Vr Education Holdings Plc, through its subsidiary Immersive VR Education Ltd, operates as a virtual/augmented reality software company in education and simulated training sector worldwide.
The last earnings update was 47 days ago.
Value is all about what a company is worth versus what price it is
available for. If you went into a grocery store and all the bananas were on sale
at half price, they could be considered
INTRINSIC VALUE BASED ON FUTURE CASH FLOWS
It is not possible to calculate the future cash flow value for
VR Education Holdings. This is due to cash flow or dividend data being
unavailable. The share price is
PRICE RELATIVE TO MARKET
We can also value a company based on what the stock market is willing to pay for
it. This is similar to the price of fruit (e.g. Mangoes or Avocados) increasing
when they are out of season, or how much your home is worth.
The amount the stock market is willing to pay for
VR Education Holdings's
is considered below, and whether this is a fair price.
Price based on past earnings
VR Education Holdings's earnings available for a low price, and how does
this compare to other companies in the same industry?
Unable to determine if VR Education Holdings is high growth as no earnings estimate data is available.
VR Education Holdings's revenue is expected to grow significantly at over 20% yearly.
Past and Future Earnings per Share
The accuracy of the analysts who estimate the future performance data can
be gauged below. We look back 3 years and see if they were any good at
predicting what actually occurred. We also show the highest and lowest estimates
looking forward to see if there is a wide range.
VR Education Holdings's performance over the past 5 years by checking for:
Has earnings increased in past 5 years? (1 check)
Has the earnings growth in the last year exceeded that of the
industry? (1 check)
Is the recent earnings growth over the last year higher than the average annual growth over the
past 5 years? (1 check)
Is the Return on Equity (ROE) higher than 20%? (1 check)
Is the Return on Assets (ROA) above industry average? (1 check)
Has the Return on Capital Employed (ROCE) increased from 3 years ago? (1 check)
The above checks will fail if the company has reported a loss in the most recent
earnings report. Some checks require at least 3 or 5 years worth of data.
VR Education Holdings
has a total score of
0/6, see the detailed checks below.
Note: We use GAAP Net Income excluding extraordinary items in all our calculations.
A company's financial position is much like your own financial position,
it includes everything you own
The boxes below represent the relative size of what makes up
VR Education Holdings's finances.
The net worth of a company is the difference between its assets and liabilities.
VR Education Holdings is able to meet its short term (1 year) commitments with its holdings of cash and other short term assets.
VR Education Holdings has no long term commitments.
This treemap shows a more detailed breakdown of
VR Education Holdings's finances. If any of them are yellow this
indicates they may be out of proportion and red means they relate to one of the
Liabilities and shares
The 'shares' portion represents any funds contributed by the owners (shareholders) and any profits.
Low level of unsold assets.
VR Education Holdings has no debt, it does not need to be covered by short term assets.
Nearly all companies have debt. Debt in itself isn’t
however if the debt is too high, or the company can’t afford to pay the interest
on its debts this may have impacts in the future.
The graphic below shows equity (available funds) and debt, we ideally want to
see the red area (debt) decreasing.
If there is any debt we look at the companies capability to repay it, and
whether the level has increased over the past 5 years.
Management is one of the most important areas of a company. We look at
unreasonable CEO compensation, how long the team and board of directors have
been around for and insider trading.
Mr. David Patrick Whelan is the Founder and serves as Chief Executive Officer of Vr Education Holdings Plc. He served Editor-in-chief of Virtual Reality Reviewer from February 2014 to January, 2016. He is the Chief Executive Officer and Founder of IVRE and previously the editor-in-chief of Virtual Reality Reviewer and a founding member of the Virtual Reality Awards. Prior to founding Virtual Reality Reviewer with Sandra Whelan, David was the owner and web developer of Whelan Web Design, where he offered web development services to small and medium clients from 2008 to 2014. He has been a Director of Vr Education Holdings Plc. since 13 October 2017.
Insufficient data for David to compare compensation growth.
Insufficient data for David to establish whether their remuneration is reasonable compared to companies of similar size in Ireland.
CEO & Director
CFO & Director
COO, Secretary & Director
Board of Directors Tenure
Average tenure and age of the
VR Education Holdings
board of directors in years:
The average tenure for the VR Education Holdings board of directors is less than 3 years, this suggests a new board.
Board of Directors
Richard Quentin Cooper
CEO & Director
CFO & Director
COO, Secretary & Director
Who owns this company?
Recent Insider Trading
More shares have been bought than sold by VR Education Holdings insiders in the past 3 months, but not in substantial volumes.
Who Are The Major Shareholders In VR Education Holdings Plc (ISE:6VR)?
Today, I will be analyzing VR Education Holdings Plc’s (ISE:6VR) recent ownership structure, an important but not-so-popular subject among individual investors. … A company's ownership structure is often linked to its share performance in both the long- and short-term. … Therefore, it is beneficial for us to examine 6VR's ownership structure in more detail.
Vr Education Holdings Plc, through its subsidiary Immersive VR Education Ltd, operates as a virtual/augmented reality software company in education and simulated training sector worldwide. The company offers ENGAGE, a social education and presentation platform that allows educators and corporate trainers to share their own content in a virtual setting for students. Its products also include Titanic VR, a solution that allows users to explore the shipwreck of RMS Titanic; Apollo 11 VR, which gives users the ability to witness the moon landing first-hand, from the viewpoint of Neil Armstrong; RCSI medical training app, where users experience and simulate a traumatic scenario following a road traffic accident and work through the critical decisions required for their patient; and University of Oxford medical training app to give knowledge to various healthcare workers in Africa, who need to provide vital medical treatment to mothers and new-born. Vr Education Holdings Plc was incorporated in 2017 and is based in Waterford, Ireland.
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