View Future GrowthRoyaLand 과거 순이익 실적과거 기준 점검 0/6RoyaLand 의 수입은 연평균 -44.9%의 비율로 감소해 온 반면, Entertainment 산업은 연평균 26.6%의 비율로 증가했습니다. 매출은 연평균 139.5%의 비율로 감소해 왔습니다.핵심 정보-44.90%순이익 성장률-29.72%주당순이익(EPS) 성장률Entertainment 산업 성장률18.06%매출 성장률-139.53%자기자본이익률n/a순이익률n/a최근 순이익 업데이트30 Jun 2025최근 과거 실적 업데이트업데이트 없음모든 업데이트 보기Recent updates공시 • Jan 22The RoyaLand Company Ltd. Announces the Release of TheRoyal.Land Vertical SliceThe RoyaLand Company Ltd. announced the release of TheRoyal. Land vertical slice, a playable demo version of the game. The Company will be sharing this vertical slice with key gaming trade publications for their feedback and contribution towards the further refinement and development of TheRoyal. Land video game. In addition to key gaming trade publications, everyday gamers interested in playing the vertical slice have the opportunity to enter for a chance to access the game by submitting their information at <URL> A random drawing will be held on March 1, 2025, from which, five lucky participants will receive access to download the vertical slice and begin playing the game. The vertical slice is a small portion of TheRoyal. Land integrating all of the major systems of the game with the goal of accurately representing the final look and feel of the game. This vertical slice will serve as a captivating introduction to the game's core features. Players will begin their TheRoyal. Land experience as a private investigator solving a seemingly simple case, which quickly escalates into a complex conspiracy involving historical figures and anarchist plots. The game blends stealth, action, and historical discovery, offering players a unique and immersive experience. As players progress, they will uncover historical mysteries, engage in dynamic combat, and manage their own county, all while building relationships with royal figures. This engaging narrative aims to seamlessly intertwine history and technology to offer a truly unique gaming experience. Blending historical intrigue with cutting-edge A.I. technology in a solarpunk setting where ancient royal architecture merges with futuristic design, TheRoyal. Land immerses players into a lush landscape where they must use their wits and courage, as well as their relationships with actual royal family members appearing in the game, to prevent anarchist forces from destroying the world's eight Great Kingdom. TheRoyal. Land is the only royalty-themed online game created with the direct historical input of royal families themselves. These families currently hold legal, hereditary, or historically based claims to royal positions in Italy, Russia, France, Bulgaria, Serbia, Mecklenburg, and Lesotho.공시 • Dec 12TheRoyal.Land Integrates Cutting-Edge AI-Powered NPCsThe RoyaLand Company Ltd. announced significant developments for TheRoyal. Land with the integration of artificial intelligence (AI)-powered players (Non-Player characters). TheRoyal.Land is leveraging AI to create a more immersive gaming experience. Players will engage in-game in natural conversations with intelligent players, including a digital human representation of Prince di Savoia as well as numerous other heirs of real-world royal families. These AI-driven players will respond contextually to player inquiries, offering guidance, sharing knowledge, and driving the narrative forward. By combining advanced AI with historical insights from royal families, TheRoyal. Land aims to deliver a unique and engaging gameplay experience. Players will be able to interact with lifelike digital representations of historical figures, learning about their lives and legacies while embarking on exciting adventures. Research indicates that players overwhelmingly desire a more natural connection with players overwhelmingly desire a more natural connections with players. In fact, a survey of 1,000 gamers revealed that: (a) 99% felt AI NPC would enhance gameplay, (b) 78% felt like they would spend more time playing if AI NPC were included, and (c) 79% would be more likely to buy a game with AI NPC. Multiple gaming development studios have even reported increases in playtime after adding AI NPC to their games. AI NPC also contribute to a stronger sense of player agency, further enhancing the overall gaming experience.공시 • Nov 20Eight Royal Families of Europe and Africa Collaborate to Bring New Online Video Game, TheRoyal.Land, to MarketThe RoyaLand Company Ltd. said it believes the support and historical input being provided by eight of the world’s leading royal families has the potential to make the game “one of the most popular royalty-themed online experiences in the global game market. The game will allow players to select from these various roles, with each character offering specialized skills and attributes. Based upon the actions they take, the players can earn experience points allowing them to upgrade and improve these skills and attributes, as well as vie for the chance to earn in-game reward currency, build virtual land, and own their online assets. TheRoyal.Land will be set in an open-world environment, with individual kingdoms having their distinct game map. Each kingdom will have an arena, where all online activities take place. Though steeped in medieval tradition, TheRoyal.Land will also embody a utopian ideal, said Prince di Savoia. Currently in the development stage, a beta version of TheRoyal.Land is expected to be available by January 2025, with a commercialized product available by the end of that year. Game revenue is expected to be derived from both player participation fees and the offering of in-game advertising and “virtual land” purchases to companies seeking exposure for their brands. RoyaLand plans to promote the game via such strategies as releasing video teaser trailers, developing YouTube sponsorships, and utilizing Twitter and Instagram advertising.매출 및 비용 세부 내역RoyaLand가 돈을 벌고 사용하는 방법. 최근 발표된 LTM 실적 기준.순이익 및 매출 추이OTCPK:RLND.F 매출, 비용 및 순이익 (USD Millions)날짜매출순이익일반관리비연구개발비30 Jun 250-10031 Mar 250-10031 Dec 240-10030 Sep 240-11030 Jun 240-11031 Mar 240-11031 Dec 230-11030 Sep 230-11030 Jun 230-11031 Mar 23000031 Dec 22000030 Sep 22000030 Jun 22000030 Jun 210000양질의 수익: RLND.F 은(는) 현재 수익성이 없습니다.이익 마진 증가: RLND.F는 현재 수익성이 없습니다.잉여현금흐름 대비 순이익 분석과거 순이익 성장 분석수익추이: RLND.F은 수익성이 없으며 지난 5년 동안 손실이 연평균 44.9% 증가했습니다.성장 가속화: 현재 수익성이 없어 지난 1년간 RLND.F의 수익 성장률을 5년 평균과 비교할 수 없습니다.수익 대 산업: RLND.F은 수익성이 없어 지난 해 수익 성장률을 Entertainment 업계(-3.1%)와 비교하기 어렵습니다.자기자본이익률높은 ROE: RLND.F의 부채가 자산을 초과하여 자본 수익률을 계산하기 어렵습니다.총자산이익률투하자본수익률우수한 과거 실적 기업을 찾아보세요7D1Y7D1Y7D1YMedia 산업에서 과거 실적이 우수한 기업.View Financial Health기업 분석 및 재무 데이터 상태데이터최종 업데이트 (UTC 시간)기업 분석2026/05/22 07:45종가2026/03/11 00:00수익2025/06/30연간 수익2025/06/30데이터 소스당사의 기업 분석에 사용되는 데이터는 S&P Global Market Intelligence LLC에서 제공됩니다. 아래 데이터는 이 보고서를 생성하기 위해 분석 모델에서 사용됩니다. 데이터는 정규화되므로 소스가 제공된 후 지연이 발생할 수 있습니다.패키지데이터기간미국 소스 예시 *기업 재무제표10년손익계산서현금흐름표대차대조표SEC 양식 10-KSEC 양식 10-Q분석가 컨센서스 추정치+3년재무 예측분석가 목표주가분석가 리서치 보고서Blue Matrix시장 가격30년주가배당, 분할 및 기타 조치ICE 시장 데이터SEC 양식 S-1지분 구조10년주요 주주내부자 거래SEC 양식 4SEC 양식 13D경영진10년리더십 팀이사회SEC 양식 10-KSEC 양식 DEF 14A주요 개발10년회사 공시SEC 양식 8-K* 미국 증권에 대한 예시이며, 비(非)미국 증권에는 해당 국가의 규제 서식 및 자료원을 사용합니다.별도로 명시되지 않는 한 모든 재무 데이터는 연간 기간을 기준으로 하지만 분기별로 업데이트됩니다. 이를 TTM(최근 12개월) 또는 LTM(지난 12개월) 데이터라고 합니다. 자세히 알아보기.분석 모델 및 스노우플레이크이 보고서를 생성하는 데 사용된 분석 모델에 대한 자세한 내용은 당사의 Github 페이지에서 확인하실 수 있습니다. 또한 보고서 활용 방법에 대한 가이드와 YouTube 튜토리얼도 제공합니다.Simply Wall St 분석 모델을 설계하고 구축한 세계적 수준의 팀에 대해 알아보세요.산업 및 섹터 지표산업 및 섹터 지표는 Simply Wall St가 6시간마다 계산하며, 프로세스에 대한 자세한 내용은 Github에서 확인할 수 있습니다.분석가 소스The RoyaLand Company Ltd.는 0명의 분석가가 다루고 있습니다. 이 중 0명의 분석가가 우리 보고서에 입력 데이터로 사용되는 매출 또는 수익 추정치를 제출했습니다. 분석가의 제출 자료는 하루 종일 업데이트됩니다.
공시 • Jan 22The RoyaLand Company Ltd. Announces the Release of TheRoyal.Land Vertical SliceThe RoyaLand Company Ltd. announced the release of TheRoyal. Land vertical slice, a playable demo version of the game. The Company will be sharing this vertical slice with key gaming trade publications for their feedback and contribution towards the further refinement and development of TheRoyal. Land video game. In addition to key gaming trade publications, everyday gamers interested in playing the vertical slice have the opportunity to enter for a chance to access the game by submitting their information at <URL> A random drawing will be held on March 1, 2025, from which, five lucky participants will receive access to download the vertical slice and begin playing the game. The vertical slice is a small portion of TheRoyal. Land integrating all of the major systems of the game with the goal of accurately representing the final look and feel of the game. This vertical slice will serve as a captivating introduction to the game's core features. Players will begin their TheRoyal. Land experience as a private investigator solving a seemingly simple case, which quickly escalates into a complex conspiracy involving historical figures and anarchist plots. The game blends stealth, action, and historical discovery, offering players a unique and immersive experience. As players progress, they will uncover historical mysteries, engage in dynamic combat, and manage their own county, all while building relationships with royal figures. This engaging narrative aims to seamlessly intertwine history and technology to offer a truly unique gaming experience. Blending historical intrigue with cutting-edge A.I. technology in a solarpunk setting where ancient royal architecture merges with futuristic design, TheRoyal. Land immerses players into a lush landscape where they must use their wits and courage, as well as their relationships with actual royal family members appearing in the game, to prevent anarchist forces from destroying the world's eight Great Kingdom. TheRoyal. Land is the only royalty-themed online game created with the direct historical input of royal families themselves. These families currently hold legal, hereditary, or historically based claims to royal positions in Italy, Russia, France, Bulgaria, Serbia, Mecklenburg, and Lesotho.
공시 • Dec 12TheRoyal.Land Integrates Cutting-Edge AI-Powered NPCsThe RoyaLand Company Ltd. announced significant developments for TheRoyal. Land with the integration of artificial intelligence (AI)-powered players (Non-Player characters). TheRoyal.Land is leveraging AI to create a more immersive gaming experience. Players will engage in-game in natural conversations with intelligent players, including a digital human representation of Prince di Savoia as well as numerous other heirs of real-world royal families. These AI-driven players will respond contextually to player inquiries, offering guidance, sharing knowledge, and driving the narrative forward. By combining advanced AI with historical insights from royal families, TheRoyal. Land aims to deliver a unique and engaging gameplay experience. Players will be able to interact with lifelike digital representations of historical figures, learning about their lives and legacies while embarking on exciting adventures. Research indicates that players overwhelmingly desire a more natural connection with players overwhelmingly desire a more natural connections with players. In fact, a survey of 1,000 gamers revealed that: (a) 99% felt AI NPC would enhance gameplay, (b) 78% felt like they would spend more time playing if AI NPC were included, and (c) 79% would be more likely to buy a game with AI NPC. Multiple gaming development studios have even reported increases in playtime after adding AI NPC to their games. AI NPC also contribute to a stronger sense of player agency, further enhancing the overall gaming experience.
공시 • Nov 20Eight Royal Families of Europe and Africa Collaborate to Bring New Online Video Game, TheRoyal.Land, to MarketThe RoyaLand Company Ltd. said it believes the support and historical input being provided by eight of the world’s leading royal families has the potential to make the game “one of the most popular royalty-themed online experiences in the global game market. The game will allow players to select from these various roles, with each character offering specialized skills and attributes. Based upon the actions they take, the players can earn experience points allowing them to upgrade and improve these skills and attributes, as well as vie for the chance to earn in-game reward currency, build virtual land, and own their online assets. TheRoyal.Land will be set in an open-world environment, with individual kingdoms having their distinct game map. Each kingdom will have an arena, where all online activities take place. Though steeped in medieval tradition, TheRoyal.Land will also embody a utopian ideal, said Prince di Savoia. Currently in the development stage, a beta version of TheRoyal.Land is expected to be available by January 2025, with a commercialized product available by the end of that year. Game revenue is expected to be derived from both player participation fees and the offering of in-game advertising and “virtual land” purchases to companies seeking exposure for their brands. RoyaLand plans to promote the game via such strategies as releasing video teaser trailers, developing YouTube sponsorships, and utilizing Twitter and Instagram advertising.