2018. Mr. Furukawa served as Managing Executive Officer and Supervisor of Corporate Analysis & Administration Division at Nintendo Co. Ltd. since June 2016. Mr. Furukawa has been General Manager of Corporate Planning Department at Nintendo Co. Ltd. since July 2015. Mr. Furukawa joined Nintendo Co., Ltd. in April 1994 . Mr. Furukawa has been an Outside Director of the Pokémon Company since May 2012. Mr. Furukawa has been a Director of Nintendo Co. Ltd., since June 2016.

CEO Compensation
  • Insufficient data for Shuntaro to compare compensation growth.
  • Insufficient data for Shuntaro to establish whether their remuneration is reasonable compared to companies of similar size in Germany.
Management Team Tenure

Average tenure and age of the Nintendo management team in years:

1.8
Average Tenure
55.5
Average Age
  • The average tenure for the Nintendo management team is less than 2 years, this suggests a new team.
Management Team

Shigeru Miyamoto

TITLE
Creative Fellow & Representative Director
AGE
66
TENURE
3.6 yrs

Shuntaro Furukawa

TITLE
President & Representative Director
AGE
46
TENURE
0.8 yrs

Hajime Murakami

TITLE
Executive Officer and GM of Finance & Administration Division

Shigeyuki Takahashi

TITLE
Senior Executive Officer and General Manager of General Affairs Division & Investor Relations
AGE
64

Satoru Shibata

TITLE
Senior Executive Officer
AGE
56
TENURE
0.8 yrs

Satoshi Yamato

TITLE
Senior Executive Officer
AGE
61

Shinya Takahashi

TITLE
Senior Managing Exec. Officer
AGE
55
TENURE
3.6 yrs

Hirokazu Shinshi

TITLE
Senior Executive Officer & GM of Manufacturing Division
AGE
52

Ko Shiota

TITLE
Senior Executive Officer
AGE
49
TENURE
1.8 yrs

Reggie Fils-Aime

TITLE
Executive Officer
Board of Directors Tenure

Average tenure and age of the Nintendo board of directors in years:

2.8
Average Tenure
56
Average Age
  • The average tenure for the Nintendo board of directors is less than 3 years, this suggests a new board.
Board of Directors

Shigeru Miyamoto

TITLE
Creative Fellow & Representative Director
AGE
66
TENURE
18.8 yrs

Shuntaro Furukawa

TITLE
President & Representative Director
AGE
46
TENURE
2.8 yrs

Satoru Shibata

TITLE
Senior Executive Officer
AGE
56
TENURE
0.8 yrs

Shinya Takahashi

TITLE
Senior Managing Exec. Officer
AGE
55
TENURE
5.8 yrs

Ko Shiota

TITLE
Senior Executive Officer
AGE
49
TENURE
1.8 yrs

Naoki Mizutani

TITLE
Outside Director
AGE
68
TENURE
4.8 yrs

Katsuhiro Umeyama

TITLE
Outside Director
AGE
53
TENURE
2.8 yrs

Naoki Noguchi

TITLE
Director
AGE
64
TENURE
2.8 yrs

Masao Yamazaki

TITLE
Outside Director
AGE
62
TENURE
0.8 yrs
Who owns this company?
Recent Insider Trading
  • No 3 month insider trading information.
Recent Insider Transactions
Announced Type Name Entity Role Start End Shares Max Price (€) Value (€)
X
Management checks
We assess Nintendo's management by checking for:
  1. Is the CEO's compensation unreasonable compared to market cap? (1 check)
  2. Has the CEO's compensation increased more than 20% whilst the EPS is down more then 20%? (1 check)
  3. Is the average tenure of the management team less than 2 years? (1 check)
  4. Is the average tenure of the board of directors team less than 3 years? (1 check)
  5. Nintendo has a total score of 0/6, this is not included on the snowflake, see the detailed checks below.


Note: We use the top 6 management executives and board members in our calculations.

Note 2: Insider trading include any internal stakeholders and these transactions .

Full details on the Management part of the Simply Wall St company analysis model.

News

Simply Wall St News

Company Info

Description

Nintendo Co., Ltd., together with its subsidiaries, develops, manufactures, and sells electronic entertainment products in Japan, the United States, Europe, Australia, Asia, and internationally. It provides video game platforms, playing cards, Karuta, and other products; and handheld and home console hardware and related software. The company was formerly known as Nintendo Playing Card Co., Ltd. and changed its name to Nintendo Co., Ltd. in 1963. Nintendo Co., Ltd. was founded in 1889 and is based in Kyoto, Japan.

Details
Name: Nintendo Co., Ltd.
NTOA
Exchange: DB
Founded: 1889
¥40,287,046,301
131,669,000
Website: http://www.nintendo.co.jp
Address: Nintendo Co., Ltd.
11-1 Hokotate-cho,
Kamitoba,
Kyoto,
601-8501,
Japan
Listings
Exchange Symbol Ticker Symbol Security Exchange Country Currency Listed on
TSE 7974 Common Stock The Tokyo Stock Exchange JP JPY 06. Jan 1992
OTCPK NTDO.F Common Stock Pink Sheets LLC US USD 06. Jan 1992
DB NTO Common Stock Deutsche Boerse AG DE EUR 06. Jan 1992
WBAG NTO Common Stock Wiener Boerse AG AT EUR 06. Jan 1992
BMV NTDOY N Common Stock Bolsa Mexicana de Valores MX MXN 06. Jan 1992
OTCPK NTDO.Y ADR(8 CNV INTO 1 ORD)NPV Pink Sheets LLC US USD 05. Apr 1991
DB NTOA ADR(8 CNV INTO 1 ORD)NPV Deutsche Boerse AG DE EUR 05. Apr 1991
LSE 0K85 ADR(8 CNV INTO 1 ORD)NPV London Stock Exchange GB USD 05. Apr 1991
Number of employees
Current staff
Staff numbers
5,501
Nintendo employees.
Industry
Interactive Home Entertainment
Media
Company Analysis and Financial Data Status
Area Date (UTC time)
Company Analysis updated: 2019/04/22 21:30
End of day share price update: 2019/04/18 00:00
Last estimates confirmation: 2019/04/22
Last earnings filing: 2019/02/12
Last earnings reported: 2018/12/31
Last annual earnings reported: 2018/03/31


All dates and times in UTC. All financial data provided by Standard & Poor’s Capital IQ.

Unless specified all financial data is based on a yearly period but updated quarterly. This is known as Trailing Twelve Month (TTM) or Last Twelve Month (LTM) Data. Learn more here.