Massive Interactive, Inc. provides various solutions for the management, delivery, and streaming of Internet protocol based video and media assets in the United Kingdom and Australia.
The last earnings update was 1193 days ago.
Value is all about what a company is worth versus what price it is
available for. If you went into a grocery store and all the bananas were on sale
at half price, they could be considered
In this section, we usually try to help investors determine whether Massive Interactive is trading at an attractive price based on the cash flow it is expected to produce in the future. But as Massive Interactive has not provided consistent financial data, and the stock also has no analyst forecast or coverage, its intrinsic value cannot be reliably calculated by extrapolating past data or using analyst consensus cash flow predictions.
This is quite a rare situation as 89% of companies covered by Simply Wall St do have a valuation analysis. You can see them here.
Show me the analysis anyway
INTRINSIC VALUE BASED ON FUTURE CASH FLOWS
It is not possible to calculate the future cash flow value for
Massive Interactive. This is due to cash flow or dividend data being
unavailable. The share price is
PRICE RELATIVE TO MARKET
We can also value a company based on what the stock market is willing to pay for
it. This is similar to the price of fruit (e.g. Mangoes or Avocados) increasing
when they are out of season, or how much your home is worth.
The amount the stock market is willing to pay for
is considered below, and whether this is a fair price.
Price based on past earnings
Massive Interactive's earnings available for a low price, and how does
this compare to other companies in the same industry?
In this section we usually present revenue and earnings growth projections based on the consensus estimates of professional analysts to help investors understand the company’s ability to generate profit. But as Massive Interactive has not provided enough past data and has no analyst forecast, its future earnings cannot be reliably calculated by extrapolating past data or using analyst predictions.
This is quite a rare situation as 97% of companies covered by Simply Wall St do have past financial data. You can see them here.
Show me the analysis anyway
The future performance of a company is measured in the same way as past
performance, by looking at estimated
and how much profit it is expected to make.
Future estimates come from
professional analysts. Just like forecasting the weather, they don’t always get
Expected IT industry annual growth in earnings.
Earnings growth vs Low Risk Savings
expected to grow at an
Unable to compare Massive Interactive's earnings growth to the low risk savings rate as no estimate data is available.
Growth vs Market Checks
Unable to compare Massive Interactive's earnings growth to the United States of America market average as no estimate data is available.
Unable to compare Massive Interactive's revenue growth to the United States of America market average as no estimate data is available.
Unable to determine if Massive Interactive is high growth as no earnings estimate data is available.
Unable to determine if Massive Interactive is high growth as no revenue estimate data is available.
Past and Future Earnings per Share
The accuracy of the analysts who estimate the future performance data can
be gauged below. We look back 3 years and see if they were any good at
predicting what actually occurred. We also show the highest and lowest estimates
looking forward to see if there is a wide range.
While we do not consider unaudited financials to be a reliable enough to include in our analysis, you can access them on the OTC Markets Website. If you are looking for more of a qualitative research into the company, you can access Massive Interactive's filings and announcements here.
Massive Interactive's performance over the past 5 years by checking for:
Has earnings increased in past 5 years? (1 check)
Has the earnings growth in the last year exceeded that of the
industry? (1 check)
Is the recent earnings growth over the last year higher than the average annual growth over the
past 5 years? (1 check)
Is the Return on Equity (ROE) higher than 20%? (1 check)
Is the Return on Assets (ROA) above industry average? (1 check)
Has the Return on Capital Employed (ROCE) increased from 3 years ago? (1 check)
The above checks will fail if the company has reported a loss in the most recent
earnings report. Some checks require at least 3 or 5 years worth of data.
has a total score of
0/6, see the detailed checks below.
Note: We use GAAP Net Income excluding extraordinary items in all our calculations.
In this section we usually analyse Massive Interactive's finance health to determine how well-positioned it is against times of financial distress, in particular, its ability to manage its cash and debt levels. Massive Interactive has not provided adequate balance sheet data, its financial health cannot be properly assessed as it.
This is quite a rare situation as 97% of companies covered by Simply Wall St do have financial information. You can see them here.
Show me the analysis anyway
A company's financial position is much like your own financial position,
it includes everything you own
The boxes below represent the relative size of what makes up
Massive Interactive's finances.
The net worth of a company is the difference between its assets and liabilities.
Unable to compare short term assets to short term liabilities as Massive Interactive has not reported sufficient balance sheet data.
Unable to establish if Massive Interactive's long term commitments exceed its cash and other short term assets as Massive Interactive has not reported sufficient balance sheet data.
This treemap shows a more detailed breakdown of
Massive Interactive's finances. If any of them are yellow this
indicates they may be out of proportion and red means they relate to one of the
Liabilities and shares
The 'shares' portion represents any funds contributed by the owners (shareholders) and any profits.
Unable to establish if Massive Interactive has a high level of physical assets or inventory without balance sheet data.
Unable to verify if debt is covered by short term assets as Massive Interactive has not reported sufficient balance sheet data.
Nearly all companies have debt. Debt in itself isn’t
however if the debt is too high, or the company can’t afford to pay the interest
on its debts this may have impacts in the future.
The graphic below shows equity (available funds) and debt, we ideally want to
see the red area (debt) decreasing.
If there is any debt we look at the companies capability to repay it, and
whether the level has increased over the past 5 years.
All data from Massive Interactive Company Filings, last reported 3 years ago.
OTCPK:HUGE Past Debt and Equity Data
Date (Data in USD Millions)
Cash & Short Term Investments
Unable to establish if Massive Interactive's level of debt is high without past debt data.
Unable to establish if Massive Interactive's debt level has increased without past 5-year debt data.
Unable to verify if debt is well covered by operating cash flow as Massive Interactive has not reported sufficient balance sheet data.
Unable to confirm if the interest payments on Massive Interactive's debt are well covered by earnings due to lack of past financial data.
Take a look at our analysis of HUGE’s management and see if the CEO’s compensation is within a reasonable range, who is on the board and if insiders have been trading lately.
Investors tend to look at the financial health of a company this size in order to assess the sustainability of its current operations. While we do not consider unaudited financials to be a reliable enough to include in our analysis, you can access them on the OTC Markets Website.
Financial health is measured at one point in time, so the latest financial report is the best representation of the company’s current financial status. Check when Massive Interactive's financial data was last updated here.
Management is one of the most important areas of a company. We look at
unreasonable CEO compensation, how long the team and board of directors have
been around for and insider trading.
TENURE AS CEO
Mr. Ron Downey co-founded Massive Interactive, Inc. and has been its Chief Executive Officer since December 2013 and also serves as its Chairman. Prior to forming Massive in Sydney, Australia in 1996, he served as the General Manager at Terabyte Interactive, Auckland, New Zealand from 1994 to 1996. Before moving into digital technology, Mr. Downey worked in the advertising and music industries as a writer, composer, artist and producer. He has been Director of Massive Interactive, Inc., since December 2013. Mr. Downey graduated with a B.A. degree from Auburn University.
No earnings data for Massive Interactive, not possible to compare to compensation.
Ron's remuneration is higher than average for companies of similar size in United States of America.
Management Team Tenure
Average tenure and age of the
management team in years:
The average tenure for the Massive Interactive management team is less than 2 years, this suggests a new team.
Co-Founder & Chief Creative Officer
Chief Operations Officer
Chief Technology Officer and Executive Vice President
Massive Interactive, Inc. provides various solutions for the management, delivery, and streaming of Internet protocol based video and media assets in the United Kingdom and Australia. The company’s software platform enables enterprise customers to acquire, manage, and distribute their video assets across various devices used by consumers, including games consoles, smart TV’s, tablets, smart phones, Internet-enabled set top boxes, and other Internet linked devices. Its products comprise Multiscreen Development Kit, a multi-device software platform for the deployment of apps in devices; Multiscreen User Interface, a cross-devices suite of user interfaces; Multiservice Storefront Manager, an online video management and commerce server solution; and Managed Video Platform, an end-to-end managed video platform that enables online video from ingest to playback. The company offers its solutions over the Internet as a subscription service model using a software-as-a-service or an on-demand model; and by installing its software onsite for clients as part of an enterprise licensing model. It also provides design and technical services comprising creative interface design, branding strategies, strategic planning, and technical/systems integration services. Massive Interactive, Inc. serves telecommunications, media, technology, hospitality, automotive, travel and leisure, and publishing industries. The company was formerly known as Xtreme Oil & Gas, Inc. and changed its name to Massive Interactive, Inc. in November 2013. Massive Interactive, Inc. was founded in 1996 and is headquartered in London, the United Kingdom.
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