View ValuationGamer Pakistan 将来の成長Future 基準チェック /06現在、 Gamer Pakistanの成長と収益を予測するのに十分なアナリストの調査がありません。主要情報n/a収益成長率n/aEPS成長率Entertainment 収益成長22.4%収益成長率n/a将来の株主資本利益率n/aアナリストカバレッジNone最終更新日n/a今後の成長に関する最新情報更新なしすべての更新を表示Recent updatesお知らせ • May 16Gamer Pakistan Inc. announced delayed 10-Q filingOn 05/15/2025, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.お知らせ • Mar 18Gamer Pakistan Inc. announced delayed annual 10-K filingOn 03/17/2025, Gamer Pakistan Inc. announced that they will be unable to file their next 10-K by the deadline required by the SEC.お知らせ • Nov 28Gamer Pakistan Inc. Announces Resignation of Marco Welch as DirectorOn November 20, 2024, Marco Welch resigned as a director of the Gamer Pakistan Inc.お知らせ • Nov 14Gamer Pakistan Inc. announced delayed 10-Q filingOn 11/13/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.お知らせ • Aug 15Gamer Pakistan Inc. announced delayed 10-Q filingOn 08/14/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.お知らせ • Aug 05Nasdaq to Suspend Trading in Gamer Pakistan Securities Effective August 05On August 1, 2024, Gamer Pakistan Inc. received notice from Nasdaq that the Company’s request to continue its listing on Nasdaq has been denied by the Nasdaq Hearings Panel and that trading of the Company’s securities will be suspended at the open of trading on August 5, 2024. The delisting is a result of failure to satisfy the $1.00 minimum bid price listing required in Nasdaq Listing Rule 5550(a)(2) and the obligation to file periodic filings with the Securities and Exchange Commission as required under Nasdaq Listing Rule 5250(d)(1). The Company expects its common stock will commence trading on the OTC Markets Group platform at the open of trading on August 5, 2024, under the symbol “GPAK” and the Company plans to apply to trade on the OTCQB Market or other OTC market as soon as possible.お知らせ • Jul 31Gamer Pakistan Inc., Annual General Meeting, Sep 27, 2024Gamer Pakistan Inc., Annual General Meeting, Sep 27, 2024.お知らせ • Jun 13+ 1 more updateGamer Pakistan Inc. Announces Keith Fredriksen Resigns as Director, Effective June 14, 2024Gamer Pakistan Inc. announced on June 7, 2024, Keith Fredriksen resigned as a director of the Company, effective 5:00 PM Los Angeles time on June 14, 2024. Mr. Fredriksen had been discussing with the Company his concerns about lack of time to continue to fulfill his duties due to on-going commitments to other companies. No replacement for Mr. Fredriksen has been selected yet.お知らせ • May 29Gamer Pakistan Receives Non-Compliance Notice Regarding Nasdaq’s Listing Rule 5250(c)(1)On May 17, 2024, Gamer Pakistan Inc. (‘Company’) received notice from Nasdaq that, since Nasdaq has not received the Company’s Form 10-Q for the period ended March 31, 2024, and because the Company remains delinquent in filing its Form 10-K for the year ended December 31, 2023, the Company does not comply with Nasdaq’s Listing Rule 5250(c)(1) for continued listing. The Company must submit a plan to regain compliance with respect to these requirements by June 17, 2024. Any staff exception to allow the Company to regain compliance, if granted, will be limited to a maximum of 180 calendar days from the Form 10-K’s due date, or until October 14, 2024. The Company is working diligently with its auditors to complete the necessary work to file the Form 10-K and 10-Q as soon as practicable.お知らせ • Mar 28Gamer Pakistan Inc. announced delayed annual 10-K filingOn 03/27/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-K by the deadline required by the SEC.お知らせ • Nov 17Gamer Pakistan Inc. announced delayed 10-Q filingOn 11/15/2023, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.お知らせ • Oct 19Gamer Pakistan Announces Development of Next Generation 5G Edge Mobile Gaming PlatformGamer Pakistan Inc. announced the initiation of development of an esports gaming platform for mobile devices leveraging 4G technology and optimized for 5G, 5G Edge, artificial intelligence (AI) enhancements, and analytics. The 5G Edge platform is expected to launch in phases, the first of which will be the mobile streaming platform and will position Gamer Pakistan as possibly the first mobile gaming company in Pakistan and the Middle East for university/collegiate esports, and streamers. The final platform will include emerging 4K streaming technology for devices with a resolution of 3840 pixels × 2160 and can be optimized for future 5G devices. Edge AI technology and tools will then further enhance the platform for esports, with expected features including: Player performance analysis. AI tools can analyze thousands of matches to determine the most effective strategies, helping teams gain a competitive edge. Real-time in-app gameplay analytics. AI can dynamically analyze in-game player behavior, optimizing scorekeeping metrics and providing insightful feedback. Immersive experience for players. AI allows for immediate suggestions and feedback to enhance gameplay strategies and decisions and offers unparalleled engagement for both casual gamers and esports professionals. Content creation. AI can be used to create more immersive and engaging content for viewers—including personalized highlights, real-time statistics, and interactive experiences. Audience engagement. AI can help improve audience engagement by providing personalized recommendations, targeted advertising, and interactive features during live streaming and esports events. Esports betting. AI technology can transform esports betting by providing better insights and predictions based on historical data and real-time gameplay analysis. Broadcasting. AI and machine learning can improve esports broadcasting by creating more engaging and tailored programs for viewers. Sponsorship and marketing. AI systems can help esports teams and players find the right sponsors, while sponsors can find the right teams and players to support. Game development. AI can make games more realistic, responsive, and adaptive — enhancing the overall gaming experience for players. このセクションでは通常、投資家が会社の利益創出能力を理解する一助となるよう、プロのアナリストのコンセンサス予想に基づく収益と利益の成長予測を提示する。しかし、Gamer Pakistan は十分な過去のデータを提供しておらず、アナリストの予測もないため、過去のデータを外挿したり、アナリストの予測を使用しても、その将来の収益を確実に算出することはできません。 シンプリー・ウォール・ストリートがカバーする企業の97%は過去の財務データを持っているため、これはかなり稀な状況です。 業績と収益の成長予測OTCPK:GPAK - アナリストの将来予測と過去の財務データ ( )USD Millions日付収益収益フリー・キャッシュフロー営業活動によるキャッシュ平均アナリスト数9/30/20240-4-4-4N/A6/30/20240-3-3-3N/A3/31/20240-3-3-3N/A12/31/20230-2-2-2N/A9/30/2023N/A000N/A6/30/2023N/A000N/A3/31/2023N/A000N/Aアナリストによる今後の成長予測収入対貯蓄率: GPAKの予測収益成長が 貯蓄率 ( 3.5% ) を上回っているかどうかを判断するにはデータが不十分です。収益対市場: GPAKの収益がUS市場よりも速く成長すると予測されるかどうかを判断するにはデータが不十分です高成長収益: GPAKの収益が今後 3 年間で 大幅に 増加すると予想されるかどうかを判断するにはデータが不十分です。収益対市場: GPAKの収益がUS市場よりも速く成長すると予測されるかどうかを判断するにはデータが不十分です。高い収益成長: GPAKの収益が年間20%よりも速く成長すると予測されるかどうかを判断するにはデータが不十分です。一株当たり利益成長率予想将来の株主資本利益率将来のROE: GPAKの 自己資本利益率 が 3 年後に高くなると予測されるかどうかを判断するにはデータが不十分です成長企業の発掘7D1Y7D1Y7D1YMedia 業界の高成長企業。View Past Performance企業分析と財務データの現状データ最終更新日(UTC時間)企業分析2026/05/22 19:34終値2026/05/11 00:00収益2024/09/30年間収益2023/12/31データソース企業分析に使用したデータはS&P Global Market Intelligence LLC のものです。本レポートを作成するための分析モデルでは、以下のデータを使用しています。データは正規化されているため、ソースが利用可能になるまでに時間がかかる場合があります。パッケージデータタイムフレーム米国ソース例会社財務10年損益計算書キャッシュ・フロー計算書貸借対照表SECフォーム10-KSECフォーム10-Qアナリストのコンセンサス予想+プラス3年予想財務アナリストの目標株価アナリストリサーチレポートBlue Matrix市場価格30年株価配当、分割、措置ICEマーケットデータSECフォームS-1所有権10年トップ株主インサイダー取引SECフォーム4SECフォーム13Dマネジメント10年リーダーシップ・チーム取締役会SECフォーム10-KSECフォームDEF 14A主な進展10年会社からのお知らせSECフォーム8-K* 米国証券を対象とした例であり、非米国証券については、同等の規制書式および情報源を使用。特に断りのない限り、すべての財務データは1年ごとの期間に基づいていますが、四半期ごとに更新されます。これは、TTM(Trailing Twelve Month)またはLTM(Last Twelve Month)データとして知られています。詳細はこちら。分析モデルとスノーフレーク本レポートを生成するために使用した分析モデルの詳細は当社のGithubページでご覧いただけます。また、レポートの使用方法に関するガイドやYoutubeのチュートリアルも掲載しています。シンプリー・ウォールストリート分析モデルを設計・構築した世界トップクラスのチームについてご紹介します。業界およびセクターの指標私たちの業界とセクションの指標は、Simply Wall Stによって6時間ごとに計算されます。アナリスト筋Gamer Pakistan Inc. 0 これらのアナリストのうち、弊社レポートのインプットとして使用した売上高または利益の予想を提出したのは、 。アナリストの投稿は一日中更新されます。0
お知らせ • May 16Gamer Pakistan Inc. announced delayed 10-Q filingOn 05/15/2025, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.
お知らせ • Mar 18Gamer Pakistan Inc. announced delayed annual 10-K filingOn 03/17/2025, Gamer Pakistan Inc. announced that they will be unable to file their next 10-K by the deadline required by the SEC.
お知らせ • Nov 28Gamer Pakistan Inc. Announces Resignation of Marco Welch as DirectorOn November 20, 2024, Marco Welch resigned as a director of the Gamer Pakistan Inc.
お知らせ • Nov 14Gamer Pakistan Inc. announced delayed 10-Q filingOn 11/13/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.
お知らせ • Aug 15Gamer Pakistan Inc. announced delayed 10-Q filingOn 08/14/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.
お知らせ • Aug 05Nasdaq to Suspend Trading in Gamer Pakistan Securities Effective August 05On August 1, 2024, Gamer Pakistan Inc. received notice from Nasdaq that the Company’s request to continue its listing on Nasdaq has been denied by the Nasdaq Hearings Panel and that trading of the Company’s securities will be suspended at the open of trading on August 5, 2024. The delisting is a result of failure to satisfy the $1.00 minimum bid price listing required in Nasdaq Listing Rule 5550(a)(2) and the obligation to file periodic filings with the Securities and Exchange Commission as required under Nasdaq Listing Rule 5250(d)(1). The Company expects its common stock will commence trading on the OTC Markets Group platform at the open of trading on August 5, 2024, under the symbol “GPAK” and the Company plans to apply to trade on the OTCQB Market or other OTC market as soon as possible.
お知らせ • Jul 31Gamer Pakistan Inc., Annual General Meeting, Sep 27, 2024Gamer Pakistan Inc., Annual General Meeting, Sep 27, 2024.
お知らせ • Jun 13+ 1 more updateGamer Pakistan Inc. Announces Keith Fredriksen Resigns as Director, Effective June 14, 2024Gamer Pakistan Inc. announced on June 7, 2024, Keith Fredriksen resigned as a director of the Company, effective 5:00 PM Los Angeles time on June 14, 2024. Mr. Fredriksen had been discussing with the Company his concerns about lack of time to continue to fulfill his duties due to on-going commitments to other companies. No replacement for Mr. Fredriksen has been selected yet.
お知らせ • May 29Gamer Pakistan Receives Non-Compliance Notice Regarding Nasdaq’s Listing Rule 5250(c)(1)On May 17, 2024, Gamer Pakistan Inc. (‘Company’) received notice from Nasdaq that, since Nasdaq has not received the Company’s Form 10-Q for the period ended March 31, 2024, and because the Company remains delinquent in filing its Form 10-K for the year ended December 31, 2023, the Company does not comply with Nasdaq’s Listing Rule 5250(c)(1) for continued listing. The Company must submit a plan to regain compliance with respect to these requirements by June 17, 2024. Any staff exception to allow the Company to regain compliance, if granted, will be limited to a maximum of 180 calendar days from the Form 10-K’s due date, or until October 14, 2024. The Company is working diligently with its auditors to complete the necessary work to file the Form 10-K and 10-Q as soon as practicable.
お知らせ • Mar 28Gamer Pakistan Inc. announced delayed annual 10-K filingOn 03/27/2024, Gamer Pakistan Inc. announced that they will be unable to file their next 10-K by the deadline required by the SEC.
お知らせ • Nov 17Gamer Pakistan Inc. announced delayed 10-Q filingOn 11/15/2023, Gamer Pakistan Inc. announced that they will be unable to file their next 10-Q by the deadline required by the SEC.
お知らせ • Oct 19Gamer Pakistan Announces Development of Next Generation 5G Edge Mobile Gaming PlatformGamer Pakistan Inc. announced the initiation of development of an esports gaming platform for mobile devices leveraging 4G technology and optimized for 5G, 5G Edge, artificial intelligence (AI) enhancements, and analytics. The 5G Edge platform is expected to launch in phases, the first of which will be the mobile streaming platform and will position Gamer Pakistan as possibly the first mobile gaming company in Pakistan and the Middle East for university/collegiate esports, and streamers. The final platform will include emerging 4K streaming technology for devices with a resolution of 3840 pixels × 2160 and can be optimized for future 5G devices. Edge AI technology and tools will then further enhance the platform for esports, with expected features including: Player performance analysis. AI tools can analyze thousands of matches to determine the most effective strategies, helping teams gain a competitive edge. Real-time in-app gameplay analytics. AI can dynamically analyze in-game player behavior, optimizing scorekeeping metrics and providing insightful feedback. Immersive experience for players. AI allows for immediate suggestions and feedback to enhance gameplay strategies and decisions and offers unparalleled engagement for both casual gamers and esports professionals. Content creation. AI can be used to create more immersive and engaging content for viewers—including personalized highlights, real-time statistics, and interactive experiences. Audience engagement. AI can help improve audience engagement by providing personalized recommendations, targeted advertising, and interactive features during live streaming and esports events. Esports betting. AI technology can transform esports betting by providing better insights and predictions based on historical data and real-time gameplay analysis. Broadcasting. AI and machine learning can improve esports broadcasting by creating more engaging and tailored programs for viewers. Sponsorship and marketing. AI systems can help esports teams and players find the right sponsors, while sponsors can find the right teams and players to support. Game development. AI can make games more realistic, responsive, and adaptive — enhancing the overall gaming experience for players.