GAME Stock Overview
Operates as a vertically integrated digital media, entertainment, and technology company.
Snowflake Score | |
---|---|
Valuation | 5/6 |
Future Growth | 5/6 |
Past Performance | 0/6 |
Financial Health | 2/6 |
Dividends | 0/6 |
Rewards
Risk Analysis
GameSquare Holdings, Inc. Competitors
Price History & Performance
Historical stock prices | |
---|---|
Current Share Price | US$1.32 |
52 Week High | US$4.58 |
52 Week Low | US$1.23 |
Beta | 0 |
1 Month Change | -17.50% |
3 Month Change | -14.84% |
1 Year Change | -66.79% |
3 Year Change | n/a |
5 Year Change | n/a |
Change since IPO | -79.11% |
Recent News & Updates
Shareholder Returns
GAME | US Interactive Media and Services | US Market | |
---|---|---|---|
7D | -2.9% | -0.3% | -0.3% |
1Y | -66.8% | 50.2% | 25.6% |
Return vs Industry: GAME underperformed the US Interactive Media and Services industry which returned 50.2% over the past year.
Return vs Market: GAME underperformed the US Market which returned 25.6% over the past year.
Price Volatility
GAME volatility | |
---|---|
GAME Average Weekly Movement | 16.9% |
Interactive Media and Services Industry Average Movement | 8.2% |
Market Average Movement | 5.9% |
10% most volatile stocks in US Market | 16.0% |
10% least volatile stocks in US Market | 2.8% |
Stable Share Price: GAME's share price has been volatile over the past 3 months.
Volatility Over Time: GAME's weekly volatility (17%) has been stable over the past year, but is still higher than 75% of US stocks.
About the Company
Founded | Employees | CEO | Website |
---|---|---|---|
n/a | 175 | Justin Kenna | www.gamesquare.com |
GameSquare Holdings, Inc. operates as a vertically integrated digital media, entertainment, and technology company. Its platform to connect with gaming and youth culture audiences. The company’s end-to-end platform includes Code Red Esports Ltd., an esports talent agency; GCN, a digital media company focusing on the gaming and esports audience; Zoned, a gaming and lifestyle marketing agency; Complexity Gaming, a esports organization operating; Fourth Frame Studios, a creative production studio; and Mission Supply, a merchandise and consumer products business; Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform.
GameSquare Holdings, Inc. Fundamentals Summary
GAME fundamental statistics | |
---|---|
Market cap | US$40.02m |
Earnings (TTM) | -US$35.36m |
Revenue (TTM) | US$66.94m |
0.6x
P/S Ratio-1.1x
P/E RatioIs GAME overvalued?
See Fair Value and valuation analysisEarnings & Revenue
GAME income statement (TTM) | |
---|---|
Revenue | US$66.94m |
Cost of Revenue | US$51.38m |
Gross Profit | US$15.56m |
Other Expenses | US$50.92m |
Earnings | -US$35.36m |
Last Reported Earnings
Mar 31, 2024
Next Earnings Date
n/a
Earnings per share (EPS) | -1.17 |
Gross Margin | 23.25% |
Net Profit Margin | -52.82% |
Debt/Equity Ratio | 32.8% |
How did GAME perform over the long term?
See historical performance and comparison