In the last week, the Interactive Home Entertainment industry is up 3.7%, with Roblox up 14%. Despite this gain, the industry's performance has been flat over the past year. As for the next few years, earnings are expected to grow by 28% per annum.
Has the U.S. Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Wed, 08 May 2024 | US$170.2b | US$48.0b | US$3.2b | 15.3x | 53.7x | 3.5x |
Fri, 05 Apr 2024 | US$160.6b | US$48.0b | US$3.2b | 14.8x | 50.5x | 3.3x |
Sun, 03 Mar 2024 | US$169.3b | US$48.0b | US$3.5b | 12.1x | 48.3x | 3.5x |
Tue, 30 Jan 2024 | US$262.2b | US$59.8b | US$3.8b | 18.7x | 68.1x | 4.4x |
Thu, 28 Dec 2023 | US$259.1b | US$59.9b | US$3.9b | 17.7x | 67x | 4.3x |
Sat, 25 Nov 2023 | US$266.7b | US$60.0b | US$3.7b | 25.4x | 72.7x | 4.4x |
Mon, 23 Oct 2023 | US$251.7b | US$58.4b | US$3.1b | 27x | 80.3x | 4.3x |
Wed, 20 Sep 2023 | US$243.2b | US$58.4b | US$3.2b | 33.4x | 76.5x | 4.2x |
Fri, 18 Aug 2023 | US$245.8b | US$58.3b | US$2.6b | 32.8x | 93.5x | 4.2x |
Sun, 16 Jul 2023 | US$275.2b | US$57.6b | US$1.1b | 38.1x | 248x | 4.8x |
Tue, 13 Jun 2023 | US$252.9b | US$57.6b | US$1.2b | 18.9x | 209.1x | 4.4x |
Thu, 11 May 2023 | US$257.3b | US$57.3b | US$730.0m | 18x | 352.4x | 4.5x |
Sat, 08 Apr 2023 | US$267.0b | US$56.7b | US$542.8m | 16.3x | 492x | 4.7x |
Mon, 06 Mar 2023 | US$243.4b | US$56.1b | -US$611,116,216.00 | 18.7x | -398.3x | 4.3x |
Wed, 01 Feb 2023 | US$244.5b | US$55.6b | US$271.2m | 19.1x | 901.7x | 4.4x |
Fri, 30 Dec 2022 | US$216.8b | US$55.0b | US$227.0m | 17.8x | 955x | 3.9x |
Sun, 27 Nov 2022 | US$210.5b | US$54.3b | US$98.9m | 20.6x | 2129.2x | 3.9x |
Tue, 25 Oct 2022 | US$211.5b | US$53.1b | US$523.5m | 17.6x | 404.1x | 4x |
Thu, 22 Sep 2022 | US$225.0b | US$53.6b | US$552.8m | 22x | 407x | 4.2x |
Sat, 20 Aug 2022 | US$249.7b | US$54.2b | US$723.4m | 23.5x | 345.1x | 4.6x |
Mon, 18 Jul 2022 | US$244.2b | US$53.6b | US$1.9b | 19.6x | 129.5x | 4.6x |
Wed, 15 Jun 2022 | US$259.7b | US$56.9b | US$1.7b | 20.9x | 155.8x | 4.6x |
Fri, 13 May 2022 | US$229.0b | US$54.7b | US$2.2b | 21.9x | 104.4x | 4.2x |
Sun, 10 Apr 2022 | US$291.1b | US$56.1b | US$2.6b | 23x | 111.7x | 5.2x |
Tue, 08 Mar 2022 | US$279.1b | US$56.2b | US$2.7b | 21.6x | 102.8x | 5x |
Thu, 03 Feb 2022 | US$338.6b | US$53.2b | US$2.4b | 23.4x | 144.1x | 6.4x |
Sat, 01 Jan 2022 | US$394.8b | US$53.1b | US$2.5b | 20x | 158.1x | 7.4x |
Mon, 29 Nov 2021 | US$458.3b | US$53.0b | US$2.5b | 24x | 183.5x | 8.6x |
Wed, 27 Oct 2021 | US$477.1b | US$49.4b | US$2.7b | 30.9x | 174.8x | 9.7x |
Fri, 24 Sep 2021 | US$444.4b | US$48.8b | US$2.8b | 23.6x | 160.8x | 9.1x |
Sun, 22 Aug 2021 | US$433.4b | US$48.5b | US$2.7b | 25.9x | 162x | 8.9x |
Fri, 09 Jul 2021 | US$481.7b | US$48.5b | US$2.7b | 30.2x | 180.1x | 9.9x |
168.1x
How does U.S. Interactive Home Entertainment compare with similar industries?
US Market | 3.31% | |
Telecom | 5.24% | |
Entertainment | 3.69% | |
Interactive Home Entertainment | 3.66% | |
Movies and Entertainment | 3.70% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
RBLX Roblox | US$40.54 | 14.0% +US$3.2b | 12.0% | PS9.3x | |
NTES NetEase | US$96.93 | 3.7% +US$2.2b | 11.0% | PE15.3x | |
SE Sea | US$65.16 | 3.1% +US$1.1b | -22.4% | PE248.3x | |
TTWO Take-Two Interactive Software | US$148.33 | 3.9% +US$941.6m | 19.0% | PS4.7x | |
EA Electronic Arts | US$130.24 | 2.7% +US$914.3m | 3.9% | PE32.3x |