Key Takeaways
- Diversifying games and platforms is expected to stabilize revenue by capturing a wider audience while reducing app commission costs for better net margins.
- Global expansion and strategic marketing outside Korea aim to significantly enhance revenue growth by engaging a broader international audience.
- Netmarble faces financial instability due to impaired intangible assets, high marketing costs, foreign exchange risks, and challenges in a saturated market.
Catalysts
About Netmarble- Develops and publishes PC, mobile, and console games in South Korea and internationally.
- Netmarble plans to launch 9 new competitive game titles in 2025, including high-profile titles like RF Online Next, Game of Thrones: King’s Road, and The Seven Deadly Sins: Origin, which is expected to drive revenue growth through increased game sales and player engagement across multiple platforms.
- The company is diversifying its game portfolio by focusing on both genre (e.g., MMORPGs, RPGs, casual games) and platform diversification (e.g., mobile, PC, Steam), which can lead to improved revenue stability by capturing a wider audience and enhancing user experience.
- The reduction in app commissions due to platform diversification is anticipated to result in cost savings, likely boosting net margins by decreasing operating expenses related to platform fees.
- SpinX's impairment issues have been addressed, with expectations of no large-scale impairments in the future, potentially leading to more stable earnings as impairment charges are reduced.
- Global market expansion, especially outside Korea with 83% of revenue already coming from overseas, and increased focus on effective marketing strategies are likely to enhance revenue growth by reaching and engaging a broader audience internationally.
Netmarble Future Earnings and Revenue Growth
Assumptions
How have these above catalysts been quantified?- Analysts are assuming Netmarble's revenue will decrease by 0.0% annually over the next 3 years.
- Analysts assume that profit margins will increase from 0.7% today to 9.6% in 3 years time.
- Analysts expect earnings to reach ₩257.0 billion (and earnings per share of ₩3103.58) by about March 2028, up from ₩19.6 billion today. However, there is a considerable amount of disagreement amongst the analysts with the most bullish expecting ₩419.7 billion in earnings, and the most bearish expecting ₩84.0 billion.
- In order for the above numbers to justify the analysts price target, the company would need to trade at a PE ratio of 25.3x on those 2028 earnings, down from 164.0x today. This future PE is lower than the current PE for the KR Entertainment industry at 28.7x.
- Analysts expect the number of shares outstanding to remain consistent over the next 3 years.
- To value all of this in today's terms, we will use a discount rate of 10.07%, as per the Simply Wall St company report.
Netmarble Future Earnings Per Share Growth
Risks
What could happen that would invalidate this narrative?- The net loss recorded in Q4, primarily due to the impairment of intangible assets from SpinX, indicates financial instability which could affect Netmarble's future earnings.
- Increased marketing expenses amidst new game launches could strain profit margins, potentially impacting net margins adversely.
- Over-reliance on overseas revenue, with 83% of revenue from international markets, exposes Netmarble to foreign exchange risks and geopolitical factors that can affect its revenue stability.
- The competitive and saturated MMORPG market limits Netmarble’s growth potential in its home market, which could hinder revenue diversification and growth.
- High historical costs related to PPA amortization and repeated impairments at SpinX signal underlying operational challenges and could continue to affect earnings and net margins.
Valuation
How have all the factors above been brought together to estimate a fair value?- The analysts have a consensus price target of ₩60304.348 for Netmarble based on their expectations of its future earnings growth, profit margins and other risk factors. However, there is a degree of disagreement amongst analysts, with the most bullish reporting a price target of ₩90000.0, and the most bearish reporting a price target of just ₩33000.0.
- In order for you to agree with the analyst's consensus, you'd need to believe that by 2028, revenues will be ₩2678.4 billion, earnings will come to ₩257.0 billion, and it would be trading on a PE ratio of 25.3x, assuming you use a discount rate of 10.1%.
- Given the current share price of ₩39300.0, the analyst price target of ₩60304.35 is 34.8% higher.
- We always encourage you to reach your own conclusions though. So sense check these analyst numbers against your own assumptions and expectations based on your understanding of the business and what you believe is probable.
How well do narratives help inform your perspective?
Disclaimer
Warren A.I. is a tool utilizing a Large Language Model (LLM) that ingests data on consensus price targets, forecasted revenue and earnings figures, as well as the transcripts of earnings calls to produce qualitative analysis. The narratives produced by Warren A.I. are general in nature and are based solely on analyst data and publicly-available material published by the respective companies. These scenarios are not indicative of the company's future performance and are exploratory in nature. Simply Wall St has no position in the company(s) mentioned. Simply Wall St may provide the securities issuer or related entities with website advertising services for a fee, on an arm's length basis. These relationships have no impact on the way we conduct our business, the content we host, or how our content is served to users. The price targets and estimates used are consensus data, and do not constitute a recommendation to buy or sell any stock, and they do not take account of your objectives, or your financial situation. Note that Warren A.I.'s analysis may not factor in the latest price-sensitive company announcements or qualitative material.